mirror of https://github.com/zeldaret/tp.git
121 lines
3.1 KiB
C++
121 lines
3.1 KiB
C++
#ifndef D_A_NPC_SEIREI_H
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#define D_A_NPC_SEIREI_H
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#include "d/actor/d_a_npc.h"
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struct daNpc_Seirei_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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/* 0x8C */ f32 force_talk_dist; // 強制会話距離 - Force Talk Distance
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/* 0x90 */ f32 talk_dist; // 会話距離 - Talk Distance
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};
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class daNpc_Seirei_Param_c {
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public:
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virtual ~daNpc_Seirei_Param_c() {}
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static daNpc_Seirei_HIOParam const m;
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};
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#if DEBUG
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class daNpc_Seirei_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Seirei_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_Seirei_HIOParam m;
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};
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#define NPC_SEIREI_HIO_CLASS daNpc_Seirei_HIO_c
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#else
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#define NPC_SEIREI_HIO_CLASS daNpc_Seirei_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpc_Seirei_c
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* @brief Light Spirit Ordona
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*
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* @details
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*
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*/
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class daNpc_Seirei_c : public daNpcT_c {
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public:
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typedef int (daNpc_Seirei_c::*actionFunc)(void*);
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typedef BOOL (daNpc_Seirei_c::*cutFunc)(int);
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~daNpc_Seirei_c();
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cPhs_Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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u8 getType();
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BOOL isDelete();
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void reset();
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void setParam();
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BOOL checkChangeEvt();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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int drawDbgInfo();
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bool afterSetMotionAnm(int, int, f32, int);
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BOOL selectAction();
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BOOL chkAction(actionFunc);
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BOOL setAction(actionFunc);
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void ctrlWaitAnm();
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void setPrtcls();
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BOOL chkFirstMeeting();
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BOOL cutConversation(int);
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int wait(void*);
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int talk(void*);
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daNpc_Seirei_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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int getFlowNodeNo() {
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u16 nodeNo = home.angle.x;
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if (nodeNo == 0xffff) {
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return -1;
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}
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return nodeNo;
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}
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u32 getBitSW() { return (fopAcM_GetParam(this) & 0xFF000) >> 12; }
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bool getDoBtnChkFlag() { return (fopAcM_GetParam(this) & 0x100) == 0; }
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static char* mCutNameList[2];
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static cutFunc mCutList[2];
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private:
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/* 0xE40 */ NPC_SEIREI_HIO_CLASS* mpHIO;
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/* 0xE44 */ u8 mType;
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/* 0xE45 */ u8 arg0;
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/* 0xE48 */ actionFunc mNextAction;
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/* 0xE54 */ actionFunc mAction;
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/* 0xE60 */ int field_0xe60;
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/* 0xE64 */ u32 mPrtcls[7];
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/* 0xE80 */ bool field_0xe80;
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/* 0xE81 */ u8 field_0xe81[0xe84 - 0xe81];
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/* 0xE84 */ u8 field_0xe84;
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};
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STATIC_ASSERT(sizeof(daNpc_Seirei_c) == 0xe88);
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#endif /* D_A_NPC_SEIREI_H */
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