tp/include/d/actor
roeming 5c298bc401
D a npc gra matching debug (#2788)
* match all d_a_npc_gra functions in debug

* update all offsets to match release

* rename parameters

* add ct hack for d_a_npc_gra

* add suggestions

* fix type

* use sound enums

* fix sinit and one regswap

* fix wrong variable usage
2025-11-09 15:17:04 -08:00
..
d_a_L7demo_dr.h
d_a_L7low_dr.h
d_a_L7op_demo_dr.h
d_a_alink.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_alldie.h
d_a_andsw.h
d_a_andsw2.h
d_a_arrow.h
d_a_b_bh.h
d_a_b_bq.h
d_a_b_dr.h
d_a_b_dre.h
d_a_b_ds.h
d_a_b_gg.h
d_a_b_gm.h
d_a_b_gnd.h npc_seira, npc_seira2, b_gnd, ni, npc_ne OK (#2697) 2025-09-25 17:47:58 -07:00
d_a_b_go.h
d_a_b_gos.h
d_a_b_mgn.h
d_a_b_ob.h
d_a_b_oh.h
d_a_b_oh2.h
d_a_b_tn.h
d_a_b_yo.h
d_a_b_yo_ice.h
d_a_b_zant.h
d_a_b_zant_magic.h
d_a_b_zant_mobile.h
d_a_b_zant_sima.h
d_a_balloon_2D.h Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_bd.h
d_a_bg.h
d_a_bg_obj.h
d_a_boomerang.h d_a_e_hz (Tile Worm) OK and linked (#2691) 2025-09-24 19:50:36 +03:00
d_a_bullet.h
d_a_canoe.h
d_a_coach_2D.h
d_a_coach_fire.h
d_a_cow.h
d_a_crod.h
d_a_cstaF.h
d_a_cstatue.h
d_a_demo00.h
d_a_demo_item.h
d_a_disappear.h
d_a_dmidna.h
d_a_do.h
d_a_door_boss.h
d_a_door_bossL1.h
d_a_door_bossL5.h
d_a_door_dbdoor00.h
d_a_door_knob00.h
d_a_door_mbossL1.h
d_a_door_push.h
d_a_door_shutter.h
d_a_door_spiral.h
d_a_dshutter.h
d_a_e_ai.h
d_a_e_arrow.h
d_a_e_ba.h
d_a_e_bee.h
d_a_e_bg.h
d_a_e_bi.h
d_a_e_bi_leaf.h
d_a_e_bs.h
d_a_e_bu.h
d_a_e_bug.h
d_a_e_cr.h
d_a_e_cr_egg.h
d_a_e_db.h
d_a_e_db_leaf.h
d_a_e_dd.h
d_a_e_df.h
d_a_e_dk.h
d_a_e_dn.h
d_a_e_dt.h
d_a_e_fb.h d_a_e_fb almost matching (#2709) 2025-09-28 14:02:53 -07:00
d_a_e_fk.h
d_a_e_fm.h
d_a_e_fs.h
d_a_e_fz.h
d_a_e_ga.h
d_a_e_gb.h
d_a_e_ge.h d_a_e_ge OK and linked (#2707) 2025-09-28 16:13:39 -07:00
d_a_e_gi.h
d_a_e_gm.h
d_a_e_gob.h
d_a_e_gs.h
d_a_e_hb.h
d_a_e_hb_leaf.h
d_a_e_hm.h d_a_e_hm matching (#2764) 2025-10-31 22:04:10 -07:00
d_a_e_hp.h
d_a_e_hz.h d_a_e_hz (Tile Worm) OK and linked (#2691) 2025-09-24 19:50:36 +03:00
d_a_e_hzelda.h
d_a_e_is.h
d_a_e_kg.h
d_a_e_kk.h
d_a_e_kr.h
d_a_e_mb.h
d_a_e_md.h
d_a_e_mf.h
d_a_e_mk.h
d_a_e_mk_bo.h e_mk_bo almost (#2721) 2025-10-02 20:37:03 +03:00
d_a_e_mm.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_e_mm_mt.h
d_a_e_ms.h
d_a_e_nest.h
d_a_e_nz.h
d_a_e_oc.h e_oc dbg work and cleanup (#2783) 2025-11-09 11:19:04 +02:00
d_a_e_oct_bg.h
d_a_e_ot.h
d_a_e_ph.h
d_a_e_pm.h
d_a_e_po.h
d_a_e_pz.h
d_a_e_rb.h
d_a_e_rd.h
d_a_e_rdb.h
d_a_e_rdy.h
d_a_e_s1.h
d_a_e_sb.h
d_a_e_sf.h d_a_e_sf matching (#2734) 2025-10-14 18:01:24 +03:00
d_a_e_sg.h
d_a_e_sh.h d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
d_a_e_sm.h
d_a_e_sm2.h
d_a_e_st.h d_a_e_st matching (#2730) 2025-10-09 16:01:31 +03:00
d_a_e_st_line.h
d_a_e_sw.h
d_a_e_th.h
d_a_e_th_ball.h
d_a_e_tk.h
d_a_e_tk2.h
d_a_e_tk_ball.h
d_a_e_tt.h
d_a_e_vt.h
d_a_e_warpappear.h
d_a_e_wb.h
d_a_e_ws.h
d_a_e_ww.h
d_a_e_yc.h
d_a_e_yd.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_e_yd_leaf.h
d_a_e_yg.h d_a_e_yg matching (#2770) 2025-11-05 13:39:53 -08:00
d_a_e_yh.h d_a_e_yh OK (#2727) 2025-10-06 20:23:08 -07:00
d_a_e_yk.h
d_a_e_ym.h
d_a_e_ym_tag.h
d_a_e_ymb.h obj_ikada and obj_ita matching (#2753) 2025-10-23 04:48:04 +03:00
d_a_e_yr.h
d_a_e_zh.h
d_a_e_zm.h
d_a_e_zs.h
d_a_econt.h
d_a_ep.h
d_a_formation_mng.h Fix JUT_ASSERT and several other macros (#2711) 2025-09-28 13:11:07 -07:00
d_a_fr.h
d_a_grass.h
d_a_guard_mng.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_hitobj.h
d_a_horse.h
d_a_hozelda.h
d_a_itembase.h
d_a_izumi_gate.h
d_a_kago.h
d_a_kytag00.h
d_a_kytag01.h
d_a_kytag02.h
d_a_kytag03.h
d_a_kytag04.h
d_a_kytag05.h
d_a_kytag06.h
d_a_kytag07.h
d_a_kytag08.h
d_a_kytag09.h
d_a_kytag10.h
d_a_kytag11.h
d_a_kytag12.h
d_a_kytag13.h
d_a_kytag14.h
d_a_kytag15.h
d_a_kytag16.h
d_a_kytag17.h
d_a_mant.h
d_a_mg_fish.h
d_a_mg_fshop.h
d_a_mg_rod.h
d_a_midna.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_mirror.h
d_a_movie_player.h
d_a_myna.h Debug myna work (#2786) 2025-11-09 11:32:48 -08:00
d_a_nbomb.h
d_a_ni.h
d_a_no_chg_room.h
d_a_npc.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_a_npc_aru.h
d_a_npc_ash.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_ashB.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_bans.h d_a_npc_bans almost matching (#2762) 2025-10-31 21:11:28 -07:00
d_a_npc_besu.h
d_a_npc_blue_ns.h d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_npc_bou.h
d_a_npc_bouS.h d_a_npc_bous equivalent (#2766) 2025-11-03 17:35:40 +02:00
d_a_npc_cd.h
d_a_npc_cd2.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_a_npc_cdn3.h
d_a_npc_chat.h d_a_npc_chat matching (#2725) 2025-10-05 18:32:14 -07:00
d_a_npc_chin.h
d_a_npc_clerka.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_clerkb.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_clerkt.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_coach.h
d_a_npc_df.h matching (#2767) 2025-11-01 15:19:23 -07:00
d_a_npc_doc.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_doorboy.h
d_a_npc_drainSol.h
d_a_npc_du.h d_a_npc_du matching (#2769) 2025-11-05 13:39:23 -08:00
d_a_npc_fairy.h d_a_npc_fairy matching (#2776) 2025-11-07 13:39:26 -08:00
d_a_npc_fairy_seirei.h
d_a_npc_fguard.h Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
d_a_npc_fish.h
d_a_npc_gnd.h npc_toby OK (#2733) 2025-10-16 20:21:57 -07:00
d_a_npc_gra.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_a_npc_grc.h
d_a_npc_grd.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_grm.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_grmc.h
d_a_npc_gro.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_grr.h
d_a_npc_grs.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_grz.h
d_a_npc_guard.h
d_a_npc_gwolf.h d_a_npc_gwolf matching (#2693) 2025-09-24 19:51:23 +03:00
d_a_npc_hanjo.h
d_a_npc_henna.h Some henna documentation (#2739) 2025-10-17 15:11:34 -07:00
d_a_npc_henna0.h
d_a_npc_hoz.h npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_impal.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_inko.h npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_a_npc_ins.h d_a_npc_ins equivalent (#2685) 2025-09-23 06:13:36 -07:00
d_a_npc_jagar.h d_a_obj_pumpkin OK (#2715) 2025-09-30 10:49:33 -06:00
d_a_npc_kakashi.h
d_a_npc_kasi_hana.h
d_a_npc_kasi_kyu.h
d_a_npc_kasi_mich.h
d_a_npc_kdk.h
d_a_npc_kkri.h
d_a_npc_kn.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_knj.h d_a_npc_knj matching (#2779) 2025-11-07 16:51:13 -08:00
d_a_npc_kolin.h
d_a_npc_kolinb.h
d_a_npc_ks.h
d_a_npc_kyury.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_len.h d_a_npc_len matching (#2748) 2025-10-21 21:37:13 +03:00
d_a_npc_lf.h
d_a_npc_lud.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_maro.h
d_a_npc_midp.h
d_a_npc_mk.h
d_a_npc_moi.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_moir.h npc_moir HIO and debug cleanup (#2719) 2025-10-01 15:35:44 -07:00
d_a_npc_myna2.h npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_a_npc_ne.h
d_a_npc_p2.h
d_a_npc_pachi_besu.h d_a_npc_pachi_besu matching (#2690) 2025-09-23 21:20:25 +03:00
d_a_npc_pachi_maro.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_pachi_taro.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_passer.h
d_a_npc_passer2.h
d_a_npc_post.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_pouya.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_prayer.h
d_a_npc_raca.h
d_a_npc_rafrel.h rafrel mostly done (#2702) 2025-09-28 09:59:08 +03:00
d_a_npc_saru.h
d_a_npc_seib.h
d_a_npc_seic.h
d_a_npc_seid.h
d_a_npc_seira.h npc_seira, npc_seira2, b_gnd, ni, npc_ne OK (#2697) 2025-09-25 17:47:58 -07:00
d_a_npc_seira2.h npc_seira, npc_seira2, b_gnd, ni, npc_ne OK (#2697) 2025-09-25 17:47:58 -07:00
d_a_npc_seirei.h matching (#2686) 2025-09-22 22:53:03 +03:00
d_a_npc_shad.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_shaman.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_shoe.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_shop0.h
d_a_npc_shop_maro.h
d_a_npc_sola.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_soldierA.h d_a_npc_soldierA matching (#2778) 2025-11-07 13:50:45 -08:00
d_a_npc_soldierB.h NPC str cleanup and misc for 100% linkability (#2723) 2025-10-03 01:10:14 -07:00
d_a_npc_sq.h
d_a_npc_taro.h
d_a_npc_the.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_theB.h
d_a_npc_tk.h
d_a_npc_tkc.h
d_a_npc_tkj.h
d_a_npc_tkj2.h
d_a_npc_tks.h
d_a_npc_toby.h npc_toby OK (#2733) 2025-10-16 20:21:57 -07:00
d_a_npc_tr.h
d_a_npc_uri.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_npc_worm.h
d_a_npc_wrestler.h
d_a_npc_yamid.h npc_yamiD HIO and dbg cleanup (#2718) 2025-10-01 15:33:31 -07:00
d_a_npc_yamis.h d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_npc_yamit.h d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_npc_yelia.h
d_a_npc_ykm.h
d_a_npc_ykw.h
d_a_npc_zanb.h d_a_npc_zanb matching (#2777) 2025-11-07 13:42:18 -08:00
d_a_npc_zant.h
d_a_npc_zelR.h
d_a_npc_zelRo.h
d_a_npc_zelda.h
d_a_npc_zra.h
d_a_npc_zrc.h
d_a_npc_zrz.h
d_a_obj_Lv5Key.h
d_a_obj_Turara.h
d_a_obj_TvCdlst.h
d_a_obj_Y_taihou.h
d_a_obj_amiShutter.h
d_a_obj_ari.h
d_a_obj_automata.h npc_toby OK (#2733) 2025-10-16 20:21:57 -07:00
d_a_obj_avalanche.h
d_a_obj_balloon.h
d_a_obj_barDesk.h
d_a_obj_batta.h
d_a_obj_bbox.h
d_a_obj_bed.h
d_a_obj_bemos.h
d_a_obj_bhashi.h
d_a_obj_bhbridge.h
d_a_obj_bk_leaf.h
d_a_obj_bkdoor.h
d_a_obj_bky_rock.h
d_a_obj_bmWindow.h
d_a_obj_bmshutter.h
d_a_obj_bombf.h
d_a_obj_bosswarp.h
d_a_obj_boumato.h Fix JUT_ASSERT and several other macros (#2711) 2025-09-28 13:11:07 -07:00
d_a_obj_brakeeff.h
d_a_obj_brg.h
d_a_obj_bsGate.h
d_a_obj_bubblePilar.h
d_a_obj_burnbox.h
d_a_obj_carry.h d_a_e_fb almost matching (#2709) 2025-09-28 14:02:53 -07:00
d_a_obj_catdoor.h
d_a_obj_cb.h
d_a_obj_cblock.h
d_a_obj_cboard.h
d_a_obj_cdoor.h
d_a_obj_chandelier.h
d_a_obj_chest.h
d_a_obj_cho.h
d_a_obj_cowdoor.h
d_a_obj_crope.h
d_a_obj_crvfence.h
d_a_obj_crvgate.h
d_a_obj_crvhahen.h
d_a_obj_crvlh_down.h d_a_obj_crvlh_down OK (#2683) 2025-09-22 14:45:02 +03:00
d_a_obj_crvlh_up.h d_a_obj_crvlh_up OK (#2687) 2025-09-22 19:16:21 -07:00
d_a_obj_crvsteel.h
d_a_obj_crystal.h
d_a_obj_cwall.h
d_a_obj_damCps.h
d_a_obj_dan.h
d_a_obj_digholl.h
d_a_obj_digplace.h
d_a_obj_digsnow.h
d_a_obj_dmelevator.h
d_a_obj_drop.h
d_a_obj_dust.h d_a_obj_gm almost matching (#2750) 2025-10-23 04:39:18 +03:00
d_a_obj_eff.h
d_a_obj_enemy_create.h
d_a_obj_fallobj.h
d_a_obj_fan.h
d_a_obj_fchain.h
d_a_obj_fireWood.h
d_a_obj_fireWood2.h
d_a_obj_firepillar.h
d_a_obj_firepillar2.h
d_a_obj_flag.h
d_a_obj_flag2.h
d_a_obj_flag3.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_fmobj.h
d_a_obj_food.h
d_a_obj_fw.h
d_a_obj_gadget.h d_a_obj_gadget OK (#2735) 2025-10-13 20:11:30 -07:00
d_a_obj_ganonwall.h
d_a_obj_ganonwall2.h
d_a_obj_gb.h
d_a_obj_geyser.h
d_a_obj_glowSphere.h
d_a_obj_gm.h Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_goGate.h
d_a_obj_gomikabe.h
d_a_obj_gpTaru.h
d_a_obj_gra2.h Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_graWall.h
d_a_obj_gra_rock.h
d_a_obj_grave_stone.h
d_a_obj_groundwater.h
d_a_obj_grz_rock.h d_a_obj_grz_rock and d_a_obj_h_saku matching (#2749) 2025-10-23 04:38:51 +03:00
d_a_obj_h_saku.h d_a_obj_grz_rock and d_a_obj_h_saku matching (#2749) 2025-10-23 04:38:51 +03:00
d_a_obj_hakai_brl.h
d_a_obj_hakai_ftr.h
d_a_obj_hasu2.h link d_a_obj_hasu2 (#2722) 2025-10-04 14:39:48 +03:00
d_a_obj_hata.h d_a_obj_hata & d_a_obj_hb matching (#2752) 2025-10-28 04:25:15 +02:00
d_a_obj_hb.h d_a_obj_hata & d_a_obj_hb matching (#2752) 2025-10-28 04:25:15 +02:00
d_a_obj_hbombkoya.h
d_a_obj_heavySw.h
d_a_obj_hfuta.h
d_a_obj_hhashi.h
d_a_obj_hsTarget.h
d_a_obj_ice_l.h
d_a_obj_ice_s.h
d_a_obj_iceblock.h
d_a_obj_iceleaf.h
d_a_obj_ihasi.h
d_a_obj_ikada.h obj_ikada and obj_ita matching (#2753) 2025-10-23 04:48:04 +03:00
d_a_obj_inobone.h d_a_obj_inobone OK (#2716) 2025-10-01 20:12:31 -07:00
d_a_obj_ita.h obj_ikada and obj_ita matching (#2753) 2025-10-23 04:48:04 +03:00
d_a_obj_itamato.h d_a_obj_itamato & d_a_obj_kaisou matching (#2756) 2025-10-28 04:25:42 +02:00
d_a_obj_item.h
d_a_obj_ito.h
d_a_obj_kabuto.h
d_a_obj_kag.h
d_a_obj_kage.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_obj_kago.h
d_a_obj_kaisou.h d_a_obj_itamato & d_a_obj_kaisou matching (#2756) 2025-10-28 04:25:42 +02:00
d_a_obj_kamakiri.h
d_a_obj_kanban2.h
d_a_obj_kantera.h
d_a_obj_katatsumuri.h
d_a_obj_kazeneko.h
d_a_obj_kbacket.h
d_a_obj_kbox.h
d_a_obj_key.h
d_a_obj_keyhole.h
d_a_obj_kgate.h
d_a_obj_ki.h
d_a_obj_kiPot.h
d_a_obj_kita.h
d_a_obj_kjgjs.h
d_a_obj_kkanban.h
d_a_obj_klift00.h
d_a_obj_knBullet.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_obj_kshutter.h
d_a_obj_ktOnFire.h
d_a_obj_kuwagata.h d_a_obj_kuwagate OK (#2774) 2025-11-06 14:15:07 -08:00
d_a_obj_kwheel00.h
d_a_obj_kwheel01.h
d_a_obj_kznkarm.h
d_a_obj_ladder.h
d_a_obj_laundry.h
d_a_obj_laundry_rope.h
d_a_obj_lbox.h
d_a_obj_life_container.h
d_a_obj_lp.h
d_a_obj_lv1Candle00.h
d_a_obj_lv1Candle01.h
d_a_obj_lv2Candle.h
d_a_obj_lv3Candle.h
d_a_obj_lv3Water.h
d_a_obj_lv3Water2.h
d_a_obj_lv3WaterB.h
d_a_obj_lv3saka00.h
d_a_obj_lv3waterEff.h
d_a_obj_lv4CandleDemoTag.h
d_a_obj_lv4CandleTag.h d_a_obj_lv4CandleTag / d_a_obj_lv4EdShutter done, d_a_obj_picture almost (#2755) 2025-10-23 06:41:00 -06:00
d_a_obj_lv4EdShutter.h d_a_obj_lv4CandleTag / d_a_obj_lv4EdShutter done, d_a_obj_picture almost (#2755) 2025-10-23 06:41:00 -06:00
d_a_obj_lv4Gate.h
d_a_obj_lv4HsTarget.h
d_a_obj_lv4PoGate.h
d_a_obj_lv4RailWall.h
d_a_obj_lv4SlideWall.h
d_a_obj_lv4bridge.h lv4bridge / lv4prwall done (#2728) 2025-10-07 20:42:10 +03:00
d_a_obj_lv4chandelier.h
d_a_obj_lv4digsand.h
d_a_obj_lv4floor.h
d_a_obj_lv4gear.h
d_a_obj_lv4prelvtr.h
d_a_obj_lv4prwall.h lv4bridge / lv4prwall done (#2728) 2025-10-07 20:42:10 +03:00
d_a_obj_lv4sand.h
d_a_obj_lv5FloorBoard.h
d_a_obj_lv5IceWall.h
d_a_obj_lv5SwIce.h
d_a_obj_lv5ychndlr.h
d_a_obj_lv5yiblltray.h
d_a_obj_lv6ChangeGate.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_lv6FurikoTrap.h link d_a_obj_lv6FurikoTrap (#2745) 2025-10-19 05:13:43 +03:00
d_a_obj_lv6Lblock.h knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729) 2025-10-08 18:35:58 +03:00
d_a_obj_lv6SwGate.h link d_a_obj_lv6SwGate (#2740) 2025-10-17 18:27:09 +03:00
d_a_obj_lv6SzGate.h
d_a_obj_lv6Tenbin.h link d_a_obj_lv6Tenbin (#2758) 2025-10-26 06:54:57 +02:00
d_a_obj_lv6TogeRoll.h
d_a_obj_lv6TogeTrap.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_lv6bemos.h
d_a_obj_lv6bemos2.h
d_a_obj_lv6egate.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv6elevta.h link d_a_obj_lv6elevta (#2754) 2025-10-24 04:20:04 +03:00
d_a_obj_lv6swturn.h link d_a_obj_lv6swturn (#2743) 2025-10-17 19:56:17 -07:00
d_a_obj_lv7BsGate.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv7PropellerY.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv7bridge.h obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_lv8KekkaiTrap.h obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_lv8Lift.h
d_a_obj_lv8OptiLift.h
d_a_obj_lv8UdFloor.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv9SwShutter.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_magLift.h
d_a_obj_magLiftRot.h
d_a_obj_magne_arm.h
d_a_obj_maki.h
d_a_obj_master_sword.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_mato.h obj_mato / obj_nagaisu (#2714) 2025-09-30 12:18:21 +03:00
d_a_obj_metalbox.h
d_a_obj_mgate.h
d_a_obj_mhole.h
d_a_obj_mie.h
d_a_obj_mirror_6pole.h
d_a_obj_mirror_chain.h
d_a_obj_mirror_sand.h
d_a_obj_mirror_screw.h
d_a_obj_mirror_table.h obj_mirror_table OK (#2732) 2025-10-10 04:56:09 -07:00
d_a_obj_movebox.h
d_a_obj_msima.h
d_a_obj_mvstair.h
d_a_obj_myogan.h
d_a_obj_nagaisu.h d_a_obj_nagaisu OK (#2717) 2025-10-01 15:32:20 -07:00
d_a_obj_nameplate.h
d_a_obj_nan.h
d_a_obj_ndoor.h
d_a_obj_nougu.h obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_octhashi.h
d_a_obj_oiltubo.h
d_a_obj_onsen.h
d_a_obj_onsenFire.h
d_a_obj_onsenTaru.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_a_obj_ornament_cloth.h
d_a_obj_pdoor.h
d_a_obj_pdtile.h
d_a_obj_pdwall.h obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_picture.h Link obj_web0, obj_picture, npc_zrz (#2784) 2025-11-09 11:20:24 +02:00
d_a_obj_pillar.h
d_a_obj_pleaf.h
d_a_obj_poCandle.h d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_obj_poFire.h
d_a_obj_poTbox.h d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_obj_prop.h
d_a_obj_pumpkin.h d_a_obj_pumpkin OK (#2715) 2025-09-30 10:49:33 -06:00
d_a_obj_rcircle.h
d_a_obj_rfHole.h
d_a_obj_rgate.h
d_a_obj_riverrock.h
d_a_obj_rock.h
d_a_obj_rope_bridge.h
d_a_obj_rotBridge.h e_oc dbg work and cleanup (#2783) 2025-11-09 11:19:04 +02:00
d_a_obj_rotTrap.h rottrap / rotbridge done (#2713) 2025-09-28 18:40:58 -06:00
d_a_obj_roten.h
d_a_obj_rstair.h
d_a_obj_rw.h obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_sWallShutter.h
d_a_obj_saidan.h
d_a_obj_sakuita.h
d_a_obj_sakuita_rope.h
d_a_obj_scannon.h
d_a_obj_scannon_crs.h
d_a_obj_scannon_ten.h
d_a_obj_sekidoor.h
d_a_obj_sekizo.h
d_a_obj_sekizoa.h Fix JUT_ASSERT and several other macros (#2711) 2025-09-28 13:11:07 -07:00
d_a_obj_shield.h
d_a_obj_sm_door.h
d_a_obj_smallkey.h
d_a_obj_smgdoor.h d_a_obj_smgdoor OK (#2692) 2025-09-24 19:51:01 +03:00
d_a_obj_smoke.h
d_a_obj_smtile.h
d_a_obj_smw_stone.h
d_a_obj_snowEffTag.h
d_a_obj_snow_soup.h
d_a_obj_so.h
d_a_obj_spinLift.h d_a_obj_spinLift OK (#2696) 2025-09-25 17:43:56 -07:00
d_a_obj_ss_base.h d_a_obj_ss_drink equivalent (#2708) 2025-09-27 22:03:27 -07:00
d_a_obj_ss_drink.h d_a_obj_ss_drink equivalent (#2708) 2025-09-27 22:03:27 -07:00
d_a_obj_ss_item.h
d_a_obj_stairBlock.h
d_a_obj_stick.h
d_a_obj_stone.h
d_a_obj_stoneMark.h
d_a_obj_stopper.h
d_a_obj_stopper2.h obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_suisya.h
d_a_obj_sw.h
d_a_obj_swBallA.h
d_a_obj_swBallB.h
d_a_obj_swBallC.h
d_a_obj_swLight.h d_a_obj_swLight OK (#2712) 2025-09-28 17:35:50 -07:00
d_a_obj_swchain.h d_a_obj_swchain matching (#2741) 2025-10-17 15:09:58 -07:00
d_a_obj_swhang.h
d_a_obj_sword.h
d_a_obj_swpropeller.h
d_a_obj_swpush.h
d_a_obj_swpush2.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_swpush5.h
d_a_obj_swspinner.h obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_swturn.h
d_a_obj_syRock.h
d_a_obj_szbridge.h NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_obj_taFence.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_table.h
d_a_obj_takaraDai.h
d_a_obj_tatigi.h
d_a_obj_ten.h
d_a_obj_testcube.h
d_a_obj_tgake.h
d_a_obj_thashi.h Make d_a_obj_thashi equivalent (#2731) 2025-10-09 18:42:24 -07:00
d_a_obj_thdoor.h
d_a_obj_timeFire.h
d_a_obj_timer.h
d_a_obj_tks.h
d_a_obj_tmoon.h
d_a_obj_toaru_maki.h
d_a_obj_toby.h
d_a_obj_tobyhouse.h
d_a_obj_togeTrap.h
d_a_obj_tombo.h
d_a_obj_tornado.h
d_a_obj_tornado2.h
d_a_obj_tp.h
d_a_obj_treesh.h
d_a_obj_twGate.h
d_a_obj_udoor.h
d_a_obj_usaku.h
d_a_obj_vground.h
d_a_obj_volcball.h
d_a_obj_volcbom.h
d_a_obj_warp_kbrg.h
d_a_obj_warp_obrg.h
d_a_obj_waterGate.h
d_a_obj_waterPillar.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_waterfall.h
d_a_obj_wchain.h
d_a_obj_wdStick.h
d_a_obj_web0.h
d_a_obj_web1.h
d_a_obj_well_cover.h
d_a_obj_wflag.h
d_a_obj_wind_stone.h
d_a_obj_window.h
d_a_obj_wood_pendulum.h
d_a_obj_wood_statue.h
d_a_obj_wsword.h
d_a_obj_yel_bag.h
d_a_obj_yobikusa.h
d_a_obj_yousei.h
d_a_obj_ystone.h
d_a_obj_zcloth.h
d_a_obj_zdoor.h
d_a_obj_zrTurara.h
d_a_obj_zrTuraraRock.h
d_a_obj_zraMark.h
d_a_obj_zra_freeze.h
d_a_obj_zra_rock.h
d_a_passer_mng.h Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_path_line.h
d_a_peru.h
d_a_player.h d_a_npc_bans almost matching (#2762) 2025-10-31 21:11:28 -07:00
d_a_ppolamp.h
d_a_scene_exit.h
d_a_scene_exit2.h
d_a_set_bgobj.h
d_a_shop_item.h
d_a_skip_2D.h
d_a_spinner.h
d_a_sq.h
d_a_startAndGoal.h npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_suspend.h
d_a_swBall.h
d_a_swLBall.h
d_a_swTime.h
d_a_swc00.h
d_a_swhit0.h
d_a_tag_CstaSw.h
d_a_tag_Lv6Gate.h
d_a_tag_Lv7Gate.h
d_a_tag_Lv8Gate.h
d_a_tag_TWgate.h
d_a_tag_ajnot.h
d_a_tag_allmato.h
d_a_tag_arena.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_assistance.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_attack_item.h
d_a_tag_attention.h
d_a_tag_bottle_item.h
d_a_tag_camera.h
d_a_tag_chgrestart.h
d_a_tag_chkpoint.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_csw.h
d_a_tag_escape.h
d_a_tag_event.h
d_a_tag_evt.h
d_a_tag_evtarea.h
d_a_tag_evtmsg.h
d_a_tag_firewall.h
d_a_tag_gra.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_a_tag_gstart.h
d_a_tag_guard.h
d_a_tag_hinit.h
d_a_tag_hjump.h
d_a_tag_howl.h
d_a_tag_hstop.h
d_a_tag_instruction.h d_a_npc_bous equivalent (#2766) 2025-11-03 17:35:40 +02:00
d_a_tag_kago_fall.h
d_a_tag_kmsg.h Fix JUT_ASSERT and several other macros (#2711) 2025-09-28 13:11:07 -07:00
d_a_tag_lantern.h
d_a_tag_lightball.h
d_a_tag_lv2prchk.h
d_a_tag_lv5soup.h
d_a_tag_lv6CstaSw.h
d_a_tag_magne.h
d_a_tag_mhint.h
d_a_tag_mist.h
d_a_tag_mmsg.h
d_a_tag_msg.h
d_a_tag_mstop.h
d_a_tag_mwait.h
d_a_tag_myna2.h
d_a_tag_myna_light.h Debug myna work (#2786) 2025-11-09 11:32:48 -08:00
d_a_tag_pachi.h
d_a_tag_poFire.h
d_a_tag_push.h
d_a_tag_qs.h
d_a_tag_ret_room.h
d_a_tag_river_back.h
d_a_tag_rmbit_sw.h
d_a_tag_schedule.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_setBall.h
d_a_tag_setrestart.h
d_a_tag_shop_camera.h
d_a_tag_shop_item.h
d_a_tag_smk_emt.h
d_a_tag_spinner.h
d_a_tag_sppath.h
d_a_tag_spring.h
d_a_tag_ss_drink.h
d_a_tag_statue_evt.h
d_a_tag_stream.h
d_a_tag_telop.h
d_a_tag_theB_hint.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_wara_howl.h
d_a_tag_watchge.h
d_a_tag_waterfall.h
d_a_tag_wljump.h
d_a_tag_yami.h
d_a_talk.h
d_a_tbox.h d_a_obj_gm almost matching (#2750) 2025-10-23 04:39:18 +03:00
d_a_tbox2.h
d_a_tboxSw.h
d_a_title.h
d_a_vrbox.h
d_a_vrbox2.h
d_a_warp_bug.h
d_a_ykgr.h