mirror of https://github.com/zeldaret/tp.git
59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
#ifndef D_A_OBJ_SEKIDOOR_H
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#define D_A_OBJ_SEKIDOOR_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "SSystem/SComponent/c_phase.h"
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObj_SekiDoor_c
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* @brief Stone Door
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*
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* @details
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*
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*/
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class daObj_SekiDoor_c : public dBgS_MoveBgActor {
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public:
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int create();
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virtual int CreateHeap();
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virtual int Create();
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virtual int Delete();
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virtual int Execute(Mtx**);
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virtual int Draw();
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void evtSkip();
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void setPrtcls();
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void initBaseMtx();
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void setBaseMtx();
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u16 getBitSW() { return (fopAcM_GetParam(this) & 0xff); }
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void open() { mOpening = true; }
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bool chkDestroy() { return (mDestroyed == true); }
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private:
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/* 0x5A0 */ s32 field_0x5A0;
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/* 0x5A4 */ request_of_phase_process_class mPhaseReq;
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/* 0x5AC */ J3DModel* mpModel;
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/* 0x5B0 */ csXyz mRotation;
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/* 0x5B8 */ int mFrameCounter;
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/* 0x5BC */ float mDoorPosY;
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/* 0x5C0 */ s16 mOpenSpeed;
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/* 0x5C4 */ u32 mpEmitters[4];
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/* 0x5D4 */ u8 mDestroyed;
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/* 0x5D5 */ u8 mOpening;
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/* 0x5D6 */ u8 mBitSW;
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};
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STATIC_ASSERT(sizeof(daObj_SekiDoor_c) == 0x5d8);
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class daObj_SekiDoor_Param_c {
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public:
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virtual ~daObj_SekiDoor_Param_c() {};
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static u8 const m;
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};
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#endif /* D_A_OBJ_SEKIDOOR_H */
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