tp/include/d/actor/d_a_obj_lv4RailWall.h

71 lines
1.6 KiB
C++

#ifndef D_A_OBJ_LV4RAILWALL_H
#define D_A_OBJ_LV4RAILWALL_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_event_lib.h"
class daObjSwSpinner_c;
/**
* @ingroup actors-objects
* @class daObjLv4Wall_c
* @brief Arbiters Grounds Spinner Rail Wall (Stallord Arena)
*
* @details
*
*/
class daObjLv4Wall_c : public dBgS_MoveBgActor, public dEvLib_callback_c {
public:
enum {
MODE_WAIT,
MODE_MOVE,
MODE_DEAD,
};
daObjLv4Wall_c() : dEvLib_callback_c(this) {}
void initBaseMtx();
void setBaseMtx();
int create1st();
void action();
void mode_init_wait();
void mode_wait();
void mode_init_move();
void mode_move();
void mode_init_dead();
void mode_dead();
virtual ~daObjLv4Wall_c() {}
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
virtual bool eventStart();
u8 getSwbit() { return fopAcM_GetParamBit(this, 0, 8); }
private:
/* 0x5B0 */ request_of_phase_process_class mPhase;
/* 0x5B8 */ J3DModel* mpModel;
/* 0x5BC */ dBgS_ObjAcch field_0x5bc;
/* 0x794 */ dBgS_AcchCir field_0x794;
/* 0x7D4 */ dCcD_Stts field_0x7d4;
/* 0x810 */ dCcD_Cyl field_0x810;
/* 0x94C */ daObjSwSpinner_c* mpSwSpinner;
/* 0x950 */ f32 mHeight;
/* 0x954 */ int mRotCounter;
/* 0x958 */ u16 mMoveCounter;
/* 0x95A */ u8 mMode;
};
STATIC_ASSERT(sizeof(daObjLv4Wall_c) == 0x95c);
#endif /* D_A_OBJ_LV4RAILWALL_H */