tp/include/f_op
ItsNiklas e219bb5914 f_op_debug fix build 2025-12-23 19:01:16 +01:00
..
f_op_actor.h f_op debug 1 2025-12-23 18:09:43 +01:00
f_op_actor_enemy.h e_pm, e_fs, obj_sm_door, obj_smw_stone (#2244) 2024-11-10 16:18:40 +02:00
f_op_actor_iter.h most of d_a_alink_wolf done / some misc (#1993) 2023-11-27 13:14:06 +02:00
f_op_actor_mng.h f_op_debug fix build 2025-12-23 19:01:16 +01:00
f_op_actor_tag.h f_op debug 1 2025-12-23 18:09:43 +01:00
f_op_camera.h d_camera work (#2369) 2025-04-01 19:05:30 -07:00
f_op_camera_mng.h New matches in d_camera_c (#2498) 2025-06-24 21:51:18 +03:00
f_op_draw_iter.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_draw_tag.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_kankyo.h f_op debug 3 2025-12-23 18:09:44 +01:00
f_op_kankyo_mng.h d_a_e_mf equivalent and d_a_e_dn work (#2492) 2025-06-21 00:14:52 +03:00
f_op_msg.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
f_op_msg_mng.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
f_op_overlap.h Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
f_op_overlap_mng.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_overlap_req.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_iter.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_mng.h f_op debug 4 2025-12-23 18:09:44 +01:00
f_op_scene_pause.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_req.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_scene_tag.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_op_view.h Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00