tp/include/d/actor/d_a_obj_lv6SwGate.h

73 lines
1.7 KiB
C++

#ifndef D_A_OBJ_LV6SWGATE_H
#define D_A_OBJ_LV6SWGATE_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daLv6SwGate_c
* @brief Temple of Time Switch Gate
*
* @details
*
*/
class daLv6SwGate_c : public dBgS_MoveBgActor {
public:
void setBaseMtx();
int CreateHeap();
int create();
u8 isSwitch();
int Execute(Mtx**);
void moveGate();
void init_modeWait();
void modeWait();
void init_modeOpen();
void modeOpen();
void init_modeClose();
void modeClose();
void init_modeBreak();
void modeBreak();
int Draw();
int Delete();
int getSw() { return fopAcM_GetParamBit(this, 0, 8); }
int getSwState() { return fopAcM_GetParamBit(this, 12, 4); }
int getSw2() { return fopAcM_GetParamBit(this, 16, 8); }
static const dCcD_SrcGObjInf mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x5A0 */ dCcD_Stts mCcStts;
/* 0x5DC */ dCcD_Cyl mCcDCyls[12];
/* 0x14AC */ request_of_phase_process_class mPhase;
/* 0x14B4 */ J3DModel* mModel1;
/* 0x14B8 */ J3DModel* mModel2;
/* 0x14BC */ u8 mMode;
/* 0x14BD */ u8 mUnderlyingSwitchState;
/* 0x14BE */ u8 mUnderylingSwitch;
/* 0x14BE */ u8 mIsSwitch;
/* 0x14C0 */ f32 mMovementAmount;
/* 0x14C4 */ dBgW* mpBgW;
/* 0x14C8 */ Mtx mMtx;
};
STATIC_ASSERT(sizeof(daLv6SwGate_c) == 0x14f8);
class daLv6SwGate_HIO_c : public fOpAcm_HIO_entry_c {
public:
daLv6SwGate_HIO_c();
void genMessage(JORMContext*);
/* 0x8 */ float mSpeed;
/* 0xC */ float mMaximumSpeed;
/* 0x10 */ float mAcceleration;
/* 0x14 */ float mMovementAmount;
/* 0x18 */ u8 unk18; // UNUSED
};
#endif /* D_A_OBJ_LV6SWGATE_H */