tp/include/d/actor/d_a_obj_lv1Candle01.h

63 lines
1.4 KiB
C++

#ifndef D_A_OBJ_LV1CANDLE01_H
#define D_A_OBJ_LV1CANDLE01_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
#include "m_Do/m_Do_hostIO.h"
/**
* @ingroup actors-objects
* @class daLv1Cdl01_c
* @brief Forest Temple Torch 01
*
* @details
*
*/
class daLv1Cdl01_c : public dBgS_MoveBgActor {
public:
void setBaseMtx();
int CreateHeap();
cPhs__Step create();
void lightInit();
void setLight();
void cutLight();
void pointLightProc();
int Execute(Mtx**);
int Draw();
int Delete();
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpModel;
/* 0x5AC */ dCcD_Stts mStts;
/* 0x5E8 */ dCcD_Cyl mCyl;
/* 0x724 */ cXyz mTorchPos;
/* 0x730 */ bool mIsLit;
/* 0x731 */ u8 mTimer;
/* 0x734 */ cXyz mLightPos;
/* 0x740 */ u8 mLightType;
/* 0x744 */ f32 mIntensity;
/* 0x748 */ LIGHT_INFLUENCE mLight;
/* 0x768 */ u8 mTgHit;
/* 0x76C */ Z2SoundObjSimple mSound;
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
};
STATIC_ASSERT(sizeof(daLv1Cdl01_c) == 0x78C);
class daLv1Cdl01_HIO_c : public mDoHIO_entry_c {
public:
daLv1Cdl01_HIO_c();
~daLv1Cdl01_HIO_c() {}
void genMessage(JORMContext*);
/* 0x4 */ u8 field_0x4;
/* 0x5 */ u8 field_0x5;
};
#endif /* D_A_OBJ_LV1CANDLE01_H */