mirror of https://github.com/zeldaret/tp.git
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#ifndef D_A_OBJ_Y_TAIHOU_H
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#define D_A_OBJ_Y_TAIHOU_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/actor/d_a_obj_carry.h"
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#include "d/d_event_lib.h"
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/**
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* @ingroup actors-objects
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* @class daObjYtaihou_c
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* @brief Snowpeak Ruins Cannon
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*
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* @details
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*
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*/
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class daObjYtaihou_c : public dBgS_MoveBgActor, public request_of_phase_process_class, public dEvLib_callback_c {
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public:
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daObjYtaihou_c() : dEvLib_callback_c(this) { mIronBallId = -1; }
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int create1st();
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void setIronBall(daObjCarry_c*);
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int getEvent(u8);
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void loadAngle();
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void saveAngle();
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void setNextAngle();
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void setMtx();
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void rotateCheck();
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void shotCheck();
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virtual bool eventStart();
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int CreateHeap();
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int Create();
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int Execute(Mtx** i_mtx);
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int Draw();
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int Delete();
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~daObjYtaihou_c() {}
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void setAddAngle(s8 add_angle) { mAddAngle = add_angle; }
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s32 getIronBallId() { return mIronBallId; }
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void startBomb() { mStartBomb = 0xffff; }
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private:
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/* 0x5b8 */ Mtx mMtx;
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/* 0x5e8 */ J3DModel* mpModel;
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/* 0x5ec */ dCcD_Stts mStts;
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/* 0x628 */ dCcD_Cyl mCyl;
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/* 0x764 */ s32 mIronBallId;
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/* 0x768 */ u32 mParticleKeys[2];
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/* 0x770 */ s16 mStartBomb;
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/* 0x772 */ s16 field_0x772;
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/* 0x774 */ s8 field_0x774;
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/* 0x775 */ u8 field_0x775;
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/* 0x776 */ s8 mAddAngle;
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/* 0x777 */ s8 mOldAddAngle;
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};
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STATIC_ASSERT(sizeof(daObjYtaihou_c) == 0x778);
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#endif /* D_A_OBJ_Y_TAIHOU_H */
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