tp/include/d
roeming 6f7457a870
add debug functionality to d_a_horse, match almost all functions (#2834)
* add debug functinality to d_a_horse, match almost all functions

* fix some wii funcs

* fix wii build
2025-11-20 14:41:52 -08:00
..
actor add debug functionality to d_a_horse, match almost all functions (#2834) 2025-11-20 14:41:52 -08:00
d_a_horse_static.h
d_a_item_static.h
d_a_itembase_static.h
d_a_obj.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_shop_item_static.h
d_att_dist.h
d_attention.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_bg_pc.h
d_bg_plc.h
d_bg_s.h d_a_e_hm matching (#2764) 2025-10-31 22:04:10 -07:00
d_bg_s_acch.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_bg_s_cap_poly.h
d_bg_s_chk.h
d_bg_s_gnd_chk.h
d_bg_s_grp_pass_chk.h
d_bg_s_lin_chk.h
d_bg_s_movebg_actor.h
d_bg_s_poly_pass_chk.h
d_bg_s_roof_chk.h
d_bg_s_sph_chk.h Misc matches and fixes (#2703) 2025-09-26 18:50:46 -07:00
d_bg_s_spl_grp_chk.h d_bg_w_kcol work (#2576) 2025-08-08 20:19:46 -07:00
d_bg_s_wtr_chk.h
d_bg_w.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_bg_w_base.h
d_bg_w_kcol.h
d_bg_w_sv.h
d_bomb.h d_a_e_bi & d_a_obj_fw equivalent (#2592) 2025-08-19 18:48:40 +03:00
d_bright_check.h
d_cam_param.h d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
d_camera.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_cc_d.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_cc_mass_s.h
d_cc_s.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_cc_uty.h
d_com_inf_actor.h
d_com_inf_game.h d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_com_static.h npc_kakashi done (#2651) 2025-09-13 00:29:20 +03:00
d_cursor_mng.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_debug_camera.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_debug_viewer.h
d_demo.h d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_door_param2.h
d_drawlist.h cleanup event stuff (#2688) 2025-09-23 14:20:38 +03:00
d_envse.h
d_error_msg.h
d_ev_camera.h
d_event.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_event_data.h Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_event_debug.h Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
d_event_lib.h
d_event_manager.h Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_eye_hl.h
d_file_sel_info.h
d_file_sel_warning.h
d_file_select.h Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
d_gameover.h
d_home_button.h
d_insect.h
d_item.h
d_item_data.h
d_jnt_col.h
d_k_wmark.h
d_k_wpillar.h
d_kankyo.h Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_kankyo_data.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_debug.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_rain.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_static.h
d_kankyo_wether.h
d_kantera_icon_meter.h
d_ky_thunder.h
d_kyeff.h
d_kyeff2.h
d_lib.h
d_map.h
d_map_path.h
d_map_path_dmap.h
d_map_path_fmap.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_menu_calibration.h
d_menu_collect.h
d_menu_dmap.h
d_menu_dmap_map.h minor dol fixes for linkability (#2720) 2025-10-01 20:14:06 -07:00
d_menu_fishing.h
d_menu_fmap.h d_a_obj_lv4chandelier equivalent (#2590) 2025-08-17 19:06:17 -07:00
d_menu_fmap2D.h
d_menu_fmap_map.h
d_menu_insect.h
d_menu_item_explain.h
d_menu_letter.h
d_menu_map_common.h
d_menu_option.h Link all oustanding US-matched TUs for JP (#2671) 2025-09-19 21:32:05 +03:00
d_menu_ring.h
d_menu_save.h
d_menu_skill.h
d_menu_window.h d_a_mg_rod mostly done (#2598) 2025-08-23 08:58:29 +03:00
d_menu_window_HIO.h
d_meter2.h
d_meter2_draw.h
d_meter2_info.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_meter_HIO.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_meter_button.h
d_meter_haihai.h
d_meter_hakusha.h
d_meter_map.h
d_meter_string.h
d_model.h d_a_obj_swchain matching (#2741) 2025-10-17 15:09:58 -07:00
d_msg_class.h Link all oustanding US-matched TUs for JP (#2671) 2025-09-19 21:32:05 +03:00
d_msg_flow.h d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_msg_object.h d_a_npc_ins equivalent (#2685) 2025-09-23 06:13:36 -07:00
d_msg_out_font.h
d_msg_scrn_3select.h
d_msg_scrn_arrow.h
d_msg_scrn_base.h minor dol fixes for linkability (#2720) 2025-10-01 20:14:06 -07:00
d_msg_scrn_boss.h
d_msg_scrn_explain.h
d_msg_scrn_howl.h
d_msg_scrn_item.h
d_msg_scrn_jimaku.h
d_msg_scrn_kanban.h
d_msg_scrn_light.h
d_msg_scrn_place.h
d_msg_scrn_staff.h
d_msg_scrn_talk.h
d_msg_scrn_tree.h
d_msg_string.h
d_msg_string_base.h
d_msg_unit.h
d_name.h
d_npc_lib.h
d_ovlp_fade.h
d_ovlp_fade2.h
d_ovlp_fade3.h
d_pane_class.h
d_pane_class_alpha.h
d_pane_class_ex.h
d_particle.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_particle_copoly.h
d_particle_name.h obj_geyer and obj_ktOnFire done (#2619) 2025-08-31 01:10:43 +03:00
d_path.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_procname.h wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_resorce.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_logo.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_s_menu.h
d_s_name.h d_a_obj_kznkarm OK (#2678) 2025-09-21 13:26:34 -06:00
d_s_play.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_play_env.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_room.h
d_s_title.h
d_save.h d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_save_HIO.h
d_save_bit_labels.inc
d_save_init.h
d_save_temp_bit_labels.inc
d_scope.h
d_select_cursor.h
d_select_icon.h
d_shop_camera.h npc_clerka matching, npc_clerkb and npc_clerkt equivalent (#2810) 2025-11-16 04:22:42 +02:00
d_shop_item_ctrl.h
d_shop_system.h npc_clerka matching, npc_clerkb and npc_clerkt equivalent (#2810) 2025-11-16 04:22:42 +02:00
d_simple_model.h
d_spline_path.h
d_stage.h d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
d_timer.h d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_tresure.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_vib_pattern.h
d_vibration.h
dolzel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00
dolzel_base.pch d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
dolzel_rel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel_rel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00