tp/include/f_op
Max Roncace 8a478c5ebe
d_a_mg_rod debug improvements (#2993)
2025-12-23 16:11:09 -08:00
..
f_op_actor.h d_a_mg_rod debug improvements (#2993) 2025-12-23 16:11:09 -08:00
f_op_actor_enemy.h
f_op_actor_iter.h
f_op_actor_mng.h d_a_mg_rod debug improvements (#2993) 2025-12-23 16:11:09 -08:00
f_op_actor_tag.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_camera.h d_camera work (#2369) 2025-04-01 19:05:30 -07:00
f_op_camera_mng.h New matches in d_camera_c (#2498) 2025-06-24 21:51:18 +03:00
f_op_draw_iter.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_draw_tag.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_kankyo.h Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
f_op_kankyo_mng.h d_a_e_mf equivalent and d_a_e_dn work (#2492) 2025-06-21 00:14:52 +03:00
f_op_msg.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
f_op_msg_mng.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
f_op_overlap.h Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
f_op_overlap_mng.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_overlap_req.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene.h Clean up code, remove fakematches, add UNUSED, enable warnings (#2992) 2025-12-23 15:53:10 -08:00
f_op_scene_iter.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_mng.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_pause.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_req.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_tag.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_view.h Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00