tp/libs/dolphin/mtx/vec.cpp

152 lines
4.3 KiB
C++

//
// Generated By: dol2asm
// Translation Unit: vec
//
#include "dolphin/mtx/vec.h"
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Declarations:
//
/* 80347090-803470B4 3419D0 0024+00 1/1 103/103 679/679 .text PSVECAdd */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECAdd(const Vec* src_a, const Vec* src_b, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECAdd.s"
}
#pragma pop
/* 803470B4-803470D8 3419F4 0024+00 0/0 60/60 59/59 .text PSVECSubtract */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECSubtract(const Vec* a, const Vec* b, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSubtract.s"
}
#pragma pop
/* 803470D8-803470F4 341A18 001C+00 0/0 58/58 101/101 .text PSVECScale */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECScale(const Vec* src, Vec* dst, float scale) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECScale.s"
}
#pragma pop
/* ############################################################################################## */
/* 80456540-80456544 004B40 0004+00 1/1 0/0 0/0 .sdata2 @113 */
SECTION_SDATA2 static u8 lit_113[4] = {
0x00,
0x00,
0x00,
0x00,
};
/* 80456544-80456548 004B44 0004+00 3/3 0/0 0/0 .sdata2 @118 */
SECTION_SDATA2 static f32 lit_118 = 0.5f;
/* 80456548-8045654C 004B48 0004+00 3/3 0/0 0/0 .sdata2 @119 */
SECTION_SDATA2 static f32 lit_119 = 3.0f;
/* 803470F4-80347138 341A34 0044+00 2/2 16/16 0/0 .text PSVECNormalize */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECNormalize(const Vec* src, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECNormalize.s"
}
#pragma pop
/* 80347138-80347150 341A78 0018+00 0/0 140/140 727/727 .text PSVECSquareMag */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm float PSVECSquareMag(const Vec* vec) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSquareMag.s"
}
#pragma pop
/* 80347150-80347194 341A90 0044+00 0/0 24/24 0/0 .text PSVECMag */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm float PSVECMag(const Vec* data) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECMag.s"
}
#pragma pop
/* 80347194-803471B4 341AD4 0020+00 2/2 39/39 15/15 .text PSVECDotProduct */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm float PSVECDotProduct(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECDotProduct.s"
}
#pragma pop
/* 803471B4-803471F0 341AF4 003C+00 0/0 20/20 3/3 .text PSVECCrossProduct */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void PSVECCrossProduct(const Vec* src_a, const Vec* src_b, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECCrossProduct.s"
}
#pragma pop
/* 803471F0-803472C8 341B30 00D8+00 0/0 1/1 0/0 .text C_VECHalfAngle */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void C_VECHalfAngle(const Vec* incident, const Vec* line_of_sight, Vec* out_half) {
nofralloc
#include "asm/dolphin/mtx/vec/C_VECHalfAngle.s"
}
#pragma pop
/* ############################################################################################## */
/* 8045654C-80456550 004B4C 0004+00 1/1 0/0 0/0 .sdata2 @161 */
SECTION_SDATA2 static f32 lit_161 = 2.0f;
/* 803472C8-8034739C 341C08 00D4+00 0/0 1/1 11/11 .text C_VECReflect */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void C_VECReflect(const Vec* src, const Vec* surface_normal, Vec* dst) {
nofralloc
#include "asm/dolphin/mtx/vec/C_VECReflect.s"
}
#pragma pop
/* 8034739C-803473C4 341CDC 0028+00 0/0 107/107 446/446 .text PSVECSquareDistance */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm float PSVECSquareDistance(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECSquareDistance.s"
}
#pragma pop
/* 803473C4-80347418 341D04 0054+00 0/0 4/4 0/0 .text PSVECDistance */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm float PSVECDistance(const Vec* a, const Vec* b) {
nofralloc
#include "asm/dolphin/mtx/vec/PSVECDistance.s"
}
#pragma pop