..
actor
Fix more nonmatchings ( #2850 )
2025-11-23 15:23:44 -08:00
d_a_horse_static.h
…
d_a_item_static.h
…
d_a_itembase_static.h
…
d_a_obj.h
lv6togetrap, swpush2, tafence done ( #2771 )
2025-11-06 03:19:01 +02:00
d_a_shop_item_static.h
…
d_att_dist.h
…
d_attention.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_bg_pc.h
Fix more nonmatchings ( #2850 )
2025-11-23 15:23:44 -08:00
d_bg_plc.h
…
d_bg_s.h
d_a_e_hm matching ( #2764 )
2025-10-31 22:04:10 -07:00
d_bg_s_acch.h
…
d_bg_s_cap_poly.h
Fix more nonmatchings ( #2850 )
2025-11-23 15:23:44 -08:00
d_bg_s_chk.h
…
d_bg_s_gnd_chk.h
…
d_bg_s_grp_pass_chk.h
…
d_bg_s_lin_chk.h
…
d_bg_s_movebg_actor.h
…
d_bg_s_poly_pass_chk.h
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d_bg_s_roof_chk.h
…
d_bg_s_sph_chk.h
Misc matches and fixes ( #2703 )
2025-09-26 18:50:46 -07:00
d_bg_s_spl_grp_chk.h
…
d_bg_s_wtr_chk.h
…
d_bg_w.h
lv6togetrap, swpush2, tafence done ( #2771 )
2025-11-06 03:19:01 +02:00
d_bg_w_base.h
…
d_bg_w_kcol.h
…
d_bg_w_sv.h
…
d_bomb.h
…
d_bright_check.h
…
d_cam_param.h
d_camera almost matching (equivalent) ( #2633 )
2025-09-08 14:41:07 +03:00
d_camera.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_cc_d.h
lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost ( #2768 )
2025-11-03 08:22:25 +02:00
d_cc_mass_s.h
…
d_cc_s.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_cc_uty.h
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d_com_inf_actor.h
…
d_com_inf_game.h
d_a_npc_chin matching ( #2822 )
2025-11-18 21:10:04 -08:00
d_com_static.h
npc_kakashi done ( #2651 )
2025-09-13 00:29:20 +03:00
d_cursor_mng.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_debug_camera.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_debug_viewer.h
…
d_demo.h
d_a_demo00 OK ( #2817 )
2025-11-17 15:38:04 -08:00
d_door_param2.h
…
d_drawlist.h
Misc matches ( #2845 )
2025-11-21 15:52:16 -08:00
d_envse.h
…
d_error_msg.h
…
d_ev_camera.h
…
d_event.h
D a npc gra matching debug ( #2788 )
2025-11-09 15:17:04 -08:00
d_event_data.h
Regalloc/debug/misc fixes ( #2794 )
2025-11-10 18:25:00 -08:00
d_event_debug.h
Fix most vtable issues ( #2706 )
2025-09-27 15:35:11 -07:00
d_event_lib.h
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d_event_manager.h
Regalloc/debug/misc fixes ( #2794 )
2025-11-10 18:25:00 -08:00
d_eye_hl.h
…
d_file_sel_info.h
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d_file_sel_warning.h
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d_file_select.h
Fix most vtable issues ( #2706 )
2025-09-27 15:35:11 -07:00
d_gameover.h
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d_home_button.h
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d_insect.h
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d_item.h
…
d_item_data.h
…
d_jnt_col.h
…
d_k_wmark.h
…
d_k_wpillar.h
…
d_kankyo.h
Regalloc/debug/misc fixes ( #2794 )
2025-11-10 18:25:00 -08:00
d_kankyo_data.h
kankyo / m_do_ext debug stuff ( #2759 )
2025-10-28 05:55:46 +02:00
d_kankyo_debug.h
kankyo / m_do_ext debug stuff ( #2759 )
2025-10-28 05:55:46 +02:00
d_kankyo_rain.h
kankyo / m_do_ext debug stuff ( #2759 )
2025-10-28 05:55:46 +02:00
d_kankyo_static.h
…
d_kankyo_wether.h
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d_kantera_icon_meter.h
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d_ky_thunder.h
…
d_kyeff.h
…
d_kyeff2.h
…
d_lib.h
…
d_map.h
…
d_map_path.h
…
d_map_path_dmap.h
…
d_map_path_fmap.h
…
d_menu_calibration.h
…
d_menu_collect.h
…
d_menu_dmap.h
Misc matches ( #2845 )
2025-11-21 15:52:16 -08:00
d_menu_dmap_map.h
Misc matches ( #2845 )
2025-11-21 15:52:16 -08:00
d_menu_fishing.h
…
d_menu_fmap.h
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d_menu_fmap2D.h
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d_menu_fmap_map.h
…
d_menu_insect.h
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d_menu_item_explain.h
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d_menu_letter.h
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d_menu_map_common.h
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d_menu_option.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_menu_ring.h
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d_menu_save.h
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d_menu_skill.h
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d_menu_window.h
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d_menu_window_HIO.h
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d_meter2.h
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d_meter2_draw.h
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d_meter2_info.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_meter_HIO.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_meter_button.h
…
d_meter_haihai.h
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d_meter_hakusha.h
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d_meter_map.h
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d_meter_string.h
…
d_model.h
d_a_obj_swchain matching ( #2741 )
2025-10-17 15:09:58 -07:00
d_msg_class.h
Link d_msg_class (all) and d_msg_unit (JP only), minor alink fix ( #2846 )
2025-11-21 21:45:29 -08:00
d_msg_flow.h
Misc matches ( #2845 )
2025-11-21 15:52:16 -08:00
d_msg_object.h
d_a_npc_ins equivalent ( #2685 )
2025-09-23 06:13:36 -07:00
d_msg_out_font.h
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d_msg_scrn_3select.h
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d_msg_scrn_arrow.h
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d_msg_scrn_base.h
minor dol fixes for linkability ( #2720 )
2025-10-01 20:14:06 -07:00
d_msg_scrn_boss.h
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d_msg_scrn_explain.h
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d_msg_scrn_howl.h
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d_msg_scrn_item.h
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d_msg_scrn_jimaku.h
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d_msg_scrn_kanban.h
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d_msg_scrn_light.h
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d_msg_scrn_place.h
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d_msg_scrn_staff.h
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d_msg_scrn_talk.h
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d_msg_scrn_tree.h
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d_msg_string.h
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d_msg_string_base.h
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d_msg_unit.h
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d_name.h
Link d_name for GCN JPN ( #2843 )
2025-11-21 14:27:21 -08:00
d_npc_lib.h
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d_ovlp_fade.h
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d_ovlp_fade2.h
…
d_ovlp_fade3.h
…
d_pane_class.h
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d_pane_class_alpha.h
…
d_pane_class_ex.h
…
d_particle.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_particle_copoly.h
…
d_particle_name.h
obj_geyer and obj_ktOnFire done ( #2619 )
2025-08-31 01:10:43 +03:00
d_path.h
…
d_procname.h
wii building OK / m_Do_graphic debug work ( #2815 )
2025-11-17 20:01:03 +02:00
d_resorce.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_s_logo.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_s_menu.h
…
d_s_name.h
d_a_obj_kznkarm OK ( #2678 )
2025-09-21 13:26:34 -06:00
d_s_play.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_s_play_env.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_s_room.h
…
d_s_title.h
…
d_save.h
d_a_npc_chin matching ( #2822 )
2025-11-18 21:10:04 -08:00
d_save_HIO.h
…
d_save_bit_labels.inc
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d_save_init.h
…
d_save_temp_bit_labels.inc
…
d_scope.h
…
d_select_cursor.h
Remove fake matches, fix false equivalencies, and other small matches ( #2837 )
2025-11-20 21:17:51 -08:00
d_select_icon.h
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d_shop_camera.h
npc_clerka matching, npc_clerkb and npc_clerkt equivalent ( #2810 )
2025-11-16 04:22:42 +02:00
d_shop_item_ctrl.h
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d_shop_system.h
npc_clerka matching, npc_clerkb and npc_clerkt equivalent ( #2810 )
2025-11-16 04:22:42 +02:00
d_simple_model.h
…
d_spline_path.h
…
d_stage.h
Misc matches ( #2845 )
2025-11-21 15:52:16 -08:00
d_timer.h
d_a_npc_chin matching ( #2822 )
2025-11-18 21:10:04 -08:00
d_tresure.h
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
2025-10-19 20:30:49 +03:00
d_vib_pattern.h
…
d_vibration.h
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dolzel.h
Add hacks to fix PCH .data causing fake mismatches with decompctx ( #2606 )
2025-08-30 20:57:35 -07:00
dolzel.pch
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dolzel_base.pch
d_camera almost matching (equivalent) ( #2633 )
2025-09-08 14:41:07 +03:00
dolzel_rel.h
Add hacks to fix PCH .data causing fake mismatches with decompctx ( #2606 )
2025-08-30 20:57:35 -07:00
dolzel_rel.pch
…