mirror of https://github.com/zeldaret/tp.git
103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
#ifndef D_A_NPC_HOZ_H
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#define D_A_NPC_HOZ_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Hoz_c
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* @brief Iza
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*
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* @details
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*
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*/
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class daNpc_Hoz_c : public daNpcT_c {
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public:
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enum Type {
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/* 0 */ TYPE_0,
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/* 1 */ TYPE_1,
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/* 2 */ TYPE_2,
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/* 3 */ TYPE_3,
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/* 4 */ TYPE_4,
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/* 5 */ TYPE_5,
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/* 6 */ TYPE_6,
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};
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/* 80A0150C */ ~daNpc_Hoz_c();
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/* 80A01658 */ void create();
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/* 80A01904 */ void CreateHeap();
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/* 80A01D54 */ void Delete();
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/* 80A01D88 */ void Execute();
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/* 80A01DA8 */ void Draw();
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/* 80A01E44 */ void createHeapCallBack(fopAc_ac_c*);
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/* 80A01E64 */ void ctrlJointCallBack(J3DJoint*, int);
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/* 80A01F54 */ u8 getType();
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/* 80A01FC8 */ void getFlowNodeNo();
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/* 80A01FE4 */ bool isDelete();
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/* 80A01FEC */ void reset();
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/* 80A021DC */ void setParam();
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/* 80A0236C */ void setAfterTalkMotion();
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/* 80A02370 */ void srchActors();
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/* 80A02374 */ BOOL checkChangeEvt();
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/* 80A023EC */ BOOL evtTalk();
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/* 80A024D0 */ BOOL evtEndProc();
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/* 80A0260C */ BOOL evtCutProc();
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/* 80A026D4 */ int evtProc();
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/* 80A02918 */ void action();
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/* 80A029A0 */ void beforeMove();
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/* 80A02A18 */ void setAttnPos();
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/* 80A02C50 */ void setCollision();
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/* 80A02DD4 */ void evtOrder();
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/* 80A02F78 */ int drawDbgInfo();
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/* 80A02F80 */ void selectAction();
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/* 80A030A8 */ void chkAction(int (daNpc_Hoz_c::*)(void*));
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/* 80A030D4 */ void setAction(int (daNpc_Hoz_c::*)(void*));
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/* 80A0317C */ void wait(void*);
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/* 80A03304 */ void waitBattle(void*);
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/* 80A03578 */ void waitTwilightBattle(void*);
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/* 80A037E4 */ void waitBoat(void*);
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/* 80A03BDC */ void waitBoat2(void*);
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/* 80A03F8C */ void waitBoat1_5(void*);
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/* 80A04400 */ void waitTw(void*);
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/* 80A045FC */ void talk(void*);
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/* 80A0487C */ void ECut_boatRace(int);
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/* 80A04BE4 */ void ECut_beforeBattle(int);
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/* 80A04CDC */ void ECut_afterBattle(int);
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/* 80A04E24 */ void ECut_beforeBlast(int);
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/* 80A04F6C */ void ECut_afterBlast(int);
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/* 80A050B4 */ void ECut_yMushi(int);
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/* 80A051C8 */ void ECut_talkBreak(int);
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/* 80A064E4 */ daNpc_Hoz_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_evtData_c const*, char**);
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/* 80A065A4 */ u16 getEyeballMaterialNo();
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/* 80A065AC */ s32 getHeadJointNo();
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/* 80A065B4 */ s32 getNeckJointNo();
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/* 80A065BC */ s32 getBackboneJointNo();
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/* 80A065C4 */ int checkChangeJoint(int);
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/* 80A065D4 */ int checkRemoveJoint(int);
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bool getGameStartFlag() { return mGameStartFlag; }
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void setPotBreakFlag() { mPotBreakFlag = true; }
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static void* mCutNameList[8];
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static u8 mCutList[96];
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private:
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/* 0xE40 */ u8 field_0xe40[0x14d];
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/* 0xF8D */ bool mGameStartFlag;
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/* 0xF8E */ bool mPotBreakFlag;
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/* 0xF8F */ u8 field_0xf8f[0x39];
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};
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STATIC_ASSERT(sizeof(daNpc_Hoz_c) == 0xFC8);
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struct daNpc_Hoz_Param_c {
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/* 80A065E4 */ ~daNpc_Hoz_Param_c();
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static u8 const m[144];
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};
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#endif /* D_A_NPC_HOZ_H */
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