mirror of https://github.com/zeldaret/tp.git
45 lines
936 B
C++
45 lines
936 B
C++
#ifndef D_A_OBJ_GRZ_ROCK_H
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#define D_A_OBJ_GRZ_ROCK_H
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#include "d/d_bg_s_acch.h"
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#include "d/d_bg_s_movebg_actor.h"
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/**
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* @ingroup actors-objects
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* @class daObjGrzRock_c
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* @brief Hidden Village Rockslide
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*
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* @details
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*
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*/
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class daObjGrzRock_c : public dBgS_MoveBgActor {
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public:
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void setBaseMtx();
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void setEnvTevColor();
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void setRoomNo();
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void setPrtcl();
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int Create();
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int CreateHeap();
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cPhs__Step create();
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int Execute(Mtx**);
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int Draw();
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int Delete();
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void setSmashFlag(u8 i_smashFlag) { mSmashFlag = i_smashFlag; }
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private:
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/* 0x568 */ request_of_phase_process_class mPhase[1];
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/* 0x5A0 */ J3DModel* mpModel;
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/* 0x5AC */ dBgS_ObjAcch mBgc;
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/* 0x784 */ dBgS_AcchCir mAcchCir;
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/* 0x7C4 */ cBgS_GndChk mGndChk;
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/* 0x800 */ u8 field_0x800;
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/* 0x801 */ u8 mSmashFlag;
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};
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STATIC_ASSERT(sizeof(daObjGrzRock_c) == 0x804);
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#endif /* D_A_OBJ_GRZ_ROCK_H */
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