mirror of https://github.com/zeldaret/tp.git
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
#ifndef D_A_OBJ_LV1CANDLE01_H
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#define D_A_OBJ_LV1CANDLE01_H
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#include "SSystem/SComponent/c_phase.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_cc_d.h"
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#include "m_Do/m_Do_hostIO.h"
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/**
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* @ingroup actors-objects
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* @class daLv1Cdl01_c
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* @brief Forest Temple Torch 01
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*
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* @details
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*
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*/
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class daLv1Cdl01_c : public dBgS_MoveBgActor {
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public:
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void setBaseMtx();
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int CreateHeap();
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cPhs__Step create();
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void lightInit();
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void setLight();
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void cutLight();
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void pointLightProc();
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int Execute(Mtx**);
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int Draw();
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int Delete();
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mpModel;
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/* 0x5AC */ dCcD_Stts mStts;
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/* 0x5E8 */ dCcD_Cyl mCyl;
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/* 0x724 */ cXyz mTorchPos;
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/* 0x730 */ bool mIsLit;
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/* 0x731 */ u8 mTimer;
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/* 0x734 */ cXyz mLightPos;
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/* 0x740 */ u8 mLightType;
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/* 0x744 */ f32 mIntensity;
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/* 0x748 */ LIGHT_INFLUENCE mLight;
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/* 0x768 */ u8 mTgHit;
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/* 0x76C */ Z2SoundObjSimple mSound;
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static dCcD_SrcGObjInf const mCcDObjInfo;
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static dCcD_SrcCyl mCcDCyl;
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};
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STATIC_ASSERT(sizeof(daLv1Cdl01_c) == 0x78C);
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class daLv1Cdl01_HIO_c : public mDoHIO_entry_c {
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public:
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daLv1Cdl01_HIO_c();
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~daLv1Cdl01_HIO_c() {}
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void genMessage(JORMContext*);
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/* 0x4 */ u8 field_0x4;
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/* 0x5 */ u8 field_0x5;
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};
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#endif /* D_A_OBJ_LV1CANDLE01_H */
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