tp/include/d/actor/d_a_npc_yamit.h

146 lines
4.0 KiB
C++

#ifndef D_A_NPC_YAMIT_H
#define D_A_NPC_YAMIT_H
#include "d/actor/d_a_npc.h"
#include "d/actor/d_a_tag_yami.h"
struct daNpc_yamiT_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
};
class daNpc_yamiT_Param_c {
public:
virtual ~daNpc_yamiT_Param_c() {}
static const daNpc_yamiT_HIOParam m;
};
#if DEBUG
class daNpc_yamiT_HIO_c : public mDoHIO_entry_c {
public:
daNpc_yamiT_HIO_c();
void listenPropertyEvent(const JORPropertyEvent*);
void genMessage(JORMContext*);
daNpc_yamiT_HIOParam m;
};
#define NPC_YAMIT_HIO_CLASS daNpc_yamiT_HIO_c
#else
#define NPC_YAMIT_HIO_CLASS daNpc_yamiT_Param_c
#endif
/**
* @ingroup actors-npcs
* @class daNpc_yamiT_c
* @brief Twili (Tall)
*
* @details
*
*/
class daNpc_yamiT_c : public daNpcT_c {
public:
typedef BOOL (daNpc_yamiT_c::*cutFunc)(int);
typedef int (daNpc_yamiT_c::*actionFunc)(void*);
~daNpc_yamiT_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
static void* _search_Tag(void*, void*);
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
u32 getFlowNodeNo();
BOOL isDelete();
void reset();
void afterJntAnm(int);
void setParam();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
BOOL evtEndProc();
void drawGhost();
int selectAction();
BOOL chkAction(int (daNpc_yamiT_c::*)(void*));
int setAction(int (daNpc_yamiT_c::*)(void*));
int wait(void*);
int talk(void*);
BOOL cutStopper(int);
BOOL _cutStopper_Init(int const&);
BOOL _cutStopper_Main(int const&);
daNpc_yamiT_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() { return 1; }
s32 getHeadJointNo() { return 4; }
s32 getNeckJointNo() { return 3; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int i_joint) { return i_joint == 4; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == 6; }
u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
int getSwitchBitNo() {
u32 full_prm = fopAcM_GetParam(this);
return (full_prm >> 16) & 0xFF;
}
u8 _chk_TagPrm(fopAc_ac_c* i_tag) { return (fopAcM_GetParam(i_tag) & 0xFF) == 2; }
BOOL _is_vanish_prm() {
int reg_r31 = (fopAcM_GetParam(this) >> 28) != 0;
if (reg_r31 == 15) {
reg_r31 = 0;
}
return reg_r31;
}
BOOL is_vanish() { return mVanish; }
void vanish_on() { mVanish = 1; }
void vanish_off() { mVanish = 0; }
void on_CoHit() {
field_0xe44.OnCoSetBit();
field_0xe44.OnTgSetBit();
}
void off_CoHit() {
field_0xe44.OffCoSetBit();
field_0xe44.OffTgSetBit();
}
u8 _is_stopper_off() { return fopAcM_isSwitch(this, 0x3D) && fopAcM_isSwitch(this, 0x3E); }
static char* mCutNameList[2];
static cutFunc mCutList[2];
private:
/* 0xE40 */ NPC_YAMIT_HIO_CLASS* mpHIO;
/* 0xE44 */ dCcD_Cyl field_0xe44;
/* 0xF80 */ u8 mType;
/* 0xF81 */ s8 mVanish;
/* 0xF82 */ s8 field_0xf82;
/* 0xF83 */ s8 field_0xf83;
/* 0xF84 */ daTagYami_c* mpTagYami;
/* 0xF84 */ actionFunc mNextAction;
/* 0xF90 */ actionFunc mAction;
/* 0xF9C */ daNpcT_Path_c mPath;
/* 0xFC4 */ u8 field_0xfc4;
};
STATIC_ASSERT(sizeof(daNpc_yamiT_c) == 0xfcc);
#endif /* D_A_NPC_YAMIT_H */