tp/include/d/d_bright_check.h

47 lines
1.1 KiB
C++

#ifndef D_D_BRIGHT_CHECK_H
#define D_D_BRIGHT_CHECK_H
#include "d/com/d_com_inf_game.h"
class dMsgString_c;
class dDlst_BrightCheck_c : public dDlst_base_c {
public:
/* 801935D0 */ virtual void draw();
/* 80193648 */ virtual ~dDlst_BrightCheck_c() {}
/* 0x04 */ J2DScreen* Scr;
/* 0x08 */ u8 field_0x8[0xC - 0x8];
/* 0x0C */ dMsgString_c* mMsgString;
};
class dBrightCheck_c {
public:
enum Mode_e {
MODE_WAIT_e,
MODE_MOVE_e,
};
/* 80192F10 */ dBrightCheck_c(JKRArchive*);
/* 80192F98 */ virtual ~dBrightCheck_c();
// TODO: probably fake, probably going to break some other function
// need to figure out this weird vtable padding issue
virtual void dummy() = 0;
virtual void dummy2() = 0;
virtual void dummy3() = 0;
/* 80193030 */ void screenSet();
/* 801934D0 */ void _move();
/* 80193508 */ void modeWait();
/* 8019350C */ void modeMove();
/* 80193594 */ void _draw();
/* 0x04 */ JKRArchive* mArchive;
/* 0x08 */ dDlst_BrightCheck_c mBrightCheck;
/* 0x18 */ u8 mMode;
/* 0x19 */ u8 mCompleteCheck;
};
#endif /* D_D_BRIGHT_CHECK_H */