tp/src/d/actor/d_a_obj_gra2_soldier.inc

2170 lines
77 KiB
C++

#include "d/actor/d_a_obj_gra2.h"
#include "d/d_camera.h"
#include "d/actor/d_a_tag_gra.h"
#include <cmath.h>
/* 80C0536C-80C053C4 00554C 0058+00 4/4 0/0 0/0 .text getSrchCircleR__11daObj_GrA_cFv */
f32 daObj_GrA_c::getSrchCircleR() {
f32 srchCircleR;
u8 uVar1 = fopAcM_GetParam(this) & 0x7F;
if (uVar1 == 0) {
srchCircleR = mpHIO->m.field_0x6c * 10.0f;
} else {
srchCircleR = uVar1 * 10;
}
return srchCircleR;
}
/* 80C053C4-80C05920 0055A4 055C+00 2/0 0/0 0/0 .text standWait__11daObj_GrA_cFPv */
int daObj_GrA_c::standWait(void* param_1) {
cXyz sp5c;
switch (field_0xa7c) {
case 0:
field_0xf50.OffAtSetBit();
field_0x1518 = 0;
break;
case 1: {
cLib_calcTimer(&field_0x1fdc);
if (cLib_calcTimer(&field_0x1528.field_0xa18) != 0) {
if (field_0xa90 != 8) {
cXyz sp68(0.0f, 0.0f, 0.0f);
if (field_0xa90 == 11) {
if (mpModelMorf->getFrame() >= 4.0f) {
sp68.z = -0.44806668f;
}
} else if (field_0xa90 == 12) {
sp68.z = -0.6734286f;
} else if (field_0xa90 == 13) {
sp68.z = 1.7936944f;
sp68.x = -0.9048056f;
}
cLib_offsetPos(&current.pos, &current.pos, shape_angle.y, &sp68);
if (mpModelMorf->isStop()) {
setBaseMotion(8, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
setLookMode(1);
}
}
} else {
sp5c = daPy_getPlayerActorClass()->current.pos;
sp5c.y -= daPy_py_c::getAttentionOffsetY();
f32 fVar1 = (sp5c - current.pos).absXZ();
s16 val = cLib_targetAngleY(&attention_info.position, &sp5c);
val -= cLib_targetAngleY(&current.pos, &eyePos);
if (
(field_0x1fdc == 0 && dComIfGp_checkPlayerStatus0(0, 0x100) == 0)
&& (
(home.pos - current.pos).absXZ() <= getSrchCircleR()
&& fVar1 <= getSrchCircleR()
&& std::abs(sp5c.y - current.pos.y) < 300.0f
)) {
field_0x150c = 1;
}
if (field_0x150c != 0) {
setProcess(&daObj_GrA_c::walk);
setBaseMotion(1, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
} else if (current.angle.y != home.angle.y) {
cLib_addCalcAngleS2(&current.angle.y, home.angle.y, 1, mpHIO->m.field_0x88);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
if (current.angle.y == home.angle.y) {
setBaseMotion(0, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
}
}
}
break;
}
case 2: {
break;
}
}
return 1;
}
/* 80C05920-80C05F64 005B00 0644+00 3/0 0/0 0/0 .text walk__11daObj_GrA_cFPv */
int daObj_GrA_c::walk(void* param_1) {
cXyz player_pos;
switch (field_0xa7c) {
case 0:
setBaseMotion(1, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
break;
case 1: {
player_pos = daPy_getPlayerActorClass()->current.pos;
f32 fVar1 = (player_pos - current.pos).absXZ();
s16 sVar1 = cLib_targetAngleY(&current.pos, &player_pos);
s16 dbg_0xa = cLib_targetAngleY(&current.pos, &eyePos);
(void) dbg_0xa;
sVar1 -= shape_angle.y;
cXyz sp6c(home.pos);
cLib_calcTimer(&field_0x1fdc);
if (
(field_0x1fdc == 0 && dComIfGp_checkPlayerStatus0(0, 0x100) == 0)
&& (
(sp6c - player_pos).absXZ() <= (getSrchCircleR() + 100.0f)
&& fVar1 <= getSrchCircleR() + 100.0f
&& std::abs(player_pos.y - current.pos.y) < 300.0f
)) {
field_0x150c = 1;
} else {
field_0x150c = 0;
}
if (field_0x150c) {
setLookMode(1);
sp6c = player_pos;
if (fVar1 < mpHIO->m.field_0x94) {
if (abs(sVar1) < cM_deg2s(mpHIO->m.field_0x80)) {
setProcess(&daObj_GrA_c::step);
field_0x1098 = mpHIO->m.field_0x50;
field_0x108c = current.pos;
break;
}
}
} else if ((sp6c - current.pos).absXZ() < 50.0f) {
setLookMode(1);
setProcess(&daObj_GrA_c::wait);
speedF = 0.0f;
break;
}
cLib_addCalc2(&speedF, mpHIO->m.field_0x90, 0.25f, 3.5f);
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp6c),
1, mpHIO->m.field_0x88);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
break;
}
case 2: {
break;
}
}
return 1;
}
/* 80C05F64-80C061F4 006144 0290+00 1/0 0/0 0/0 .text defence__11daObj_GrA_cFPv */
int daObj_GrA_c::defence(void* param_1) {
fopAc_ac_c* aTgHitActor_p;
s16 sVar1;
switch (field_0xa7c) {
case 0:
setBaseMotion(7, 0.0f);
setFaceMotion(10, 0.0f);
calcMotion();
aTgHitActor_p = field_0xab0.getActor();
JUT_ASSERT(309, NULL != aTgHitActor_p);
sVar1 = cLib_targetAngleY(&current.pos, &aTgHitActor_p->current.pos);
current.angle.y = sVar1;
sVar1 = current.angle.y;
field_0x91a.y = sVar1;
shape_angle.y = sVar1;
field_0x108c = current.pos;
field_0x1098 = 0.0f;
break;
case 1:
if (field_0x842 != 0) {
setProcess(&daObj_GrA_c::walk);
} else {
cLib_addCalc2(&field_0x1098, mpHIO->m.field_0x50, 0.25f, 20.0f);
cXyz sp2c(field_0x108c);
sp2c.x -= field_0x1098 * cM_ssin(current.angle.y);
sp2c.z -= field_0x1098 * cM_scos(current.angle.y);
cLib_addCalcPos2(&current.pos, sp2c, 0.8f, 45.0f);
mDoMtx_stack_c::copy(mpModelMorf->getModel()->getAnmMtx(26));
mDoMtx_stack_c::multVecZero(&field_0xab8[0].field_0x4);
field_0xab8[0].field_0x4.y -= 20.0f;
field_0xab8[0].field_0x10 = current.angle;
field_0xab8[0].field_0x10.y -= 0x8000;
field_0xab8[0].field_0x0 = 1;
mDoMtx_stack_c::copy(mpModelMorf->getModel()->getAnmMtx(23));
mDoMtx_stack_c::multVecZero(&field_0xab8[1].field_0x4);
field_0xab8[1].field_0x4.y -= 20.0f;
field_0xab8[1].field_0x10 = current.angle;
field_0xab8[1].field_0x10.y -= 0x8000;
field_0xab8[1].field_0x0 = 1;
field_0xaa4 = mpHIO->m.field_0x54;
}
break;
case 2:
field_0xab0.entry(NULL);
}
return 1;
}
/* 80C061F4-80C067D8 0063D4 05E4+00 5/0 0/0 0/0 .text toStone__11daObj_GrA_cFPv */
int daObj_GrA_c::toStone(void* param_1) {
s16 sVar1;
f32 var_f31;
f32 var_f30;
int var_r27 = 0;
(void) var_r27;
switch (field_0xa7c) {
case 0:
field_0xaac = 1;
ppMoveInit();
field_0xaa8 = 0;
current.angle.y = shape_angle.y;
field_0x202c = field_0x842;
if (mMode != 1 && !dComIfGs_isSaveDunSwitch(0x1D)) {
dComIfGs_onSaveDunSwitch(0x1D);
}
break;
case 1: {
switch (field_0xaac) {
case 1:
if (field_0x109c != 0) {
cXyz sp70(daPy_getPlayerActorClass()->current.pos);
var_f30 = (sp70 - current.pos).absXZ();
if (field_0xaa8 != 0) {
field_0xaa8--;
if (field_0xaa8 <= 0) {
field_0x10a0 = 90;
field_0xaac = 2;
}
} else if ((var_f30 > getSrchCircleR() || std::abs(sp70.y - current.pos.y) > 300.0f) || field_0x10c4 != 0) {
field_0xaa8 = 30;
}
} else if (mpModelMorf->checkFrame(0.0f)) {
setBaseMotion(4, mpHIO->m.field_0x0c / 2);
setFaceMotion(13, mpHIO->m.field_0x0c / 2);
calcMotion();
mpModelMorf->setFrame(mpModelMorf->getEndFrame());
mpModelMorf->setPlaySpeed(1.0f);
field_0x109c = 1;
}
break;
case 2:
if (field_0x10a0 != 0) {
cXyz sp7c(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp7c, &field_0xab8[4].field_0x4);
field_0xab8[4].field_0x10 = field_0x91a;
field_0xab8[4].field_0x0 = 1;
mSound.startCreatureSoundLevel(Z2SE_GORON_TREMBLE, 0, -1);
field_0x10a0--;
} else {
if (field_0x10c4 != 0 && daPy_py_c::checkNowWolf() == 0) {
sVar1 = cM_deg2s(mpHIO->m.field_0x4c);
if (strcmp(dComIfGp_getStartStageName(), "F_SP109") == 0) {
var_f31 = 95.0f;
} else {
var_f31 = mpHIO->m.field_0x48;
}
// reversed in debug?!
daPy_getPlayerActorClass()->setRollJump(var_f31 * cM_scos(sVar1), var_f31 * cM_ssin(sVar1),
daPy_getPlayerActorClass()->shape_angle.y);
} else {
field_0xf50.OnAtSetBit();
field_0x109c = 0;
}
setBaseMotion(6, 0.0f);
setFaceMotion(3, 0.0f);
mpModelMorf->setPlaySpeed(1.0f);
field_0x10a0 = 0;
field_0xaac = 3;
}
break;
case 3:
if (field_0x842 != 0) {
field_0xf50.OffAtSetBit();
setProcess(&daObj_GrA_c::wait);
setLookMode(1);
field_0x1528.field_0xa18 = 0;
field_0xaac = 0;
health = mpHIO->m.field_0x10;
field_0x109c = 0;
} else if (mpModelMorf->checkFrame(12.0f)) {
field_0xab8[3].field_0x4 = current.pos;
field_0xab8[3].field_0x10 = field_0x91a;
field_0xab8[3].field_0x0 = 1;
}
}
break;
}
case 2: {
break;
}
}
field_0x10c4 = 0;
return 1;
}
/* 80C067D8-80C06CDC 0069B8 0504+00 2/0 0/0 0/0 .text step__11daObj_GrA_cFPv */
int daObj_GrA_c::step(void* param_1) {
switch (field_0xa7c) {
case 0:
setBaseMotion(9, mpHIO->m.field_0x0c);
setFaceMotion(9, -1.0f);
field_0x1098 = 0.0f;
field_0x1fe0 = 0;
field_0x1fdc = 0;
break;
case 1:
if (field_0x842 != 0) {
field_0x1528.field_0xa18 = mpHIO->m.field_0x98;
setProcess(&daObj_GrA_c::wait);
setBaseMotion(8, mpHIO->m.field_0x0c);
setFaceMotion(8, -1.0f);
} else if (mpModelMorf->getFrame() >= 25.0f && field_0x1fe0 == 0) {
field_0x1528.field_0xa18 = mpHIO->m.field_0x98;
setProcess(&daObj_GrA_c::wait);
setBaseMotion(13, mpHIO->m.field_0x0c);
setFaceMotion(8, -1.0f);
setLookMode(0);
field_0xce0[0].OffAtSetBit();
field_0xce0[0].ClrAtHit();
field_0xce0[1].OffAtSetBit();
field_0xce0[1].ClrAtHit();
} else {
cLib_addCalc2(&speedF, mpHIO->m.field_0x90 / 3.0f, 0.25f, 3.5f);
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &daPy_getPlayerActorClass()->current.pos),
4, mpHIO->m.field_0x88 / 4);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
if (mpModelMorf->getFrame() == 9.0f) {
field_0xce0[1].OnAtSetBit();
} else {
if (mpModelMorf->getFrame() == 15.0f) {
field_0xce0[1].OffAtSetBit();
} else {
if (mpModelMorf->getFrame() == 20.0f) {
field_0xce0[0].OnAtSetBit();
} else {
if (mpModelMorf->getFrame() >= 24.0f) {
field_0xce0[0].OffAtSetBit();
}
}
}
}
if (field_0xce0[1].ChkAtShieldHit()) {
field_0xce0[1].ClrAtHit();
field_0xab0.entry(field_0xce0[1].GetAtHitAc());
field_0x1528.field_0xa18 = mpHIO->m.field_0x98;
setProcess(&daObj_GrA_c::wait);
setBaseMotion(11, mpHIO->m.field_0x0c);
setFaceMotion(8, -1.0f);
setLookMode(0);
if (!dComIfGs_isSaveDunSwitch(0x1C)) {
dComIfGs_onSaveDunSwitch(0x1C);
}
} else if (field_0xce0[1].ChkAtHit() != 0) {
field_0x1fe0 = 1;
field_0x1fdc = 60;
if (!dComIfGs_isSaveDunSwitch(0x1C)) {
dComIfGs_onSaveDunSwitch(0x1C);
}
}
if (field_0xce0[0].ChkAtShieldHit()) {
field_0xab0.entry(field_0xce0[0].GetAtHitAc());
field_0x1528.field_0xa18 = mpHIO->m.field_0x98;
setProcess(&daObj_GrA_c::wait);
setBaseMotion(12, mpHIO->m.field_0x0c);
setFaceMotion(8, -1.0f);
setLookMode(0);
if (!dComIfGs_isSaveDunSwitch(0x1C)) {
dComIfGs_onSaveDunSwitch(0x1C);
}
} else if (field_0xce0[0].ChkAtHit() != 0) {
field_0x1fe0 = 1;
field_0x1fdc = 60;
if (!dComIfGs_isSaveDunSwitch(0x1C)) {
dComIfGs_onSaveDunSwitch(0x1C);
}
}
}
break;
case 2:
field_0xce0[0].OffAtSetBit();
field_0xce0[0].ClrAtHit();
field_0xce0[1].OffAtSetBit();
field_0xce0[1].ClrAtHit();
speedF = 0.0f;
}
return 1;
}
/* 80C06CDC-80C0780C 006EBC 0B30+00 3/0 0/0 0/0 .text rollReturn__11daObj_GrA_cFPv */
int daObj_GrA_c::rollReturn(void* param_1) {
cXyz sp48;
f32 fVar1;
switch (field_0xa7c) {
case 0:
setLookMode(0);
field_0x1fe4 = 0;
field_0x2008 = 0.0f;
speedF = 0.0f;
if (mMode == 1) {
setBaseMotion(20, mpHIO->m.field_0x0c / 2);
setFaceMotion(13, mpHIO->m.field_0x0c / 2);
} else {
if ((home.pos - current.pos).absXZ() < 150.0f) {
setBaseMotion(4, 0.0f);
setFaceMotion(13, 0.0f);
} else {
s16 tgt_ang = cLib_targetAngleY(&current.pos, &home.pos);
if (abs(tgt_ang - current.angle.y) < 0x4000) {
current.angle.y = cLib_targetAngleY(&current.pos, &home.pos);
shape_angle.y = field_0x91a.y = current.angle.y;
setBaseMotion(4, 0.0f);
setFaceMotion(13, 0.0f);
} else {
current.angle.y = cLib_targetAngleY(&current.pos, &home.pos);
shape_angle.y = field_0x91a.y = current.angle.y + 0x8000;
setBaseMotion(14, 0.0f);
setFaceMotion(13, 0.0f);
}
}
}
calcMotion();
break;
case 1: {
switch (field_0x1fe4) {
case 0:
if (field_0xa90 == 4 || field_0xa90 == 20) {
if (mpModelMorf->isStop()) {
if (mMode == 1 || (home.pos - current.pos).absXZ() < 150.0f) {
setProcess(&daObj_GrA_c::toStone);
field_0x109c = 1;
} else {
field_0x1fe4 = 1;
setBaseMotion(10, 0.0f);
setFaceMotion(13, 0.0f);
calcMotion();
if (abs(current.angle.y - field_0x91a.y) >= 0x4000) {
mpModelMorf->setFrame(mpModelMorf->getEndFrame());
mpModelMorf->setLoopFrame(mpModelMorf->getEndFrame());
}
mpModelMorf->setPlaySpeed(0.0f);
}
} else if (mpModelMorf->checkFrame(14.0f)) {
cXyz sp54(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp54, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
}
} else {
cXyz sp60(home.pos);
cLib_addCalc2(&field_0x2008, mpHIO->m.field_0xa0, 0.05f, 1.0f);
cLib_chasePos(&current.pos, sp60, field_0x2008);
f32 var_f30 = field_0x2008 * 0.1f;
if (cM3d_IsZero(field_0x2008)) {
var_f30 = 0.0f;
}
shape_angle.y = field_0x91a.y = current.angle.y + 0x8000;
if (mpModelMorf->isStop()) {
if ((home.pos - current.pos).absXZ() < 40.0f) {
setProcess(&daObj_GrA_c::toStone);
setBaseMotion(4, mpHIO->m.field_0x0c / 2);
setFaceMotion(13, mpHIO->m.field_0x0c / 2);
calcMotion();
mpModelMorf->setFrame(mpModelMorf->getEndFrame());
mpModelMorf->setPlaySpeed(1.0f);
field_0x109c = 1;
break;
} else {
field_0x1fe4 = 1;
setBaseMotion(10, 0.0f);
setFaceMotion(13, 0.0f);
calcMotion();
mpModelMorf->setFrame(mpModelMorf->getEndFrame());
mpModelMorf->setLoopFrame(mpModelMorf->getEndFrame());
mpModelMorf->setPlaySpeed(-var_f30);
}
}
}
break;
case 1: {
cXyz sp6c(home.pos);
cLib_addCalc2(&field_0x2008, mpHIO->m.field_0xa0, 0.25f, 3.5f);
cLib_chasePos(&current.pos, sp6c, field_0x2008);
fVar1 = field_0x2008 * 0.1f;
if (cM3d_IsZero(field_0x2008)) {
fVar1 = 0.0f;
}
if (abs(current.angle.y - field_0x91a.y) < 0x4000) {
mpModelMorf->setPlaySpeed(fVar1);
shape_angle.y = field_0x91a.y = current.angle.y;
} else {
mpModelMorf->setPlaySpeed(-fVar1);
shape_angle.y = field_0x91a.y = current.angle.y + 0x8000;
}
if ((home.pos - current.pos).absXZ() < 40.0f) {
setProcess(&daObj_GrA_c::toStone);
}
break;
}
}
break;
}
case 2:
field_0x2008 = 0.0f;
field_0x1fe4 = -1;
}
return 1;
}
/* 80C0780C-80C078A8 0079EC 009C+00 1/1 0/0 0/0 .text soldierDemoSkip__11daObj_GrA_cFv */
int daObj_GrA_c::soldierDemoSkip() {
setLookMode(1);
setBaseMotion(0, 0.0f);
setFaceMotion(13, 0.0f);
field_0x109c = 0;
setProcess(&daObj_GrA_c::wait);
mDemoCamMode = 0;
field_0x209c = 0;
return 1;
}
/* 80C078A8-80C07C40 007A88 0398+00 1/0 0/0 0/0 .text soldierDemo__11daObj_GrA_cFPv */
int daObj_GrA_c::soldierDemo(void* param_1) {
cXyz sp1c;
switch (field_0xa7c) {
case 0:
setBaseMotion(0, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
setLookMode(2);
mDemoCamMode = 0;
field_0x209c = 1;
break;
case 1:
switch (mDemoCamMode) {
case 1:
if (field_0xa90 == 17) {
setBaseMotion(20, mpHIO->m.field_0x0c / 2);
setFaceMotion(13, mpHIO->m.field_0x0c / 2);
setLookMode(0);
} else if (mpModelMorf->isStop()) {
field_0x109c = 1;
} else if (mpModelMorf->checkFrame(14.0f)) {
cXyz sp28(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp28, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
}
break;
case 3:
if (field_0x10a0 != 0) {
cXyz sp34(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp34, &field_0xab8[4].field_0x4);
field_0xab8[4].field_0x10 = field_0x91a;
field_0xab8[4].field_0x0 = 1;
mSound.startCreatureSoundLevel(Z2SE_GORON_TREMBLE, 0, -1);
field_0x10a0--;
if (field_0x10a0 == 0) {
setBaseMotion(6, 0.0f);
setFaceMotion(3, 0.0f);
mpModelMorf->setPlaySpeed(1.0f);
field_0x10a0 = 0;
field_0x109c = 0;
mDemoCamMode = 4;
}
} else {
field_0x10a0 = 90;
}
break;
case 4:
if (mpModelMorf->isStop() && field_0xa90 != 0) {
setLookMode(1);
setBaseMotion(0, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
} else if (mpModelMorf->checkFrame(12.0f)) {
field_0xab8[3].field_0x4 = current.pos;
field_0xab8[3].field_0x10 = field_0x91a;
field_0xab8[3].field_0x0 = 1;
}
}
break;
case 2:
mDemoCamMode = 0;
field_0x209c = 0;
}
return 1;
}
/* 80C07C40-80C07C98 007E20 0058+00 1/1 0/0 0/0 .text getSrchLinkR__11daObj_GrA_cFv */
f32 daObj_GrA_c::getSrchLinkR() {
int iVar1 = fopAcM_GetParam(this) & 0x7F;
if (iVar1 == 0) {
return mpHIO->m.field_0x70 * 100.0f;
}
return iVar1 * 100;
}
/* 80C07C98-80C07CF0 007E78 0058+00 1/1 0/0 0/0 .text getSrchGraR__11daObj_GrA_cFv */
f32 daObj_GrA_c::getSrchGraR() {
if (field_0x200c == 0) {
return mpHIO->m.field_0x74 * 100.0f;
}
return field_0x200c * 100;
}
/* 80C07CF0-80C07D38 007ED0 0048+00 3/3 0/0 0/0 .text getSpeed__11daObj_GrA_cFv */
f32 daObj_GrA_c::getSpeed() {
u32 uVar1 = fopAcM_GetParam(this) >> 14 & 63;
if (uVar1 == 63) {
return mpHIO->m.field_0x84;
}
return uVar1;
}
/* 80C07D38-80C083F0 007F18 06B8+00 1/0 0/0 0/0 .text standRoll__11daObj_GrA_cFPv */
int daObj_GrA_c::standRoll(void* param_1) {
cXyz sp38;
daPy_py_c* player = daPy_getPlayerActorClass();
switch (field_0xa7c) {
case 0:
setBaseMotion(0, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
setLookMode(1);
field_0x2014 = 0;
break;
case 1:
if (field_0x2031 == 0 && player != NULL) {
if (player->current.pos.y > current.pos.y) {
fopAcM_delete(this);
} else {
field_0x2031 = 1;
}
}
if (getTagNo() != 0) {
if (field_0x2032 == 0) {
fopAc_ac_c* gra_base_p = (fopAc_ac_c*) fpcM_Search(s_sub, this);
if (gra_base_p != NULL) {
daTagGra_c* graTag_p = (daTagGra_c*) gra_base_p;
mGraPos = graTag_p->getGraPos();
mGraExtent = graTag_p->getGraExtent();
mGraHeight = graTag_p->getGraHeight();
fopAcM_delete(gra_base_p);
mGraMode = graTag_p->getMode();
field_0x2032 = 1;
}
} else if (mGraMode == 1) {
sp38 = player->current.pos - current.pos;
sp38.y = 2.0f * sp38.y;
if (sp38.abs() < getSrchLinkR() && player->checkPlayerFly() == 0 && !player->checkClimbMove() &&
dComIfGp_checkPlayerStatus0(0, 8) == 0) {
setProcess(&daObj_GrA_c::rollDemo);
dComIfGoat_SetThrow(this);
}
} else {
sp38 = player->current.pos - mGraPos;
if (sp38.absXZ() < mGraExtent && player->checkPlayerFly() == 0 && sp38.y > -30.0f && sp38.y < mGraHeight &&
!player->checkClimbMove() && dComIfGp_checkPlayerStatus0(0, 8) == 0) {
setProcess(&daObj_GrA_c::rollDemo);
dComIfGoat_SetThrow(this);
}
}
} else {
sp38 = player->current.pos - current.pos;
sp38.y = sp38.y * 2.0f;
if (sp38.abs() < getSrchLinkR() && player->checkPlayerFly() == 0 && !player->checkClimbMove() &&
dComIfGp_checkPlayerStatus0(0, 8) == 0) {
setProcess(&daObj_GrA_c::rollDemo);
dComIfGoat_SetThrow(this);
}
}
break;
case 2:
break;
}
return 1;
}
/* 80C083F0-80C08804 0085D0 0414+00 3/0 0/0 0/0 .text rollDemo__11daObj_GrA_cFPv */
int daObj_GrA_c::rollDemo(void* param_1) {
switch (field_0xa7c) {
case 0:
if (isFirstGra()) {
mDemoCamMode = 1;
}
field_0x209c = 1;
break;
case 1:
if (isFirstGra()) {
switch (field_0x2000) {
case -1:
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos,
&daPy_getPlayerActorClass()->current.pos),
4, mpHIO->m.field_0x88);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
if (mDemoCamMode >= 5) {
field_0x848 = 4;
evtcutTalk(-1, 1);
field_0x2000 = 0;
}
break;
case 0:
if (evtcutTalk(-1, 0) != 0) {
setBaseMotion(20, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
setLookMode(0);
field_0x2000 = 1;
}
field_0x2056 = 0;
break;
case 1:
if (mpModelMorf->checkFrame(14.0f)) {
cXyz sp30(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp30, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
setLookMode(0);
setBaseMotion(10, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
calcMotion();
mpModelMorf->setEndFrame(29.0f);
mpModelMorf->setPlaySpeed(0.0f);
field_0x2000 = 2;
}
break;
case 2:
f32 playSpeed = mpModelMorf->getPlaySpeed();
if (playSpeed < 1.0f) {
cLib_addCalc2(&playSpeed, 1.0f, 0.25f, 3.5f);
mpModelMorf->setPlaySpeed(playSpeed);
}
if (mDemoCamMode) {
break;
}
setProcess(&daObj_GrA_c::rollAttack);
}
} else if (field_0xa90 != 4) {
setBaseMotion(4, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
setLookMode(1);
} else if (mpModelMorf->checkFrame(14.0f)) {
cXyz sp3c(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp3c, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
setLookMode(0);
setBaseMotion(10, mpHIO->m.field_0x0c);
setFaceMotion(13, -1.0f);
calcMotion();
mpModelMorf->setEndFrame(29.0f);
mpModelMorf->setPlaySpeed(0.0f);
setProcess(&daObj_GrA_c::rollAttack);
}
break;
case 2:
field_0x2000 = -1;
field_0x209c = 0;
}
demo_camera();
return 1;
}
/* 80C08804-80C09298 0089E4 0A94+00 4/0 0/0 0/0 .text rollAttack__11daObj_GrA_cFPv */
int daObj_GrA_c::rollAttack(void* param_1) {
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz sp3c;
f32 fVar1, fVar2;
bool bVar1;
switch (field_0xa7c) {
case 0:
field_0x1fe9 = 0;
setLookMode(0);
field_0x2005 = 0;
field_0x209c = 1;
break;
case 1: {
if (fallAbyssCheck()) {
break;
}
cXyz sp48 = player->current.pos;
fVar1 = (sp48 - current.pos).abs();
if (fVar1 <= 1800.0f) {
if (field_0x2005 != 2) {
dComIfGp_getVibration().StartQuake(2, 15, cXyz(0.0f, 1.0f, 0.0f));
field_0x2005 = 2;
}
} else if (fVar1 <= 2000.0f) {
if (field_0x2005 != 1) {
dComIfGp_getVibration().StartQuake(1, 15, cXyz(0.0f, 1.0f, 0.0f));
field_0x2005 = 1;
}
} else {
if (dComIfGp_getVibration().CheckQuake()) {
dComIfGp_getVibration().StopQuake(31);
}
field_0x2005 = 0;
}
rollLanding();
bVar1 = false;
if (field_0x201c < 10 && field_0x1fe9 == 0 && fVar1 < getSrchGraR()) {
cXyz sp54(current.pos);
sp54.y += 100.0f;
field_0x1f4c.Set(&sp54, &player->eyePos, this);
field_0x1f4c.SetActorPid(base.base.id);
s16 sVar1 = cLib_targetAngleX(&sp54, &player->eyePos);
if (isFirstGra() || !dComIfG_Bgsp().LineCross(&field_0x1f4c)) {
if (!player->checkClimbMove() && dComIfGp_checkPlayerStatus0(0, 8) == 0 && sVar1 > -0x2000 && sVar1 < 0x2000) {
field_0x150c = 1;
bVar1 = true;
if (field_0x2014 == 0 && (isFirstGra() || player->checkEquipHeavyBoots())) {
player->setGoronSideMove(this);
field_0x2014 = 1;
}
}
}
}
if (isFirstGra()) {
if (player->current.pos.y < -4500.0f) {
setProcess(&daObj_GrA_c::rollAttacked);
return 1;
}
} else {
cXyz sp60(current.pos);
sp60.y += 100.0f;
field_0x1f4c.Set(&sp60, &player->eyePos, this);
field_0x1f4c.SetActorPid(base.base.id);
if (player->checkPlayerFly() == 0 && (player->current.pos.y - current.pos.y) > 50.0f) {
player->offGoronSideMove();
field_0x2014 = 1;
field_0x1fe9 = 1;
}
}
if (!bVar1) {
field_0x150c = 0;
if (field_0x2014 == 0 && (player->current.pos.y - current.pos.y) > 0.0f) {
field_0x1fe9 = 1;
player->offGoronSideMove();
field_0x2014 = 1;
}
}
if (field_0x150c != 0 && field_0x1fe9 == 0) {
setCarryStatus();
if (checkThrow()) {
return 1;
}
if (field_0x1fe9 == 0) {
cXyz sp6c(sp48);
s16 dbg_0x10 = current.angle.y;
cLib_chaseF(&speedF, getSpeed(), mpHIO->m.field_0xa8);
if (field_0x201c < 10) {
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp6c),
1, mpHIO->m.field_0x88);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
}
}
BOOL bVar2 = FALSE;
if (field_0x1528.isPath()) {
while (!bVar2) {
if (field_0x1528.chkPnt(current.pos) == 0) break;
if (field_0x1528.setNextPnt()) {
bVar2 = TRUE;
field_0x1fe9 = 1;
field_0x2014 = 1;
}
}
} else {
bVar2 = TRUE;
}
} else {
if (field_0x1fe9 == 1 && !dComIfGp_event_runCheck() && mDemoCamMode == 0) {
if (dComIfGoat_GetThrow() == this) {
dComIfGoat_SetThrow(NULL);
}
if (field_0x2030 == 1 && field_0x2005 == 0 && fopAcM_otherBgCheck(this, dComIfGp_getPlayer(0))) {
fopAcM_delete(this);
if (dComIfGp_getVibration().CheckQuake()) {
dComIfGp_getVibration().StopQuake(31);
}
return 1;
}
}
BOOL o_bool = false;
if (field_0x1528.isPath()) {
while (!o_bool) {
if (field_0x1528.chkPnt(current.pos) == 0) break;
if (field_0x1528.setNextPnt()) {
o_bool = true;
}
}
} else {
o_bool = true;
}
if (!o_bool) {
cXyz sp78(field_0x1528.getPntPos(field_0x1528.getIdx() & 0xFFFF));
s16 cur_ang = current.angle.y;
cLib_chaseF(&speedF, getSpeed(), mpHIO->m.field_0xa8);
if (field_0x201c < 10) {
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp78),
8, field_0x1528.field_0xa14);
field_0x1528.field_0xa14 = abs(current.angle.y - cur_ang);
cLib_addCalcAngleS2(&field_0x1528.field_0xa14, mpHIO->m.field_0x88, 8, 0x40);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
}
} else if (cM3d_IsZero(speedF)) {
speedF = 0.0f;
if (mAcch.ChkGroundHit()) {
if (modeChangeCheck()) {
break;
}
}
} else {
cLib_addCalc2(&speedF, 0.0f, 0.25f, 3.5f);
if (mpModelMorf->isLoop()) {
speedF = 0.0f;
} else if (speedF < 1.0f) {
speedF = 1.0f;
}
if (mpModelMorf->getFrame() < 2.0f) {
speedF = 0.0f;
if (mAcch.ChkGroundHit()) {
if (modeChangeCheck()) {
break;
}
}
}
}
}
fVar2 = speedF * 0.1f;
if (fVar2 < 0.5f) {
mpModelMorf->setPlaySpeed(0.5f);
} else {
mpModelMorf->setPlaySpeed(fVar2);
}
if (field_0x1fe9 == 0 && field_0xf50.ChkCoHit() != 0) {
fopAc_ac_c* hitobj_p = dCc_GetAc(field_0xf50.GetCoHitObj()->GetAc());
if (fopAcM_GetName(hitobj_p) == PROC_ALINK) {
field_0x1fe9 = 1;
player->offGoronSideMove();
player->offGoronUpStopCancel();
s16 sVar1;
if (isFirstGra()) {
sVar1 = home.angle.y;
if (player->checkEquipHeavyBoots() != 0) {
player->setThrowDamage(sVar1, 30.0f, 40.0f, 1, 0, 0);
} else {
player->setThrowDamage(sVar1, mpHIO->m.field_0xb8,
mpHIO->m.field_0xbc, 2, 0, 0);
}
setProcess(&daObj_GrA_c::rollAttacked);
} else {
sVar1 = shape_angle.y;
if (player->checkEquipHeavyBoots() != 0) {
player->setThrowDamage(sVar1, 30.0f, 40.0f, 1, 0, 0);
} else {
player->setThrowDamage(sVar1, mpHIO->m.field_0xb8,
mpHIO->m.field_0xbc, 2, 0, 0);
}
field_0x1fd8 = 60;
}
}
}
break;
}
case 2:
dComIfGp_getVibration().StopQuake(31);
field_0x209c = 1;
break;
}
return 1;
}
/* 80C09298-80C09918 009478 0680+00 4/0 0/0 0/0 .text rollAttacked__11daObj_GrA_cFPv */
int daObj_GrA_c::rollAttacked(void* param_1) {
BOOL bVar1;
s16 sVar1;
daPy_py_c* player = daPy_getPlayerActorClass();
attention_info.flags = 0;
switch (field_0xa7c) {
case 0:
speedF = 0.0f;
field_0x2018 = -1;
mDemoCamMode = 1;
field_0x209c = 1;
break;
case 1:
switch (field_0x2018) {
case -1:
if (mpModelMorf->checkFrame(0.0f)) {
mpModelMorf->setPlaySpeed(0.0f);
field_0x2018 = 0;
}
// fallthrough
case 0:
if (player->checkPlayerFly() == 0) {
if (player->current.pos.y < -4500.0f) {
field_0x2018 = 1;
old.pos = current.pos = mGraPos;
current.angle.y = cLib_targetAngleY(&current.pos, &player->current.pos);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
field_0x1fec = 0;
setBaseMotion(0, 0.0f);
setFaceMotion(13, 0.0f);
setLookMode(1);
mpModelMorf->setPlaySpeed(1.0f);
player->offGoronSideMove();
if (dComIfGoat_GetThrow() == this) {
dComIfGoat_SetThrow(NULL);
}
} else {
field_0x1fec = 60;
field_0x2018 = 5;
field_0x1528.reverseDir();
current.angle.y += 0x8000;
mpModelMorf->setLoopFrame(mpModelMorf->getEndFrame());
player->setGoronSideMove(this);
field_0x2014 = 1;
mDemoCamMode = 7;
}
}
field_0x2056 = 0;
break;
case 1:
if (cLib_calcTimer(&field_0x1fec) == 0) {
if (dComIfGs_getLife() == 0) {
setProcess(&daObj_GrA_c::wait);
speedF = 0.0f;
current.pos = home.pos;
old.pos = home.pos;
current.angle.y = home.angle.y;
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
mDemoCamMode = 7;
} else {
field_0x2018 = 2;
}
}
break;
case 2:
if (mDemoCamMode >= 5) {
field_0x848 = 5;
evtcutTalk(-1, 1);
field_0x2018 = 3;
}
break;
case 3:
if (evtcutTalk(-1, 0) != 0) {
setLookMode(0);
field_0x2018 = 4;
setBaseMotion(1, 0.0f);
setFaceMotion(13, 0.0f);
}
field_0x2056 = 0;
break;
case 4:
if (mDemoCamMode != 0) {
cLib_addCalc2(&speedF, mpHIO->m.field_0x90 / 2, 0.25f, 3.5f);
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &home.pos),
1, mpHIO->m.field_0x88);
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
} else {
setProcess(&daObj_GrA_c::wait);
speedF = 0.0f;
current.pos = home.pos;
old.pos = home.pos;
current.angle.y = home.angle.y;
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
}
break;
case 5:
if (cLib_calcTimer(&field_0x1fec) == 0) {
current.angle.y += 0x8000;
shape_angle.y = current.angle.y;
field_0x91a.y = current.angle.y;
setProcess(&daObj_GrA_c::rollAttack);
field_0x1528.reverseDir();
mpModelMorf->setLoopFrame(mpModelMorf->getStartFrame());
} else {
bVar1 = false;
if (field_0x1528.isPath()) {
while (!bVar1) {
if (field_0x1528.chkPnt(current.pos) == 0) break;
if (field_0x1528.setNextPnt()) {
bVar1 = true;
}
}
} else {
bVar1 = true;
}
if (!bVar1) {
cXyz sp3c = field_0x1528.getPntPos(field_0x1528.getIdx() & 0xFFFF);
sVar1 = current.angle.y;
cLib_chaseF(&speedF, getSpeed(), mpHIO->m.field_0xa8);
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp3c),
8, field_0x1528.field_0xa14);
field_0x1528.field_0xa14 = abs(current.angle.y - sVar1);
cLib_addCalcAngleS2(&field_0x1528.field_0xa14, mpHIO->m.field_0x88,
8, 0x40);
shape_angle.y = current.angle.y + 0x8000;
field_0x91a.y = current.angle.y + 0x8000;
} else {
cLib_addCalc2(&speedF, 0.0f, 0.25f, 3.5f);
}
f32 play_speed = speedF * 0.1f;
mpModelMorf->setPlaySpeed(-play_speed);
}
}
break;
case 2:
field_0x2014 = 0;
field_0x209c = 0;
}
rollAttackedDemo();
return 1;
}
/* 80C09918-80C09F08 009AF8 05F0+00 2/0 0/0 0/0 .text rollEscape__11daObj_GrA_cFPv */
int daObj_GrA_c::rollEscape(void* param_1) {
BOOL bVar1;
cXyz sp68;
s16 sVar1;
switch (field_0xa7c) {
case 0:
field_0x2005 = 0;
mpModelMorf->setLoopFrame(mpModelMorf->getEndFrame());
field_0x209c = 1;
break;
case 1: {
cXyz player_pos = daPy_getPlayerActorClass()->current.pos;
f32 fVar1 = (player_pos - current.pos).absXZ();
if (fVar1 <= 1800.0f) {
if (field_0x2005 != 2) {
dComIfGp_getVibration().StartQuake(2, 15, cXyz(0.0f, 1.0f, 0.0f));
field_0x2005 = 2;
}
} else if (fVar1 <= 2000.0f) {
if (field_0x2005 != 1) {
dComIfGp_getVibration().StartQuake(1, 15, cXyz(0.0f, 1.0f, 0.0f));
field_0x2005 = 1;
}
} else {
if (dComIfGp_getVibration().CheckQuake()) {
dComIfGp_getVibration().StopQuake(31);
}
field_0x2005 = 0;
}
rollLanding();
if (!dComIfGp_event_runCheck() || dComIfGp_getEvent().isOrderOK()) {
if (dComIfGoat_GetThrow() == this) {
dComIfGoat_SetThrow(0);
if (isFirstGra()) {
mDemoCamMode = 3;
graThrowDemo();
daNpcF_onEvtBit(0x52);
}
}
if (field_0x2030 == 1 && field_0x2005 == 0 &&
(fopAcM_otherBgCheck(this, dComIfGp_getPlayer(0)) || fopAcM_CheckCondition(this, 4) != 0)) {
if (dComIfGp_getVibration().CheckQuake()) {
dComIfGp_getVibration().StopQuake(31);
}
fopAcM_delete(this);
return 1;
}
}
bVar1 = FALSE;
if (field_0x1528.isPath()) {
while (!bVar1) {
if (field_0x1528.chkPnt(current.pos) == 0) break;
if (field_0x1528.setNextPnt()) {
bVar1 = TRUE;
}
}
} else {
bVar1 = TRUE;
}
int iVar2;
if (!bVar1) {
cXyz vec_0x48 = field_0x1528.getPntPos(field_0x1528.getIdx() & 0xFFFF);
sVar1 = current.angle.y;
cLib_chaseF(&speedF, getSpeed(), mpHIO->m.field_0xa8);
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &vec_0x48),
8, field_0x1528.field_0xa14);
field_0x1528.field_0xa14 = abs(current.angle.y - sVar1);
cLib_addCalcAngleS2(&field_0x1528.field_0xa14, mpHIO->m.field_0x88, 8, 0x40);
cLib_addCalcAngleS2(&shape_angle.y, current.angle.y + 0x8000, 8, 0x1000);
field_0x91a.y = shape_angle.y;
} else if (cM3d_IsZero(speedF)) {
speedF = 0.0f;
if (mAcch.ChkGroundHit()) {
if (modeChangeCheck()) {
break;
}
}
} else {
cLib_addCalc2(&speedF, 0.0f, 0.25f, 3.5f);
if (mpModelMorf->isLoop()) {
speedF = 0.0f;
} else if (speedF < 1.0f) {
speedF = 1.0f;
}
if (mpModelMorf->getFrame() < 2.0f) {
speedF = 0.0f;
if (mAcch.ChkGroundHit()) {
if (modeChangeCheck()) {
break;
}
}
}
}
f32 var_f30 = speedF * 0.1f;
if (cM3d_IsZero(speedF)) {
var_f30 = 0.0f;
}
mpModelMorf->setPlaySpeed(-var_f30);
break;
}
case 2:
dComIfGp_getVibration().StopQuake(31);
field_0x209c = 0;
}
graThrowDemo();
return 1;
}
/* 80C09F08-80C0A018 00A0E8 0110+00 2/2 0/0 0/0 .text rollLanding__11daObj_GrA_cFv */
void daObj_GrA_c::rollLanding() {
if (mAcch.ChkGroundLanding() && field_0x201c >= 10) {
cXyz sp28(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp28, &field_0xab8[5].field_0x4);
field_0xab8[5].field_0x10 = field_0x91a;
field_0xab8[5].field_0x0 = 1;
dComIfGp_getVibration().StartShock(8, 15, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_GORON_ROLL_BOUND, 0, -1);
}
}
/* 80C0A018-80C0A120 00A1F8 0108+00 3/0 0/0 0/0 .text thrown__11daObj_GrA_cFPv */
int daObj_GrA_c::thrown(void* param_1) {
int rv = 0;
switch (field_0xa7c) {
case 0:
fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x4000);
field_0x1ff0 = 1;
mDemoCamMode = 0;
field_0x209c = 1;
break;
case 1:
if (field_0x1ff8 != 0) {
field_0x1ff8--;
}
switch (field_0x1ff0) {
case 1:
executeCrazyBeforeCatch();
break;
case 2:
executeCrazyCatch();
break;
case 3:
executeCrazyThrow();
break;
case 4:
executeCrazyJumping();
}
rv = 1;
break;
case 2:
field_0x209c = 0;
}
graThrowDemo();
return rv;
}
/* 80C0A120-80C0AF94 00A300 0E74+00 2/1 0/0 0/0 .text demo_camera__11daObj_GrA_cFv */
void daObj_GrA_c::demo_camera() {
f32 fVar1;
int prm_short;
daPy_py_c* player = daPy_getPlayerActorClass();
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
dCamera_c* camBody = dCam_getBody();
switch (mDemoCamMode) {
case 0: {
break;
}
case 1: {
if (!eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(this, 0, 0xFFEF, 0);
eventInfo.onCondition(dEvtCnd_CANDEMO_e);
return;
}
camera->mCamera.Stop();
mDemoCamMode = 2;
field_0x2056 = 0;
mDemoCamFovy = field_0x208c = camBody->Fovy();
mDemoCamCenter = field_0x2080 = camBody->Center();
mDemoCamEye = field_0x2074 = camBody->Eye();
camera->mCamera.SetTrimSize(2);
}
// fallthrough intentional
case 2: {
prm_short = mpHIO->m.field_0xac;
if (field_0x2056 >= prm_short) {
mDemoCamMode++;
field_0x2056 = 0;
} else {
cXyz sp40 = current.pos;
sp40.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp40, 0.1f, (field_0x2080 - sp40).abs() / 25.0f);
break;
}
}
// fallthrough intentional
case 3: {
prm_short = mpHIO->m.field_0xae;
if (field_0x2056 >= prm_short) {
mDemoCamMode++;
field_0x2056 = 0;
} else {
cXyz sp4c = current.pos;
sp4c.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp4c, 0.1f, (field_0x2080 - sp4c).abs() / 25.0f);
break;
}
}
// fallthrough intentional
case 4: {
prm_short = mpHIO->m.field_0xb0;
if (field_0x2056 >= prm_short) {
mDemoCamMode++;
field_0x2056 = 0;
} else {
mDoMtx_stack_c::YrotS(shape_angle.y);
cXyz sp58;
sp58.x = 0.0f;
sp58.y = 250.0f;
sp58.z = 500.0f;
mDoMtx_stack_c::multVec(&sp58, &sp58);
sp58 += current.pos;
cLib_addCalcPos2(&mDemoCamEye, sp58, 0.1f, (field_0x2074 - sp58).abs() / 25.0f);
cXyz sp64 = current.pos;
sp64.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp64, 0.1f, (field_0x2080 - sp64).abs() / 25.0f);
mDemoCamFovy += (55.0f - field_0x208c) / prm_short;
break;
}
}
// fallthrough intentional
case 5: {
prm_short = mpHIO->m.field_0xb2;
if (field_0x2056 >= prm_short) {
mDemoCamMode++;
field_0x2056 = 0;
csXyz cStack_144 = player->current.angle;
cStack_144.y = cLib_targetAngleY(&player->current.pos, &current.pos);
player->setPlayerPosAndAngle(&player->current.pos, &cStack_144);
field_0x2074 = mDemoCamEye;
field_0x2080 = mDemoCamCenter;
} else {
mDoMtx_stack_c::YrotS(shape_angle.y);
cXyz sp70;
sp70.x = 0.0f;
sp70.y = 250.0f;
sp70.z = 500.0f;
mDoMtx_stack_c::multVec(&sp70, &sp70);
sp70 += current.pos;
cLib_addCalcPos2(&mDemoCamEye, sp70, 0.1f, (field_0x2074 - sp70).abs() / 25.0f);
cXyz sp7c = current.pos;
sp7c.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp7c, 0.1f, (field_0x2080 - sp7c).abs() / 25.0f);
break;
}
}
// fallthrough intentional
case 6: {
prm_short = mpHIO->m.field_0xb4;
if (field_0x2056 >= prm_short) {
camera->mCamera.Reset(mDemoCamCenter, mDemoCamEye);
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
dComIfGp_event_reset();
mDemoCamMode = 0;
field_0x2056 = 0;
} else {
cXyz sp88 = player->current.pos;
sp88.y += 150.0f;
cLib_chasePos(&mDemoCamCenter, sp88, (field_0x2080 - sp88).abs() / prm_short);
mDoMtx_stack_c::YrotS(player->current.angle.y);
cXyz sp94;
sp94.x = 0.0f;
sp94.y = 210.0f;
sp94.z = -335.0f;
mDoMtx_stack_c::multVec(&sp94, &sp94);
sp94 += player->current.pos;
cLib_chasePos(&mDemoCamEye, sp94, (field_0x2074 - sp94).abs() / prm_short);
mDemoCamFovy += 17.0f / prm_short;
}
}
}
if (!mDemoCamMode) {
return;
}
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
field_0x2056++;
}
/* 80C0AF94-80C0B9AC 00B174 0A18+00 2/1 0/0 0/0 .text rollAttackedDemo__11daObj_GrA_cFv */
void daObj_GrA_c::rollAttackedDemo() {
f32 fVar1;
daPy_py_c* player = daPy_getPlayerActorClass();
int cmp_val;
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
dCamera_c* camBody = dCam_getBody();
switch (mDemoCamMode) {
case 1:
if (!eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(this, 0, 0xFFEF, 0);
eventInfo.onCondition(dEvtCnd_CANDEMO_e);
return;
}
camera->mCamera.Stop();
mDemoCamMode = 2;
field_0x2056 = 0;
mDemoCamFovy = field_0x208c = camBody->Fovy();
mDemoCamCenter = field_0x2080 = camBody->Center();
mDemoCamEye = field_0x2074 = camBody->Eye();
// fallthrough
case 2:
if (!dComIfGp_event_runCheck() && !eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(this, 0, 0xFFEF, 0);
eventInfo.onCondition(dEvtCnd_CANDEMO_e);
return;
}
cmp_val = 20;
if (field_0x2056 >= cmp_val) {
mDemoCamMode = 4;
field_0x2056 = 0;
mDemoCamCenter = field_0x2080 = camBody->Center();
mDemoCamEye = field_0x2074 = camBody->Eye();
camera->mCamera.SetTrimSize(2);
} else {
mDemoCamCenter += player->current.pos - player->old.pos;
mDemoCamCenter.y -= 2.0f;
mDemoCamEye += player->current.pos - player->old.pos;
break;
}
// fallthrough
case 4: {
cmp_val = 30;
if (field_0x2056 >= cmp_val) {
++mDemoCamMode;
field_0x2056 = 0;
} else {
mDoMtx_stack_c::YrotS(player->current.angle.y);
cXyz sp44(0.0f, 150.0f, 250.0f);
mDoMtx_stack_c::multVec(&sp44, &sp44);
sp44 += player->current.pos;
cXyz sp50 = current.pos;
sp50.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp50, 0.15f, (sp44 - sp50).abs() / 60.0f);
break;
}
}
// fallthrough
case 5: {
cmp_val = mpHIO->m.field_0xb2;
if (field_0x2056 >= cmp_val) {
++mDemoCamMode;
field_0x2056 = 0;
field_0x2074 = mDemoCamEye;
field_0x2080 = mDemoCamCenter;
csXyz cStack_118 = player->current.angle;
cStack_118.y = cLib_targetAngleY(&player->current.pos, &current.pos);
player->setPlayerPosAndAngle(&player->current.pos, &cStack_118);
} else {
mDoMtx_stack_c::YrotS(player->current.angle.y);
cXyz sp2c(0.0f, 150.0f, 250.0f);
mDoMtx_stack_c::multVec(&sp2c, &sp2c);
sp2c += player->current.pos;
cXyz sp38 = current.pos;
sp38.y += 150.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp38, 0.1f, (sp2c - sp38).abs() / 60.0f);
break;
}
}
case 6:
cmp_val = 60;
if (field_0x2056 >= cmp_val) {
mDemoCamMode = 7;
} else {
mDoMtx_stack_c::YrotS(player->current.angle.y);
cXyz sp5c(0.0f, 100.0f, -300.0f);
mDoMtx_stack_c::multVec(&sp5c, &sp5c);
sp5c += player->current.pos;
cLib_addCalcPos2(&mDemoCamEye, sp5c, 0.1f, (field_0x2074 - sp5c).abs() / 30.0f);
cXyz sp68 = player->current.pos;
sp68.y += 90.0f;
cLib_addCalcPos2(&mDemoCamCenter, sp68, 0.1f, (sp68 - field_0x2080).abs() / 30.0f);
break;
}
// fallthrough
case 7:
camera->mCamera.Reset(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
dComIfGp_event_reset();
mDemoCamMode = 0;
field_0x2056 = 0;
return;
default:
break;
}
if (mDemoCamMode != 0) {
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
++field_0x2056;
}
return;
}
/* 80C0B9AC-80C0BD90 00BB8C 03E4+00 2/2 0/0 0/0 .text graThrowDemo__11daObj_GrA_cFv */
void daObj_GrA_c::graThrowDemo() {
cXyz sp2c;
daPy_py_c* player = daPy_getPlayerActorClass();
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
dCamera_c* camBody = dCam_getBody();
switch (mDemoCamMode) {
case 0:
break;
case 1: {
if (dComIfGp_event_runCheck() && checkProcess(&daObj_GrA_c::thrown)) {
camera->mCamera.Stop();
mDemoCamMode = 2;
mDemoCamFovy = camBody->Fovy();
mDemoCamCenter = camBody->Center();
mDemoCamEye = camBody->Eye();
mDoMtx_stack_c::YrotS(player->current.angle.y);
if (field_0x1ffc) {
field_0x2090.x = -300.0f;
} else {
field_0x2090.x = 300.0f;
}
field_0x2090.y = 500.0f;
field_0x2090.z = 0.0f;
mDoMtx_stack_c::multVec(&field_0x2090, &field_0x2090);
field_0x2090 += current.pos;
if (fopAcM_lc_c::lineCheck(&mDemoCamEye, &field_0x2090, this)) {
if (field_0x1ffc) {
field_0x2090.x = 300.0f;
} else {
field_0x2090.x = -300.0f;
}
field_0x20a0 = 1;
} else {
if (field_0x1ffc) {
field_0x2090.x = -200.0f;
} else {
field_0x2090.x = 200.0f;
}
field_0x20a0 = 0;
}
mDoMtx_stack_c::YrotS(player->current.angle.y);
field_0x2090.y = 500.0f;
field_0x2090.z = 0.0f;
mDoMtx_stack_c::multVec(&field_0x2090, &field_0x2090);
field_0x2090 += current.pos;
} else {
return;
}
}
// fallthrough
case 2: {
sp2c.set(0.0f ,150.0f, -200.0f);
if (field_0x1ff8 != 0) {
mDoMtx_stack_c::YrotS((s16) cLib_targetAngleY(&player->current.pos, &current.pos));
mDoMtx_stack_c::multVec(&sp2c, &sp2c);
sp2c += player->current.pos;
if (fopAcM_lc_c::lineCheck(&mDemoCamEye, &sp2c, this)) {
field_0x20a0 = 1;
}
}
if (field_0x1ff8 != 0 && field_0x20a0 == 0) {
cLib_addCalcPos2(&mDemoCamEye, sp2c, 0.2f, 100.0f);
cLib_addCalcPos2(&mDemoCamCenter, current.pos, 0.2f, 200.0f);
} else {
cLib_addCalcPos2(&mDemoCamEye, field_0x2090, 0.1f, 15.0f);
cLib_addCalcPos2(&mDemoCamCenter, (current.pos + player->current.pos) / 2.0f, 0.1f, 15.0f);
}
break;
}
case 3: {
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
field_0x1520 = 1;
mDemoCamMode = 0;
break;
}
}
if (mDemoCamMode != 0) {
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
}
}
/* 80C0BD90-80C0BE5C 00BF70 00CC+00 1/1 0/0 0/0 .text setCarryStatus__11daObj_GrA_cFv */
void daObj_GrA_c::setCarryStatus() {
cXyz sp38;
mDoMtx_stack_c::YrotS(-shape_angle.y);
mDoMtx_stack_c::transM(-current.pos.x, -current.pos.y, -current.pos.z);
mDoMtx_stack_c::multVec(&daPy_getPlayerActorClass()->current.pos, &sp38);
if (fabsf(sp38.x) < 100.0f && sp38.z > 0.0f && sp38.z < 800.0f) {
attention_info.flags |= fopAc_AttnFlag_CARRY_e;
}
}
/* 80C0BE5C-80C0BF34 00C03C 00D8+00 1/1 0/0 0/0 .text checkThrow__11daObj_GrA_cFv */
bool daObj_GrA_c::checkThrow() {
if (field_0xa48 != 0) {
if ((field_0xa48 & 1) != 0) {
setProcess(&daObj_GrA_c::thrown);
initCrazyBeforeCatch(0);
field_0xa48 &= 0xFFFE;
return true;
}
if ((field_0xa48 & 2) != 0) {
setProcess(&daObj_GrA_c::thrown);
initCrazyCatch(0);
field_0xa48 &= ~0x2;
return true;
}
}
return false;
}
/* 80C0BF34-80C0C348 00C114 0414+00 5/5 0/0 0/0 .text calcCatchPos__11daObj_GrA_cFfi */
void daObj_GrA_c::calcCatchPos(f32 param_1, int param_2) {
daPy_py_c* player = daPy_getPlayerActorClass();
s16 opp_shape_angle = player->shape_angle.y + 0x8000;
// (void) opp_shape_angle; // affects dbg if uncommented..
f32 fVar1 = player->current.pos.y - mGroundY;
f32 player_dist = current.pos.absXZ(player->current.pos);
int HandsHeight = cM_atan2s(player_dist, fVar1);
cXyz sp6c(0.0f, param_1 * (cM_scos(HandsHeight)), param_1 * cM_ssin(HandsHeight));
cXyz sp78(player->current.pos);
cXyz sp84, sp90, sp9c, spa8;
mDoMtx_stack_c::copy(player->getLeftHandMatrix());
mDoMtx_stack_c::multVecZero(&sp84);
mDoMtx_stack_c::copy(player->getRightHandMatrix());
mDoMtx_stack_c::multVecZero(&sp90);
sp9c = (sp84 + sp90) / 2.0f;
mDoMtx_stack_c::copy(player->getHeadMtx());
mDoMtx_stack_c::multVecZero(&spa8);
spa8.y = sp78.y;
HandsHeight = cLib_targetAngleY(&sp9c, &spa8);
if (param_2 != 0) {
cXyz spb4;
sp9c.y -= mpHIO->m.field_0x60 / 2;
cLib_offsetPos(&spb4, &sp9c, player->shape_angle.y + 0x8000, &sp6c);
if (param_2 == 1) {
cLib_chasePos(&current.pos, spb4, 100.0f);
} else if (param_2 == 2) {
cLib_chasePos(&current.pos, spb4, 5.0f);
cLib_addCalcAngleS2(&shape_angle.y, HandsHeight, 8, 0x400);
field_0x91a.y = shape_angle.y;
}
} else {
#ifdef DEBUG
dDbVw_Report(100, 100, "pos.y = %f", sp9c.y - player->current.pos.y);
#endif
cXyz spc0;
sp9c.y -= mpHIO->m.field_0x60 / 2;
cXyz spcc(0.0f, 0.0f, param_1);
cLib_offsetPos(&spc0, &sp9c, HandsHeight, &spcc);
OS_REPORT("angle = %d, HandsHeight = %f\n", sp9c.y, (s16) HandsHeight);
current.pos = spc0;
if (field_0x1ffc) {
current.angle.y = HandsHeight + 0x5000;
} else {
current.angle.y = HandsHeight + -0x5000;
}
cLib_addCalcAngleS2(&shape_angle.y, HandsHeight, 2, 0x2000);
field_0x91a.y = shape_angle.y;
}
}
/* 80C0C348-80C0C364 00C528 001C+00 1/1 0/0 0/0 .text initCrazyBeforeCatch__11daObj_GrA_cFi */
void daObj_GrA_c::initCrazyBeforeCatch(int param_1) {
field_0x1ff0 = 1;
speedF = 0.0f;
gravity = 0.0f;
}
/* 80C0C364-80C0C3E0 00C544 007C+00 1/1 0/0 0/0 .text executeCrazyBeforeCatch__11daObj_GrA_cFv */
void daObj_GrA_c::executeCrazyBeforeCatch() {
calcCatchPos(-120.0f, 1);
if ((field_0xa48 & 2) != 0) {
initCrazyCatch(0);
field_0xa48 &= ~2;
} else if ((field_0xa48 & 4) != 0) {
initCrazyAttack();
field_0xa48 &= ~4;
}
}
/* 80C0C3E0-80C0C478 00C5C0 0098+00 2/2 0/0 0/0 .text initCrazyCatch__11daObj_GrA_cFi */
void daObj_GrA_c::initCrazyCatch(int param_1) {
dComIfGp_getVibration().StartQuake(8, 15, cXyz(0.0f, 1.0f, 0.0f));
field_0x1ff0 = 2;
speedF = 0.0f;
field_0x1ff4 = 0;
calcCatchPos(-120.0f, 1);
gravity = 0.0f;
}
/* 80C0C478-80C0C5F0 00C658 0178+00 1/1 0/0 0/0 .text executeCrazyCatch__11daObj_GrA_cFv */
void daObj_GrA_c::executeCrazyCatch() {
switch (field_0x1ff4) {
case 0:
if (!daPy_getPlayerActorClass()->speedF) {
field_0x1ff4 = 1;
calcCatchPos(-110.0f, 2);
dComIfGp_getVibration().StartQuake(1, 15, cXyz(0.0f, 1.0f, 0.0f));
} else {
calcCatchPos(-110.0f, 1);
}
break;
case 1:
calcCatchPos(-110.0f, 2);
break;
}
f32 fVar1 = mpModelMorf->getPlaySpeed();
if (fVar1 > 0.2f) {
mpModelMorf->setPlaySpeed(fVar1 - 0.2f);
} else {
mpModelMorf->setPlaySpeed(0.0f);
}
if (field_0xa48 != 0) {
if ((field_0xa48 & 8) != 0) {
initCrazyThrow(0);
} else if ((field_0xa48 & 16) != 0) {
initCrazyThrow(1);
} else if ((field_0xa48 & 4) != 0) {
if (!daPy_getPlayerActorClass()->speedF) {
initCrazyAttack();
} else {
initCrazyAttack();
}
}
field_0xa48 = 0;
}
}
/* 80C0C5F0-80C0C690 00C7D0 00A0+00 1/1 0/0 0/0 .text initCrazyThrow__11daObj_GrA_cFi */
void daObj_GrA_c::initCrazyThrow(int param_1) {
field_0x1ffc = param_1 & 0xFF;
field_0x1ff4 = 0;
field_0x1ff0 = 3;
gravity = 0.0f;
speedF = 0.0f;
speed.y = 0.0f;
if (field_0x1fe8 == 0) {
mDemoCamMode = 1;
}
field_0x1ff8 = 34;
calcCatchPos(-110.0f, 2);
field_0x2004 = 0;
gravity = 0.0f;
}
/* 80C0C690-80C0C84C 00C870 01BC+00 1/1 0/0 0/0 .text executeCrazyThrow__11daObj_GrA_cFv */
void daObj_GrA_c::executeCrazyThrow() {
f32 fVar1;
cXyz spa0;
dBgS_LinChk dStack_90;
switch (field_0x1ff4) {
case 0:
fVar1 = mpModelMorf->getPlaySpeed();
// for whatever reason, the original devs forgot to add the f suffix here?!
if (fVar1 > 0.2) {
mpModelMorf->setPlaySpeed(fVar1 - 0.2f);
} else {
mpModelMorf->setPlaySpeed(0.0f);
}
if (field_0x1ff8 == 0) {
field_0x1ff0 = 4;
gravity = -0.7f;
speedF = 25.0f;
speed.y = 15.0f;
cLib_addCalcAngleS2(&shape_angle.y, current.angle.y + 0x8000, 4, 0x1000);
field_0x91a.y = shape_angle.y;
} else if (field_0x1ff8 <= 10) {
if (field_0x1ff8 == 10) {
if (isFirstGra()) {
mSound.startCreatureVoice(Z2SE_GORON_V_THROWN_FIRST, -1);
} else {
mSound.startCreatureVoice(Z2SE_GORON_V_THROWN, -1);
}
}
calcCatchPos(-110.0f, 0);
} else {
calcCatchPos(-110.0f, 2);
}
break;
case 1:
executeCrazyJumping();
}
if (field_0xa48 != 0) {
if ((field_0xa48 & 4) != 0) {
initCrazyAttack();
}
field_0xa48 = 0;
return;
}
}
/* 80C0C84C-80C0CA64 00CA2C 0218+00 3/3 0/0 0/0 .text initCrazyAttack__11daObj_GrA_cFv */
void daObj_GrA_c::initCrazyAttack() {
camera_class* camera;
if (field_0x1ff0 == 3 && field_0x1ff8 == 0) {
field_0x1ff0 = 4;
field_0x1fe9 = 1;
daPy_getPlayerActorClass()->offGoronSideMove();
daPy_getPlayerActorClass()->offGoronUpStopCancel();
if (isFirstGra()) {
camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
mDemoCamMode = 0;
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
daNpcF_onEvtBit(0x52);
gravity = -0.7f;
speedF = 25.0f;
speed.y = 15.0f;
cLib_addCalcAngleS2(&shape_angle.y, current.angle.y + 0x8000, 4, 0x1000);
field_0x91a.y = shape_angle.y;
}
} else {
daPy_getPlayerActorClass()->offGoronSideMove();
if (isFirstGra()) {
if (mDemoCamMode != 0) {
camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
mDemoCamMode = 0;
}
setProcess(&daObj_GrA_c::rollAttacked);
} else {
setProcess(&daObj_GrA_c::rollAttack);
field_0x1fe9 = 1;
field_0x1fd8 = 60;
}
gravity = -4.0f;
current.angle.y = cLib_targetAngleY(&current.pos, &daPy_getPlayerActorClass()->current.pos);
}
}
/* 80C0CA64-80C0CDBC 00CC44 0358+00 2/2 0/0 0/0 .text executeCrazyJumping__11daObj_GrA_cFv */
void daObj_GrA_c::executeCrazyJumping() {
cLib_addCalcAngleS2(&shape_angle.y, current.angle.y + 0x8000, 4, 0x1000);
field_0x91a.y = shape_angle.y;
if (mAcch.ChkGroundLanding()) {
cXyz sp28(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp28, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
mSound.startCreatureSound(Z2SE_GORON_ROLL_BOUND, 0, -1);
if (field_0x2004 != 0) {
dComIfGp_getVibration().StartShock(5, 15, cXyz(0.0f, 1.0f, 0.0f));
speed.y = 0.0f;
setProcess(&daObj_GrA_c::rollEscape);
field_0x1fe9 = 1;
daPy_getPlayerActorClass()->offGoronSideMove();
field_0x2004 = 0;
gravity = -4.0f;
} else {
dComIfGp_getVibration().StartShock(8, 15, cXyz(0.0f, 1.0f, 0.0f));
speed.y = 15.0f;
field_0x2004 = 1;
mpModelMorf->setLoopFrame(mpModelMorf->getEndFrame());
mpModelMorf->setPlaySpeed(-0.1f);
}
} else if (mAcch.ChkWallHit() != 0) {
cXyz sp34(0.0f, 0.0f, 20.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(field_0x91a.y);
mDoMtx_stack_c::multVec(&sp34, &field_0xab8[2].field_0x4);
field_0xab8[2].field_0x10 = field_0x91a;
field_0xab8[2].field_0x0 = 1;
mSound.startCreatureSound(Z2SE_GORON_ROLL_BOUND, 0, -1);
dComIfGp_getVibration().StartShock(5, 15, cXyz(0.0f, 1.0f, 0.0f));
speed.y = 0.0f;
setProcess(&daObj_GrA_c::rollEscape);
field_0x1fe9 = 1;
daPy_getPlayerActorClass()->offGoronSideMove();
field_0x2004 = 0;
gravity = -4.0f;
}
}
/* 80C0CDBC-80C0CF10 00CF9C 0154+00 2/2 0/0 0/0 .text modeChangeCheck__11daObj_GrA_cFv */
BOOL daObj_GrA_c::modeChangeCheck() {
BOOL rv = (field_0x2030 == 0);
if (rv != FALSE) {
mMode = 0;
home.angle.y = cLib_targetAngleY(&current.pos, &home.pos);
home.pos = current.pos;
field_0xf50.OffAtSetBit();
setProcess(&daObj_GrA_c::toStone);
field_0x109c = 1;
setBaseMotion(4, mpHIO->m.field_0x0c / 2);
setFaceMotion(13, mpHIO->m.field_0x0c / 2);
calcMotion();
mpModelMorf->setFrame(mpModelMorf->getEndFrame());
mpModelMorf->setPlaySpeed(1.0f);
return TRUE;
}
return FALSE;
}