tp/include/d/actor/d_a_npc_yelia.h

145 lines
4.5 KiB
C++

#ifndef D_A_NPC_YELIA_H
#define D_A_NPC_YELIA_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Yelia_c
* @brief Ilia
*
* @details
*
*/
class daNpc_Yelia_c : public daNpcT_c {
public:
~daNpc_Yelia_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
BOOL isDelete();
void reset();
void afterJntAnm(int);
void setParam();
BOOL checkChangeEvt();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
BOOL drawDbgInfo();
BOOL selectAction();
BOOL chkAction(BOOL (daNpc_Yelia_c::*)(void*));
BOOL setAction(BOOL (daNpc_Yelia_c::*)(void*));
BOOL cutConversationAboutLoopHole(int);
BOOL cutTWResistance(int);
BOOL cutTakeWoodStatue(int);
BOOL cutClothTry(int);
BOOL cutThankYou(int);
BOOL wait(void*);
BOOL horseWait(void*);
BOOL reminiscence(void*);
BOOL talk(void*);
daNpc_Yelia_c(daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballMaterialNo() { return 1; }
s32 getHeadJointNo() { return 4; }
s32 getNeckJointNo() { return 3; }
s32 getBackboneJointNo() { return 1; }
BOOL checkChangeJoint(int i_jointNo) { return i_jointNo == 4; }
BOOL checkRemoveJoint(int i_jointNo) {return i_jointNo == 9; }
BOOL chkXYItems() { return true; }
u32 getFlowNodeNo() {
u16 no = home.angle.x;
if (no == 0xffff) {
return -1;
}
return no;
}
static char* mCutNameList[6];
static int (daNpc_Yelia_c::*mCutList[6])(int);
private:
/* 0xE40 */ u8 field_0xe40[0xe44 - 0xe40];
/* 0xE44 */ dCcD_Cyl mCcCyl;
/* 0xF80 */ u8 mType;
/* 0xF84 */ daNpcT_ActorMngr_c mActorMngr[4];
/* 0xFA4 */ BOOL (daNpc_Yelia_c::*mpNextAction)(void*);
/* 0xFB0 */ BOOL (daNpc_Yelia_c::*mpAction)(void*);
/* 0xFBC */ daNpcT_Path_c mPath;
/* 0xFE4 */ fpc_ProcID mItemId;
/* 0xFE8 */ int mPendantTimer;
/* 0xFEC */ u8 field_0xfec;
};
STATIC_ASSERT(sizeof(daNpc_Yelia_c) == 0xff0);
class daNpc_Yelia_Param_c {
public:
struct param {
/* 0x00 */ f32 mAttnOffsetY;
/* 0x04 */ f32 mGravity;
/* 0x08 */ f32 mScale;
/* 0x0C */ f32 mShadowDepth;
/* 0x10 */ f32 mCcWeight;
/* 0x14 */ f32 mCylH;
/* 0x18 */ f32 mWallH;
/* 0x1C */ f32 mWallR;
/* 0x20 */ f32 mBodyUpAngle;
/* 0x24 */ f32 mBodyDownAngle;
/* 0x28 */ f32 mBodyLeftAngle;
/* 0x2C */ f32 mBodyRightAngle;
/* 0x30 */ f32 mHeadUpAngle;
/* 0x34 */ f32 mHeadDownAngle;
/* 0x38 */ f32 mHeadLeftAngle;
/* 0x3C */ f32 mHeadRightAngle;
/* 0x40 */ f32 mNeckAngleScl;
/* 0x44 */ f32 mMorfFrames;
/* 0x48 */ s16 mSpeakDistIdx;
/* 0x4A */ s16 mSpeakAngleIdx;
/* 0x4C */ s16 mTalkDistIdx;
/* 0x4E */ s16 mTalkAngleIdx;
/* 0x50 */ f32 mAttnFovY;
/* 0x54 */ f32 mAttnRadius;
/* 0x58 */ f32 mAttnUpperY;
/* 0x5C */ f32 mAttnLowerY;
/* 0x60 */ s16 field_0x60;
/* 0x62 */ s16 mDamageTimer;
/* 0x64 */ s16 mTestExpression;
/* 0x66 */ s16 mTestMotion;
/* 0x68 */ s16 mTestLookMode;
/* 0x6A */ bool mTest;
/* 0x6C */ f32 field_0x6c;
/* 0x70 */ f32 field_0x70;
/* 0x74 */ f32 field_0x74;
/* 0x78 */ f32 field_0x78;
/* 0x7C */ f32 field_0x7c;
/* 0x80 */ f32 field_0x80;
/* 0x84 */ f32 field_0x84;
/* 0x88 */ f32 field_0x88;
};
virtual ~daNpc_Yelia_Param_c() {}
static param const m;
};
#endif /* D_A_NPC_YELIA_H */