mirror of https://github.com/zeldaret/tp.git
153 lines
4.1 KiB
C++
153 lines
4.1 KiB
C++
#ifndef D_A_NPC_YAMID_H
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#define D_A_NPC_YAMID_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_yamiD_c
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* @brief Twili (Fat)
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*
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* @details
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*
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*/
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struct daNpc_yamiD_HIOParam {
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/* 0x0 */ daNpcT_HIOParam common;
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};
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class daNpc_yamiD_Param_c {
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public:
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virtual ~daNpc_yamiD_Param_c() {}
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static daNpc_yamiD_HIOParam const m;
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};
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#if DEBUG
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class daNpc_yamiD_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_yamiD_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_yamiD_HIOParam m;
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};
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#define NPC_YAMID_HIO_CLASS daNpc_yamiD_HIO_c
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#else
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#define NPC_YAMID_HIO_CLASS daNpc_yamiD_Param_c
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#endif
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class daNpc_yamiD_c : public daNpcT_c {
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public:
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typedef BOOL (daNpc_yamiD_c::*cutFunc)(int);
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typedef int (daNpc_yamiD_c::*actionFunc)(void*);
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~daNpc_yamiD_c();
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cPhs__Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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u32 getFlowNodeNo();
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BOOL isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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int drawDbgInfo();
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void drawGhost();
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int selectAction();
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BOOL chkAction(int (daNpc_yamiD_c::*)(void*));
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int setAction(int (daNpc_yamiD_c::*)(void*));
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int wait(void*);
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int talk(void*);
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BOOL cutStopper(int);
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BOOL _cutStopper_Init(int const&);
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BOOL _cutStopper_Main(int const&);
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daNpc_yamiD_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {
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OS_REPORT("|%06d:%x|daNpc_yamiD_c -> コンストラクト\n", g_Counter.mCounter0, this);
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}
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u16 getEyeballMaterialNo() { return 1; }
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s32 getHeadJointNo() { return 4; }
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s32 getNeckJointNo() { return 3; }
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s32 getBackboneJointNo() { return 1; }
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BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
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BOOL checkRemoveJoint(int i_joint) { return i_joint == 6; }
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BOOL evtEndProc() {
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mJntAnm.lookNone(0);
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eventInfo.setIdx(0);
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mEvtNo = 0;
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return TRUE;
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}
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u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
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int getSwitchBitNo() {
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u32 full_prm = fopAcM_GetParam(this);
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return (full_prm >> 16) & 0xFF;
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}
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BOOL _is_vanish_prm() {
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int reg_r31 = (fopAcM_GetParam(this) >> 28) != 0;
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if (reg_r31 == 15) {
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reg_r31 = 0;
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}
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return reg_r31;
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}
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BOOL is_vanish() { return mVanish; }
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void vanish_on() { mVanish = 1; }
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void vanish_off() { mVanish = 0; }
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void on_CoHit() {
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field_0xe44.OnCoSetBit();
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field_0xe44.OnTgSetBit();
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}
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void off_CoHit() {
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field_0xe44.OffCoSetBit();
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field_0xe44.OffTgSetBit();
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}
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static char* mCutNameList[2];
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static cutFunc mCutList[2];
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private:
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/* 0xE40 */ NPC_YAMID_HIO_CLASS* mpHIO;
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/* 0xE44 */ dCcD_Cyl field_0xe44;
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/* 0xF80 */ u8 mType;
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/* 0xF81 */ s8 mVanish;
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/* 0xF82 */ s8 field_0xf82;
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/* 0xF83 */ u8 field_0xf83;
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/* 0xF84 */ actionFunc mNextAction;
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/* 0xF90 */ actionFunc mAction;
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/* 0xF9C */ daNpcT_Path_c mPath;
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/* 0xFC4 */ u8 field_0xfc4;
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/* 0xFC8 */ int field_0xfc8;
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};
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STATIC_ASSERT(sizeof(daNpc_yamiD_c) == 0xfcc);
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#endif /* D_A_NPC_YAMID_H */
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