tp/include/d/actor/d_a_obj_zra_rock.h

47 lines
1023 B
C++

#ifndef D_A_OBJ_ZRA_ROCK_H
#define D_A_OBJ_ZRA_ROCK_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_s_acch.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daObjZraRock_c
* @brief Zora Rock
*
* @details
*
*/
class daObjZraRock_c : public dBgS_MoveBgActor {
public:
void setAttnPos();
void setBaseMtx();
void setEnvTevColor();
void setRoomNo();
int Create();
int CreateHeap();
cPhs__Step create();
int Execute(Mtx**);
int Draw();
int Delete();
void setDemoStart() { mDemoStart = 1; }
private:
friend class daNpc_zrZ_c;
/* 0x5A0 */ request_of_phase_process_class mPhaseReq;
/* 0x5A8 */ J3DModel* mpModelXlu;
/* 0x5AC */ J3DModel* mpModelOpa;
/* 0x5B0 */ mDoExt_brkAnm mBrkAnm;
/* 0x5C8 */ dBgS_ObjAcch mObjAcch;
/* 0x7A0 */ dBgS_AcchCir mAcchCir;
/* 0x7E0 */ cBgS_GndChk mGndChk;
/* 0x81C */ bool mDemoStart;
};
STATIC_ASSERT(sizeof(daObjZraRock_c) == 0x820);
#endif /* D_A_OBJ_ZRA_ROCK_H */