tp/include/d/d_npc_lib.h

29 lines
713 B
C++

#ifndef D_D_NPC_LIB_H
#define D_D_NPC_LIB_H
#include "d/d_com_inf_game.h"
class dNpcLib_lookat_c {
public:
dNpcLib_lookat_c();
void init(J3DModel*, int*, csXyz*, csXyz*);
void action(cXyz, cXyz, fopAc_ac_c*, f32 (*)[4], int);
void dbView();
void setPrm();
void update();
int limitter(s16*, s16, s16, s16);
virtual ~dNpcLib_lookat_c() {}
/* 0x04 */ cXyz field_0x04[4];
/* 0x34 */ csXyz field_0x34[4];
/* 0x4C */ csXyz field_0x4c[4];
/* 0x64 */ csXyz field_0x64[4];
/* 0x7C */ csXyz field_0x7c[4];
/* 0x94 */ csXyz field_0x94[4];
/* 0xAC */ f32 field_0xac[4];
/* 0xBC */ s32 field_0xbc[4];
/* 0xCC */ s32 mCount;
};
#endif /* D_D_NPC_LIB_H */