tp/include/d/actor/d_a_npc_seirei.h

121 lines
3.1 KiB
C++

#ifndef D_A_NPC_SEIREI_H
#define D_A_NPC_SEIREI_H
#include "d/actor/d_a_npc.h"
struct daNpc_Seirei_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 force_talk_dist; // 強制会話距離 - Force Talk Distance
/* 0x90 */ f32 talk_dist; // 会話距離 - Talk Distance
};
class daNpc_Seirei_Param_c {
public:
virtual ~daNpc_Seirei_Param_c() {}
static daNpc_Seirei_HIOParam const m;
};
#if DEBUG
class daNpc_Seirei_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Seirei_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_Seirei_HIOParam m;
};
#define NPC_SEIREI_HIO_CLASS daNpc_Seirei_HIO_c
#else
#define NPC_SEIREI_HIO_CLASS daNpc_Seirei_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_Seirei_c
* @brief Light Spirit Ordona
*
* @details
*
*/
class daNpc_Seirei_c : public daNpcT_c {
public:
typedef int (daNpc_Seirei_c::*actionFunc)(void*);
typedef BOOL (daNpc_Seirei_c::*cutFunc)(int);
~daNpc_Seirei_c();
cPhs_Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
u8 getType();
BOOL isDelete();
void reset();
void setParam();
BOOL checkChangeEvt();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
int drawDbgInfo();
bool afterSetMotionAnm(int, int, f32, int);
BOOL selectAction();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
void ctrlWaitAnm();
void setPrtcls();
BOOL chkFirstMeeting();
BOOL cutConversation(int);
int wait(void*);
int talk(void*);
daNpc_Seirei_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const* i_evtData,
char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
u32 getBitSW() { return (fopAcM_GetParam(this) & 0xFF000) >> 12; }
bool getDoBtnChkFlag() { return (fopAcM_GetParam(this) & 0x100) == 0; }
static char* mCutNameList[2];
static cutFunc mCutList[2];
private:
/* 0xE40 */ NPC_SEIREI_HIO_CLASS* mpHIO;
/* 0xE44 */ u8 mType;
/* 0xE45 */ u8 arg0;
/* 0xE48 */ actionFunc mNextAction;
/* 0xE54 */ actionFunc mAction;
/* 0xE60 */ int field_0xe60;
/* 0xE64 */ u32 mPrtcls[7];
/* 0xE80 */ bool field_0xe80;
/* 0xE81 */ u8 field_0xe81[0xe84 - 0xe81];
/* 0xE84 */ u8 field_0xe84;
};
STATIC_ASSERT(sizeof(daNpc_Seirei_c) == 0xe88);
#endif /* D_A_NPC_SEIREI_H */