mirror of https://github.com/zeldaret/tp.git
42 lines
898 B
C++
42 lines
898 B
C++
#ifndef D_A_OBJ_SZBRIDGE_H
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#define D_A_OBJ_SZBRIDGE_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjSZbridge_c
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* @brief Stone Statue Bridge
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*
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* @details
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*
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*/
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class daObjSZbridge_c : public dBgS_MoveBgActor, request_of_phase_process_class {
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public:
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void rideActor(fopAc_ac_c*);
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int create1st();
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void setMtx();
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int CreateHeap();
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void chkBg();
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int Create();
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int Execute(Mtx**);
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int Draw();
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int Delete();
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virtual ~daObjSZbridge_c() {}
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private:
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/* 0x5A8 */ Mtx mBgMtx;
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/* 0x5D8 */ Mtx field_0x5d8;
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/* 0x608 */ J3DModel* mpModel;
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/* 0x60C */ f32 mWaterY;
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/* 0x610 */ f32 mGroundY;
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/* 0x614 */ u8 field_0x614;
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/* 0x618 */ u32 field_0x618[2];
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/* 0x620 */ int field_0x620;
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};
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STATIC_ASSERT(sizeof(daObjSZbridge_c) == 0x624);
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#endif /* D_A_OBJ_SZBRIDGE_H */
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