tp/include/d/actor/d_a_obj_sekizo.h

44 lines
848 B
C++

#ifndef D_A_OBJ_SEKIZO_H
#define D_A_OBJ_SEKIZO_H
#include "d/d_bg_s_movebg_actor.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObj_Sekizo_c
* @brief Stone Statue
*
* @details
*
*/
class daObj_Sekizo_c : public dBgS_MoveBgActor {
public:
cPhs__Step create();
int CreateHeap();
int Create();
int Delete();
int Execute(Mtx**);
int Draw();
void initBaseMtx();
void setBaseMtx();
private:
/* 0x5A0 */ u32 field_0x5a0;
/* 0x5A4 */ request_of_phase_process_class mPhaseReq;
/* 0x5AC */ J3DModel* mpModel;
/* 0x5B0 */ u8 field_0x5b0;
/* 0x5B1 */ bool field_0x5b1;
/* 0x5B2 */ bool field_0x5b2;
};
STATIC_ASSERT(sizeof(daObj_Sekizo_c) == 0x5B4);
class daObj_Sekizo_Param_c {
public:
virtual ~daObj_Sekizo_Param_c() {}
};
#endif /* D_A_OBJ_SEKIZO_H */