tp/include/d/actor/d_a_obj_crvfence.h

73 lines
1.9 KiB
C++

#ifndef D_A_OBJ_CRVFENCE_H
#define D_A_OBJ_CRVFENCE_H
#include "d/d_bg_s_acch.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjCRVFENCE_c
* @brief Caravan Fence
*
* @details
*
*/
class daObjCRVFENCE_c : public dBgS_MoveBgActor {
public:
BOOL CheckVec();
BOOL Wall_Check(cXyz, cXyz);
void BgRelease();
void PosSet(cXyz*);
void FenceMove(u8&, cXyz*, csXyz*, cXyz*, s16&);
void BrokenAction();
void NormalAction();
bool checkViewArea(cXyz*);
void Action();
void setBaseMtx();
int CreateHeap();
cPhs__Step create();
int Create();
int Execute(Mtx**);
int Draw();
int Delete();
private:
/* 0x05A0 */ int field_0x5a0;
/* 0x05A4 */ int mAction;
/* 0x05A8 */ u8 field_0x5a8;
/* 0x05AA */ s16 field_0x5aa;
/* 0x05AC */ cXyz field_0x5ac;
/* 0x05B8 */ cXyz field_0x5b8;
/* 0x05C4 */ csXyz field_0x5c4;
/* 0x05CA */ u8 field_0x5ca;
/* 0x05CC */ s16 field_0x5cc;
/* 0x05D0 */ cXyz field_0x5d0;
/* 0x05DC */ cXyz field_0x5dc;
/* 0x05E8 */ csXyz field_0x5e8;
/* 0x05EE */ u8 field_0x5ee;
/* 0x05F0 */ s16 field_0x5f0;
/* 0x05F2 */ s16 field_0x5f2;
/* 0x05F4 */ bool field_0x5f4;
/* 0x05F8 */ cXyz field_0x5f8[6];
/* 0x0640 */ f32 field_0x640;
/* 0x0644 */ int field_0x644;
/* 0x0648 */ u8 field_0x648[0x65c - 0x648];
/* 0x065C */ J3DModel* field_0x65c;
/* 0x0660 */ J3DModel* field_0x660;
/* 0x0664 */ J3DModel* field_0x664;
/* 0x0668 */ request_of_phase_process_class mPhase;
/* 0x0670 */ dBgS_AcchCir mAcchCir;
/* 0x06B0 */ dBgS_ObjAcch mBgc;
/* 0x0888 */ dCcD_Stts mStts;
/* 0x08C4 */ dCcD_Sph mSphs[6];
/* 0x1014 */ u8 field_0x1014[0x103c - 0x1014];
};
STATIC_ASSERT(sizeof(daObjCRVFENCE_c) == 0x103c);
#endif /* D_A_OBJ_CRVFENCE_H */