tp/include/d/actor/d_a_swc00.h

55 lines
1.0 KiB
C++

#ifndef D_A_SWC00_H
#define D_A_SWC00_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class daSwc00_c
* @brief Switch Area C
*
* @details
*
*/
class daSwc00_c : public fopAc_ac_c {
public:
typedef void (daSwc00_c::*actionFunc)();
enum Action {
ACTION_WAIT,
ACTION_ORDER_EVENT,
ACTION_EVENT,
ACTION_DEAD,
};
int execute();
void event_proc_call();
void actionWait();
void actionOrderEvent();
void actionEvent();
void actionDead();
void setAction(u8 action) { mAction = action; }
/* 0x568 */ cXyz field_0x568;
/* 0x574 */ cXyz field_0x574;
/* 0x580 */ s16 mEventID;
/* 0x582 */ u8 mAction;
/* 0x583 */ u8 field_0x583;
/* 0x584 */ u8 field_0x584;
/* 0x585 */ u8 field_0x585[3];
};
STATIC_ASSERT(sizeof(daSwc00_c) == 0x588);
inline u8 daSwc00_getCondition(daSwc00_c* i_this) {
return i_this->shape_angle.x;
}
inline int daSwc00_getShape(daSwc00_c* i_this) {
return (fopAcM_GetParam(i_this) >> 18) & 3;
}
#endif /* D_A_SWC00_H */