tp/asm/d/d_attention/LockonTarget__12dAttention_...

48 lines
1.9 KiB
ArmAsm

lbl_8007353C:
/* 8007353C 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 80073540 7C 08 02 A6 */ mflr r0
/* 80073544 90 01 00 14 */ stw r0, 0x14(r1)
/* 80073548 7C 67 1B 78 */ mr r7, r3
/* 8007354C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha /* 0x804061C0@ha */
/* 80073550 38 C3 61 C0 */ addi r6, r3, g_dComIfG_gameInfo@l /* 0x804061C0@l */
/* 80073554 80 A6 5F 18 */ lwz r5, 0x5f18(r6)
/* 80073558 3C 60 36 A0 */ lis r3, 0x36A0 /* 0x36A02311@ha */
/* 8007355C 38 03 23 11 */ addi r0, r3, 0x2311 /* 0x36A02311@l */
/* 80073560 7C A0 00 39 */ and. r0, r5, r0
/* 80073564 40 82 00 10 */ bne lbl_80073574
/* 80073568 80 06 5F 1C */ lwz r0, 0x5f1c(r6)
/* 8007356C 70 00 00 11 */ andi. r0, r0, 0x11
/* 80073570 41 82 00 0C */ beq lbl_8007357C
lbl_80073574:
/* 80073574 38 60 00 00 */ li r3, 0
/* 80073578 48 00 00 54 */ b lbl_800735CC
lbl_8007357C:
/* 8007357C 80 67 03 D8 */ lwz r3, 0x3d8(r7)
/* 80073580 7C 04 18 00 */ cmpw r4, r3
/* 80073584 41 80 00 0C */ blt lbl_80073590
/* 80073588 38 60 00 00 */ li r3, 0
/* 8007358C 48 00 00 40 */ b lbl_800735CC
lbl_80073590:
/* 80073590 80 07 03 DC */ lwz r0, 0x3dc(r7)
/* 80073594 7C 00 22 14 */ add r0, r0, r4
/* 80073598 7C 00 18 00 */ cmpw r0, r3
/* 8007359C 41 80 00 08 */ blt lbl_800735A4
/* 800735A0 7C 03 00 50 */ subf r0, r3, r0
lbl_800735A4:
/* 800735A4 1C 60 00 14 */ mulli r3, r0, 0x14
/* 800735A8 38 63 03 38 */ addi r3, r3, 0x338
/* 800735AC 7C 67 1A 14 */ add r3, r7, r3
/* 800735B0 48 00 02 B5 */ bl getActor__10dAttList_cFv
/* 800735B4 28 03 00 00 */ cmplwi r3, 0
/* 800735B8 41 82 00 10 */ beq lbl_800735C8
/* 800735BC 80 03 05 5C */ lwz r0, 0x55c(r3)
/* 800735C0 54 00 07 7F */ clrlwi. r0, r0, 0x1d
/* 800735C4 40 82 00 08 */ bne lbl_800735CC
lbl_800735C8:
/* 800735C8 38 60 00 00 */ li r3, 0
lbl_800735CC:
/* 800735CC 80 01 00 14 */ lwz r0, 0x14(r1)
/* 800735D0 7C 08 03 A6 */ mtlr r0
/* 800735D4 38 21 00 10 */ addi r1, r1, 0x10
/* 800735D8 4E 80 00 20 */ blr