mirror of https://github.com/zeldaret/tp.git
37 lines
938 B
C++
37 lines
938 B
C++
#ifndef D_A_E_MD_H
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#define D_A_E_MD_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class daE_MD_c
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* @brief Suit of Armor
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*
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* @details
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*
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*/
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class daE_MD_c : public fopEn_enemy_c {
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/* 80708DF8 */ void initCcCylinder();
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/* 80708E70 */ void setCcCylinder(f32);
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/* 807091F0 */ void SetAnm(mDoExt_McaMorfSO*, int, int, f32, f32);
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/* 807092C8 */ void At_Check();
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/* 80709378 */ void CheckHit();
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/* 8070992C */ void WaitAction();
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/* 8070994C */ void HalfBreakAction();
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/* 80709A04 */ void VibAction();
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/* 80709ABC */ void DummyAction();
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/* 80709BB4 */ void RealAction();
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/* 80709C3C */ void Action();
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/* 80709CFC */ void Execute();
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/* 80709D58 */ void Delete();
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/* 80709DA8 */ void setBaseMtx();
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/* 8070A044 */ void create();
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private:
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/* 0x5ac */ u8 field_0x5ac[0xa50 - 0x5ac];
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};
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STATIC_ASSERT(sizeof(daE_MD_c) == 0xa50);
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#endif /* D_A_E_MD_H */
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