tp/include/d/actor/d_a_npc_zelRo.h

153 lines
4.3 KiB
C++

#ifndef D_A_NPC_ZELRO_H
#define D_A_NPC_ZELRO_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_ZelRo_c
* @brief Zelda (Cloaked)
*
* @details
*
*/
struct daNpc_ZelRo_HIOParam {
/* 0x0 */ daNpcT_HIOParam common;
};
class daNpc_ZelRo_HIO_c : public mDoHIO_entry_c {
/* 0x8 */ daNpc_ZelRo_HIOParam param;
};
class daNpc_ZelRo_Param_c {
public:
virtual ~daNpc_ZelRo_Param_c() {}
static daNpc_ZelRo_HIOParam const m;
};
class daNpc_ZelRo_c : public daNpcT_c {
public:
enum Material {
/* 0x0 */ SC_EYE_L_V,
/* 0x1 */ SC_EYE_R_V,
/* 0x2 */ ZELR_ROBE01_M_V,
/* 0x3 */ ZELR_ROBE02_M_V,
/* 0x4 */ ZELDA_BODY_M_V,
/* 0x5 */ ZELDA_DOUBLESIDE_M_V,
/* 0x6 */ ZELDA_EYEBALL_L_V,
/* 0x7 */ ZELDA_EYEBALL_R_V,
/* 0x8 */ ZELDA_HAIR_M_V,
/* 0x9 */ ZELDA_JEWEL_M_V,
};
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_BACKBONE1,
/* 0x02 */ JNT_BACKBONE2,
/* 0x03 */ JNT_NECK,
/* 0x04 */ JNT_HEAD,
/* 0x05 */ JNT_CHIN,
/* 0x06 */ JNT_MANT,
/* 0x07 */ JNT_MAYUL,
/* 0x08 */ JNT_MAYUR,
/* 0x09 */ JNT_MOMIL1,
/* 0x0A */ JNT_MOMIL2,
/* 0x0B */ JNT_MOMIL3,
/* 0x0C */ JNT_MOMIR1,
/* 0x0D */ JNT_MOMIR2,
/* 0x0E */ JNT_MOMIR3,
/* 0x0F */ JNT_MOUTH,
/* 0x10 */ JNT_SHOULDERL,
/* 0x11 */ JNT_ARML1,
/* 0x12 */ JNT_ARML2,
/* 0x13 */ JNT_HANDL,
/* 0x14 */ JNT_FINGERL1,
/* 0x15 */ JNT_FINGERL2,
/* 0x16 */ JNT_THAMBL,
/* 0x17 */ JNT_SHOULDERR,
/* 0x18 */ JNT_ARMR1,
/* 0x19 */ JNT_ARMR2,
/* 0x1A */ JNT_HANDR,
/* 0x1B */ JNT_FINGERR1,
/* 0x1C */ JNT_FINGERR2,
/* 0x1D */ JNT_THAMBR,
/* 0x1E */ JNT_WAIST,
/* 0x1F */ JNT_SKARTL_01,
/* 0x20 */ JNT_SKARTL_02,
/* 0x21 */ JNT_SKARTL_03,
/* 0x22 */ JNT_SKARTR_01,
/* 0x23 */ JNT_SKARTR_02,
/* 0x24 */ JNT_SKARTR_03,
};
typedef int (daNpc_ZelRo_c::*actionFunc)(void*);
typedef int (daNpc_ZelRo_c::*cutFunc)(int);
~daNpc_ZelRo_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
int getFlowNodeNo();
u8 getPath();
BOOL isDelete();
void reset();
void afterJntAnm(int);
BOOL ctrlBtk();
void setParam();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
BOOL selectAction();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
int wait(void*);
int talk(void*);
int test(void*);
daNpc_ZelRo_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
u16 getEyeballRMaterialNo() { return ZELDA_EYEBALL_R_V; }
u16 getEyeballLMaterialNo() { return ZELDA_EYEBALL_L_V; }
s32 getHeadJointNo() { return JNT_HEAD; }
s32 getNeckJointNo() { return JNT_NECK; }
s32 getBackboneJointNo() { return JNT_BACKBONE1; }
BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; }
BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; }
static char* mCutNameList;
static cutFunc mCutList[1];
private:
/* 0xE40 */ daNpc_ZelRo_HIO_c* mHIO;
/* 0xE44 */ dCcD_Cyl mCyl;
/* 0xF80 */ u8 mType;
/* 0xF84 */ actionFunc mNextAction;
/* 0xF90 */ actionFunc mAction;
/* 0xF9C */ daNpcT_Path_c mPath;
/* 0xFC4 */ u8 field_0xfc4;
};
STATIC_ASSERT(sizeof(daNpc_ZelRo_c) == 0xfc8);
#endif /* D_A_NPC_ZELRO_H */