mirror of https://github.com/zeldaret/tp.git
96 lines
3.2 KiB
C
96 lines
3.2 KiB
C
#ifndef _DOLPHIN_GD_INDIRECT_H_
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#define _DOLPHIN_GD_INDIRECT_H_
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#ifdef __REVOLUTION_SDK__
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#include <revolution/gd/GDIndirect.h>
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#else
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#include <dolphin/types.h>
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#include <dolphin/gx/GXEnum.h>
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#include <dolphin/mtx.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define BP_TEV_INDIRECT(ind_stage, format, bias_sel, alpha_sel, mtx_sel, wrap_s, wrap_t, utc_lod, add_prev, id) \
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( \
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(u32)(ind_stage) << 0 | \
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(u32)(format) << 2 | \
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(u32)(bias_sel) << 4 | \
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(u32)(alpha_sel) << 7 | \
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(u32)(mtx_sel) << 9 | \
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(u32)(wrap_s) << 13 | \
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(u32)(wrap_t) << 16 | \
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(u32)(utc_lod) << 19 | \
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(u32)(add_prev) << 20 | \
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(u32)(id) << 24 \
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)
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#define BP_IND_MTX(m0, m1, scale_exp, id) \
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( \
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(u32)(m0) << 0 | \
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(u32)(m1) << 11 | \
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(u32)(scale_exp) << 22 | \
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(u32)(id) << 24 \
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)
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#define BP_IND_TEXCOORD_SCALE(scaleS0, scaleT0, scaleS1, scaleT1, id) \
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( \
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(u32)(scaleS0) << 0 | \
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(u32)(scaleT0) << 4 | \
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(u32)(scaleS1) << 8 | \
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(u32)(scaleT1) << 12 | \
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(u32)(id) << 24 \
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)
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#define BP_IND_TEX_ORDER(map0, coord0, map1, coord1, map2, coord2, map3, coord3, id) \
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( \
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(u32)(map0) << 0 | \
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(u32)(coord0) << 3 | \
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(u32)(map1) << 6 | \
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(u32)(coord1) << 9 | \
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(u32)(map2) << 12 | \
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(u32)(coord2) << 15 | \
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(u32)(map3) << 18 | \
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(u32)(coord3) << 21 | \
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(u32)(id) << 24 \
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)
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#define BP_IND_MASK(mask, id) \
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( \
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(u32)(mask) << 0 | \
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(u32)(id) << 24 \
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)
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void GDSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage,
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GXIndTexFormat format, GXIndTexBiasSel bias_sel,
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GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s,
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GXIndTexWrap wrap_t, u8 add_prev, u8 utc_lod,
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GXIndTexAlphaSel alpha_sel);
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void GDSetIndTexMtx(GXIndTexMtxID mtx_id, const f32 offset[2][3], s8 scale_exp);
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void GDSetIndTexCoordScale(GXIndTexStageID indStageEven, GXIndTexScale scaleS0,
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GXIndTexScale scaleT0, GXIndTexScale scaleS1,
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GXIndTexScale scaleT1);
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void GDSetIndTexOrder(GXTexCoordID texCoord0, GXTexMapID texMap0,
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GXTexCoordID texCoord1, GXTexMapID texMap1,
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GXTexCoordID texCoord2, GXTexMapID texMap2,
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GXTexCoordID texCoord3, GXTexMapID texMap3);
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void GDSetTevDirect(GXTevStageID tev_stage);
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void GDSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, u8 signed_offset, u8 replace_mode, GXIndTexMtxID matrix_sel);
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void GDSetTevIndTile(GXTevStageID tev_stage, GXIndTexStageID ind_stage,
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u16 tilesize_s, u16 tilesize_t, u16 tilespacing_s,
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u16 tilespacing_t, GXIndTexFormat format,
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GXIndTexMtxID matrix_sel, GXIndTexBiasSel bias_sel,
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GXIndTexAlphaSel alpha_sel);
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void GDSetTevIndBumpST(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexMtxID matrix_sel);
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void GDSetTevIndBumpXYZ(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexMtxID matrix_sel);
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void GDSetTevIndRepeat(GXTevStageID tev_stage);
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void __GDSetIndTexMask(u32 mask);
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif
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