tp/include/d/actor/d_a_e_th.h

31 lines
521 B
C++

#ifndef D_A_E_TH_H
#define D_A_E_TH_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_th_class
* @brief Darkhammer
*
* @details
*
*/
class e_th_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0x123c - 0x5ac];
};
STATIC_ASSERT(sizeof(e_th_class) == 0x123c);
class daE_TH_HIO_c {
/* 807B038C */ daE_TH_HIO_c();
/* 807B3FA4 */ ~daE_TH_HIO_c();
};
struct th_ke_s {
/* 807B3B58 */ ~th_ke_s();
/* 807B3BD4 */ th_ke_s();
};
#endif /* D_A_E_TH_H */