tp/include/d/actor/d_a_e_bu.h

27 lines
434 B
C++

#ifndef D_A_E_BU_H
#define D_A_E_BU_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_bu_class
* @brief Bubble
*
* @details
*
*/
class e_bu_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0xaa4 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_bu_class) == 0xaa4);
class daE_BU_HIO_c {
/* 806911AC */ daE_BU_HIO_c();
/* 806941D4 */ ~daE_BU_HIO_c();
};
#endif /* D_A_E_BU_H */