mirror of https://github.com/zeldaret/tp.git
133 lines
3.6 KiB
C++
133 lines
3.6 KiB
C++
#ifndef D_A_NPC_SEIRA2_H
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#define D_A_NPC_SEIRA2_H
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#include "d/actor/d_a_npc.h"
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#include "d/d_shop_system.h"
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struct daNpc_Seira2_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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};
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class daNpc_Seira2_Param_c {
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public:
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virtual ~daNpc_Seira2_Param_c() {}
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static const daNpc_Seira2_HIOParam m;
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};
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#if DEBUG
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class daNpc_Seira2_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Seira2_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_Seira2_HIOParam m;
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};
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#define NPC_SEIRA2_HIO_CLASS daNpc_Seira2_HIO_c
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#else
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#define NPC_SEIRA2_HIO_CLASS daNpc_Seira2_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpc_Seira2_c
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* @brief Sera (Shopkeeper)
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*
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* @details
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*
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*/
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class daNpc_Seira2_c : public dShopSystem_c {
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public:
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typedef int (daNpc_Seira2_c::*cutFunc)(int);
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typedef int (daNpc_Seira2_c::*actionFunc)(void*);
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~daNpc_Seira2_c();
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int create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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int getFlowNodeNo();
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u8 getMaxNumItem();
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u8 checkBottle();
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int isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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BOOL drawDbgInfo();
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void drawOtherMdl();
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bool setBottleAnm(int, int, f32, bool);
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bool afterSetMotionAnm(int, int, f32, int);
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int selectAction();
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int chkAction(actionFunc);
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int setAction(actionFunc);
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BOOL checkStageIsSeira2sShop();
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int wait(void*);
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int sit(void*);
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int happy(void*);
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int worry(void*);
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int sad(void*);
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int lookaround(void*);
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int smile(void*);
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int talk(void*);
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int shop(void*);
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daNpc_Seira2_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData, char** i_arcNames)
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: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {
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// "|%06d:%x|daNpc_Seira2_c -> Construct\n"
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OS_REPORT("|%06d:%x|daNpc_Seira2_c -> コンストラクト\n", g_Counter.mCounter0, this);
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}
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u16 getEyeballMaterialNo() { return 2; }
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s32 getHeadJointNo() { return 4; }
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s32 getNeckJointNo() { return 3; }
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s32 getBackboneJointNo() { return true; }
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BOOL checkChangeJoint(int val) { return val == 4; }
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BOOL checkRemoveJoint(int val) { return val == 8; }
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static char* mCutNameList[1];
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static cutFunc mCutList[1];
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private:
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/* 0x0F7C */ mDoExt_McaMorfSO* mpSeiraMorf;
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/* 0x0F80 */ NPC_SEIRA2_HIO_CLASS* mpHIO;
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/* 0x0F84 */ dCcD_Cyl mCyl1;
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/* 0x10C0 */ u8 mChkBottle;
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/* 0x10C1 */ u8 mType;
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/* 0x10C4 */ daNpcT_ActorMngr_c mActorMngr[1];
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/* 0x10CC */ actionFunc mNextAction;
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/* 0x10D8 */ actionFunc mActFunc_0;
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/* 0x10D4 */ int mEventTimer;
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/* 0x10E8 */ int mShopProcess;
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/* 0x10EC */ u8 field_0x10EC;
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/* 0x10ED */ u8 field_0x10ED;
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/* 0x10EE */ u8 mEvtBit;
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/* 0x10EF */ u8 field_0x10EF[0x10F0 - 0x10EF];
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/* 0x10F0 */ u8 field_0x10F0;
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};
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STATIC_ASSERT(sizeof(daNpc_Seira2_c) == 0x10F4);
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#endif /* D_A_NPC_SEIRA2_H */
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