tp/include/d/actor/d_a_npc_zrc.h

217 lines
5.9 KiB
C++

#ifndef D_A_NPC_ZRC_H
#define D_A_NPC_ZRC_H
#include "d/actor/d_a_npc4.h"
/**
* @ingroup actors-npcs
* @class daNpc_zrC_c
* @brief Ralis
*
* @details
*
*/
class daNpc_zrC_c : public daNpcF_c {
public:
typedef BOOL (daNpc_zrC_c::*ActionFn)(void*);
typedef BOOL (daNpc_zrC_c::*EventFn)(int);
daNpc_zrC_c();
~daNpc_zrC_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
int ctrlJoint(J3DJoint*, J3DModel*);
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
void setParam();
BOOL main();
BOOL ctrlBtk();
void setAttnPos();
bool setExpressionAnm(int, bool);
bool setExpressionBtp(int);
void setExpression(int, f32);
void setMotionAnm(int, f32);
void setMotion(int, f32, int);
BOOL drawDbgInfo();
void drawOtherMdls();
u8 getTypeFromParam();
int isDelete();
void reset();
void playExpression();
void playMotion();
void playMotionAnm2(daNpcF_c::daNpcF_anmPlayData***);
BOOL chkAction(ActionFn);
BOOL setAction(ActionFn);
BOOL selectAction();
void doNormalAction(BOOL);
BOOL doEvent();
void setLookMode(int);
void lookat();
void setExpressionTalkAfter();
BOOL wait(void*);
BOOL waitSick(void*);
BOOL waitPray(void*);
BOOL waitThrone(void*);
BOOL talk(void*);
BOOL test(void*);
BOOL ECut_earringGet(int);
void adjustShapeAngle() {}
static char* mEvtCutNameList[2];
static EventFn mEvtCutList[2];
private:
/* 0xB48 */ Z2Creature mCreatureSound;
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBDC */ daNpcF_Lookat_c mLookat;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[3];
/* 0xC90 */ u8 field_0xc90[4];
/* 0xC94 */ dCcD_Cyl mCcCyl;
/* 0xDD0 */ ActionFn mpNextActionFn;
/* 0xDDC */ ActionFn mpActionFn;
/* 0xDE8 */ request_of_phase_process_class mPhase[5];
/* 0xE10 */ int field_0xe10;
/* 0xE14 */ int field_0xe14;
/* 0xE18 */ int field_0xe18;
/* 0xE1C */ int field_0xe1c;
/* 0xE20 */ int mFlowID;
/* 0xE24 */ s16 mLookMode;
/* 0xE26 */ u16 mMode;
/* 0xE28 */ u8 mType;
/* 0xE2C */ int mMotionAnm;
/* 0xE30 */ bool field_0xe30;
/* 0xE34 */ u32 mItemID;
/* 0xE38 */ bool mSpeakEvent;
enum Animation {
/* 0x00 */ ANM_F_WAIT_A,
/* 0x01 */ ANM_F_SIT_TALK,
/* 0x02 */ ANM_F_TALK_A,
/* 0x03 */ ANM_F_TOPRAY,
/* 0x04 */ ANM_F_SAD,
/* 0x05 */ ANM_F_SMILE,
/* 0x06 */ ANM_F_KIZUKU,
/* 0x07 */ ANM_F_SAD_WAIT,
/* 0x08 */ ANM_F_KIZUKU_WAIT,
/* 0x09 */ ANM_F_TALK_NORMAL,
/* 0x0A */ ANM_F_PRAY,
/* 0x0B */ ANM_F_GETUP,
/* 0x0C */ ANM_F_SIT,
/* 0x0D */ ANM_F_STEP,
/* 0x0E */ ANM_FH_SAD,
/* 0x0F */ ANM_FH_SMILE,
/* 0x10 */ ANM_FH_KIZUKU,
/* 0x11 */ ANM_F_SICK_DEMO_WAIT,
/* 0x12 */ ANM_WAIT_A,
/* 0x13 */ ANM_TOPRAY,
/* 0x14 */ ANM_PRAY,
/* 0x15 */ ANM_GETUP,
/* 0x16 */ ANM_STEP,
/* 0x17 */ ANM_SIT,
/* 0x18 */ ANM_SIT_TALK,
/* 0x19 */ ANM_SAD_TALK,
/* 0x1A */ ANM_SAD_WAIT,
/* 0x1B */ ANM_TALK_A,
/* 0x1C */ ANM_KIZUKU,
/* 0x1D */ ANM_KIZUKU_WAIT,
/* 0x1E */ ANM_SMILE_TALK,
/* 0x1F */ ANM_SICK_DEMO_WAIT,
};
enum Expression {
/* 0x00 */ EXPR_TALK_A,
/* 0x01 */ EXPR_SIT_TALK,
/* 0x02 */ EXPR_PRAY,
/* 0x03 */ EXPR_SAD,
/* 0x04 */ EXPR_SMILE,
/* 0x05 */ EXPR_KIZUKU,
/* 0x06 */ EXPR_SAD_WAIT,
/* 0x07 */ EXPR_TALK_NORMAL,
/* 0x08 */ EXPR_KIZUKU_WAIT,
/* 0x09 */ EXPR_H_KIZUKU,
/* 0x0A */ EXPR_H_SAD,
/* 0x0B */ EXPR_H_SMILE,
/* 0x0C */ EXPR_STEP,
/* 0x0D */ EXPR_TOPRAY,
/* 0x0E */ EXPR_GETUP,
/* 0x0F */ EXPR_SIT,
/* 0x10 */ EXPR_SICK_DEMO_WAIT,
/* 0x11 */ EXPR_WAIT_A,
};
enum Motion {
/* 0x0 */ MOT_WAIT_A,
/* 0x1 */ MOT_SIT_TALK,
/* 0x2 */ MOT_PRAY,
/* 0x3 */ MOT_SIT,
/* 0x4 */ MOT_SAD_TALK,
/* 0x5 */ MOT_SAD_WAIT,
/* 0x6 */ MOT_TALK_A,
/* 0x7 */ MOT_KIZUKU,
/* 0x8 */ MOT_KIZUKU_WAIT,
/* 0x9 */ MOT_SMILE_TALK,
/* 0xA */ MOT_TOPRAY,
/* 0xB */ MOT_GETUP,
/* 0xC */ MOT_STEP,
/* 0xD */ MOT_SICK_DEMO_WAIT,
};
enum Event {
/* 0 */ EVT_NONE,
/* 1 */ EVT_EARRING_GET,
};
};
STATIC_ASSERT(sizeof(daNpc_zrC_c) == 0xe3c);
class daNpc_zrC_Param_c {
public:
struct param {
/* 0x00 */ f32 mAttnOffsetY;
/* 0x04 */ f32 mGravity;
/* 0x08 */ f32 mScale;
/* 0x0C */ f32 mShadowDepth;
/* 0x10 */ f32 mCcWeight;
/* 0x14 */ f32 mCylH;
/* 0x18 */ f32 mWallH;
/* 0x1C */ f32 mWallR;
/* 0x20 */ f32 mBodyUpAngle;
/* 0x24 */ f32 mBodyDownAngle;
/* 0x28 */ f32 mBodyLeftAngle;
/* 0x2C */ f32 mBodyRightAngle;
/* 0x30 */ f32 mHeadUpAngle;
/* 0x34 */ f32 mHeadDownAngle;
/* 0x38 */ f32 mHeadLeftAngle;
/* 0x3C */ f32 mHeadRightAngle;
/* 0x40 */ f32 mNeckAngleScl;
/* 0x44 */ f32 mMorfFrames;
/* 0x48 */ s16 mSpeakDistIdx;
/* 0x4A */ s16 mSpeakAngleIdx;
/* 0x4C */ s16 mTalkDistIdx;
/* 0x4E */ s16 mTalkAngleIdx;
/* 0x50 */ f32 mAttnFovY;
/* 0x54 */ f32 mAttnRadius;
/* 0x58 */ f32 mAttnUpperY;
/* 0x5C */ f32 mAttnLowerY;
/* 0x60 */ s16 field_0x60;
/* 0x62 */ s16 mDamageTimer;
/* 0x64 */ s16 mTestExpression;
/* 0x66 */ s16 mTestMotion;
/* 0x68 */ s16 mTestLookMode;
/* 0x6A */ bool mTest;
/* 0x6C */ f32 field_0x6c;
/* 0x70 */ f32 field_0x70;
};
virtual ~daNpc_zrC_Param_c() {}
static param const m;
};
STATIC_ASSERT(sizeof(daNpc_zrC_Param_c::param) == 0x74);
#endif /* D_A_NPC_ZRC_H */