tp/include/d/actor/d_a_e_sh.h

27 lines
437 B
C++

#ifndef D_A_E_SH_H
#define D_A_E_SH_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_sh_class
* @brief Stalhound
*
* @details
*
*/
class e_sh_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0xd0c - 0x5ac];
};
STATIC_ASSERT(sizeof(e_sh_class) == 0xd0c);
class daE_SH_HIO_c {
/* 8078E34C */ daE_SH_HIO_c();
/* 807918B4 */ ~daE_SH_HIO_c();
};
#endif /* D_A_E_SH_H */