mirror of https://github.com/zeldaret/tp.git
87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
#ifndef D_A_OBJ_KZNKARM_H
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#define D_A_OBJ_KZNKARM_H
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#include "d/d_bg_s_acch.h"
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#include "f_op/f_op_actor_mng.h"
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struct daObjKznkarm_Attr_c {
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/* 0x00 */ f32 gravity;
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/* 0x04 */ f32 maximum_falling_speed;
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/* 0x08 */ f32 bounce_coeff;
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/* 0x0C */ f32 water_drag;
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/* 0x10 */ f32 initial_throwing_force;
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/* 0x14 */ f32 initial_throwing_upward_force;
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/* 0x18 */ Vec field_0x18;
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/* 0x24 */ Vec position;
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/* 0x30 */ S16Vec angular_speed;
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/* 0x36 */ s16 throw_angular_speed;
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};
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/**
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* @ingroup actors-objects
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* @class daObjKznkarm_c
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* @brief ???
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*
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* @details
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*
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*/
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class daObjKznkarm_c : public fopAc_ac_c {
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public:
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enum Mode_e {
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MODE_BROKEN_e,
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MODE_CARRY_e,
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MODE_THROW_e,
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MODE_STAY_e,
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MODE_MAX_e,
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};
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typedef void (daObjKznkarm_c::*actionFunc)();
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void setAction(daObjKznkarm_c::Mode_e);
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void callInit();
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void callExecute();
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void initBroken();
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void executeBroken();
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void initCarry();
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void executeCarry();
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void initThrow();
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void executeThrow();
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void initStay();
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void executeStay();
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void create_init();
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void initBaseMtx();
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void setBaseMtx();
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s16 getGroundSlope(s16);
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inline int createHeap();
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inline int draw();
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inline int execute();
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inline int create();
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inline ~daObjKznkarm_c();
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inline daObjKznkarm_Attr_c* attr() const;
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static daObjKznkarm_Attr_c const M_attr;
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static actionFunc ActionTable[4][2];
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private:
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/* 0x568 */ J3DModel* mpModel;
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/* 0x56C */ request_of_phase_process_class mPhase;
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/* 0x574 */ dBgS_AcchCir mAcchCir;
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/* 0x5B4 */ dBgS_ObjAcch mAcch;
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/* 0x78C */ actionFunc* mAction;
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/* 0x790 */ Mode_e mMode;
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/* 0x794 */ u32 mShadowId;
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/* 0x798 */ u32 field_0x798[4];
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/* 0x7A8 */ s16 field_0x7a8;
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/* 0x7AA */ s16 field_0x7aa;
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/* 0x7AC */ s16 field_0x7ac;
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/* 0x7AE */ u8 field_0x7ae;
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/* 0x7AF */ u8 field_0x7af;
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/* 0x7B0 */ u8 field_0x7b0;
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/* 0x7B1 */ u8 field_0x7b1[0x7b4 - 0x7b1];
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};
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STATIC_ASSERT(sizeof(daObjKznkarm_c) == 0x7b4);
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#endif /* D_A_OBJ_KZNKARM_H */
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