tp/include/d/actor/d_a_obj_zra_freeze.h

47 lines
1.1 KiB
C++

#ifndef D_A_OBJ_ZRA_FREEZE_H
#define D_A_OBJ_ZRA_FREEZE_H
#include "SSystem/SComponent/c_phase.h"
#include "f_op/f_op_actor.h"
/**
* @ingroup actors-objects
* @class daZraFreeze_c
* @brief Zora (Frozen)
*
* @details
*
*/
class daZraFreeze_c : public fopAc_ac_c {
public:
void setBaseMtx();
BOOL chkActorInScreen();
cPhs__Step Create();
int CreateHeap();
void setHitodamaPrtcl();
int Execute();
int Draw();
int Delete();
/* 0x568 */ request_of_phase_process_class mPhaseReq;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ Mtx mMtx;
/* 0x5A4 */ s32 mTwilight;
/* 0x5A8 */ u32 mParticleKey[2];
/* 0x5B0 */ u8 field_0x5b0;
/* 0x5B1 */ u8 field_0x5b1;
/* 0x5B2 */ u8 field_0x5b2;
/* 0x5B4 */ cXyz mMin;
/* 0x5C0 */ cXyz mMax;
/* 0x5CC */ s16 mEventId;
/* 0x5CE */ u8 mMapToolId;
/* 0x5CF */ u8 field_0x5cf;
/* 0x5D0 */ cXyz mParticleOffset;
/* 0x5DC */ s16 field_0x5dc;
/* 0x5DE */ s16 field_0x5de;
};
STATIC_ASSERT(sizeof(daZraFreeze_c) == 0x5E0);
#endif /* D_A_OBJ_ZRA_FREEZE_H */