mirror of https://github.com/zeldaret/tp.git
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#ifndef D_A_OBJ_LV6EGATE_H
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#define D_A_OBJ_LV6EGATE_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_cc_d.h"
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/**
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* @ingroup actors-objects
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* @class daObjLv6EGate_c
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* @brief Temple of Time Electric Gate
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*
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* @details
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*
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*/
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class daObjLv6EGate_c : public dBgS_MoveBgActor, public request_of_phase_process_class {
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public:
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int create1st();
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void setMtx();
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void offDisp();
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void onDisp();
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virtual int CreateHeap();
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virtual int Create();
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virtual int Execute(Mtx**);
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virtual int Draw();
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virtual int Delete();
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virtual ~daObjLv6EGate_c() {}
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int getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
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int getType() { return fopAcM_GetParamBit(this, 8, 1); }
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/* 0x05A8 */ Mtx field_0x5a8;
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/* 0x05D8 */ Mtx field_0x5d8;
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/* 0x0608 */ dCcD_Stts mCcStts;
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/* 0x0644 */ dCcD_Cyl mAtCyl[8];
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/* 0x1024 */ u8 mElecOff;
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/* 0x1025 */ u8 field_0x1025;
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/* 0x1028 */ u32 mEmtId[4];
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};
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STATIC_ASSERT(sizeof(daObjLv6EGate_c) == 0x1038);
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#endif /* D_A_OBJ_LV6EGATE_H */
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