tp/include/d/actor/d_a_obj_food.h

60 lines
1.4 KiB
C++

#ifndef D_A_OBJ_FOOD_H
#define D_A_OBJ_FOOD_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor.h"
/**
* @ingroup actors-objects
* @class obj_food_class
* @brief Dog Bone
*
* @details
*
*/
class obj_food_class : public fopAc_ac_c {
public:
enum Type {
/* 0 */ TYPE_BONE,
/* 1 */ TYPE_BALL,
};
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ u8 mType;
/* 0x571 */ u8 mParam1;
/* 0x572 */ u8 mParam2;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ u32 mShadowKey;
/* 0x57C */ s16 mCounter;
/* 0x57E */ s16 mBounces;
/* 0x580 */ s16 mTimer[4];
/* 0x588 */ csXyz mRotSpeed;
/* 0x58E */ s16 mGroundAngleX;
/* 0x590 */ s16 mGroundAngleZ;
/* 0x594 */ f32 mOldSpeedY;
/* 0x598 */ Z2SoundObjSimple mSound;
/* 0x5B8 */ u32 mParticleKey[4];
/* 0x5C8 */ dBgS_AcchCir mAcchCir;
/* 0x608 */ dBgS_ObjAcch mAcch;
/* 0x7E0 */ dCcD_Stts mCcStts;
/* 0x81C */ dCcD_Sph mCcSph;
/* 0x954 */ dCcD_Sph mAtSph;
/* 0xA8C */ bool mHIOInit;
};
STATIC_ASSERT(sizeof(obj_food_class) == 0xA90);
struct daObj_Food_HIO_c {
daObj_Food_HIO_c();
virtual ~daObj_Food_HIO_c() {}
/* 0x4 */ s8 field_0x4;
/* 0x8 */ f32 mBoneScale;
};
STATIC_ASSERT(sizeof(daObj_Food_HIO_c) == 0xC);
#endif /* D_A_OBJ_FOOD_H */