tp/src/d/actor
LagoLunatic e2fddadf32
Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
..
d_a_L7demo_dr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_L7low_dr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_L7op_demo_dr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_alink.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_alink_HIO.inc
d_a_alink_HIO_data.inc
d_a_alink_bomb.inc
d_a_alink_boom.inc
d_a_alink_bottle.inc
d_a_alink_bow.inc
d_a_alink_canoe.inc
d_a_alink_copyrod.inc
d_a_alink_crawl.inc
d_a_alink_cut.inc Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_alink_damage.inc lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_alink_demo.inc
d_a_alink_effect.inc
d_a_alink_grab.inc Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_alink_guard.inc
d_a_alink_hang.inc
d_a_alink_hook.inc
d_a_alink_horse.inc
d_a_alink_hvyboots.inc
d_a_alink_iceleaf.inc
d_a_alink_ironball.inc
d_a_alink_kandelaar.inc wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_alink_link.inc
d_a_alink_spinner.inc
d_a_alink_sumou.inc
d_a_alink_swim.inc
d_a_alink_swindow.inc
d_a_alink_whistle.inc
d_a_alink_wolf.inc
d_a_alldie.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_andsw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_andsw2.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_arrow.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_b_bh.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_bq.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_dr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_dre.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_ds.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_b_gg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_gm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_gnd.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_go.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_gos.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_mgn.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_b_ob.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_oh.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_oh2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_tn.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_yo.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_b_yo_ice.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_zant.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_b_zant_magic.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_zant_mobile.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_b_zant_sima.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_balloon_2D.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_bd.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_bg.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_bg_obj.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_boomerang.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_bullet.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_canoe.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_coach_2D.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_coach_fire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_cow.cpp
d_a_crod.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_cstaF.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_cstatue.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_demo00.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_demo_item.cpp Match remaining functions in d_menu_collect (#2809) 2025-11-15 18:37:50 +02:00
d_a_disappear.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_dmidna.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_do.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_boss.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_door_bossL1.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_door_bossL5.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_dbdoor00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_knob00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_mbossL1.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_push.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_door_shutter.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_door_spiral.cpp
d_a_dshutter.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ai.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_arrow.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_e_ba.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_bee.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_e_bg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_bi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_bi_leaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_bs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_bu.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_bug.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_cr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_cr_egg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_db.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_db_leaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_dd.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_df.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_dk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_dn.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_dt.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_fb.cpp debug work on d_a_e_fb (#2819) 2025-11-18 01:34:52 -08:00
d_a_e_fk.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_e_fm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_fs.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_e_fz.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ga.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_gb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ge.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_gi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_gm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_gob.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_gs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_hb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_hb_leaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_hm.cpp d_a_e_hm matching (#2764) 2025-10-31 22:04:10 -07:00
d_a_e_hp.cpp Link e_hp (#2838) 2025-11-20 23:26:45 -08:00
d_a_e_hz.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_hzelda.cpp lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_e_is.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_kg.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_kk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_kr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_mb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_md.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_mf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_mk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_mk_bo.cpp Link several more TUs for GZ2J01 (#2765) 2025-10-31 21:22:43 -07:00
d_a_e_mm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_mm_mt.cpp
d_a_e_ms.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_nest.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_nz.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_oc.cpp e_oc dbg work and cleanup (#2783) 2025-11-09 11:19:04 +02:00
d_a_e_oct_bg.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_e_ot.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_ph.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_pm.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_po.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_pz.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_rb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_rd.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_rdb.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_e_rdy.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_e_s1.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_sb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_sf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_sg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_sh.cpp d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
d_a_e_sm.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_e_sm2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_st.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_st_line.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_sw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_th.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_th_ball.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_tk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_tk2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_tk_ball.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_tt.cpp d_a_e_tt OK & linked (#2803) 2025-11-14 16:40:11 -08:00
d_a_e_vt.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_e_warpappear.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_wb.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_e_ws.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_e_ww.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_yc.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_yd.cpp Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_e_yd_leaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_yg.cpp d_a_e_yg matching (#2770) 2025-11-05 13:39:53 -08:00
d_a_e_yh.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_e_yk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ym.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ym_tag.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_ymb.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_e_yr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_zh.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_e_zm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_e_zs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_econt.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_ep.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_formation_mng.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_fr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_grass.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_guard_mng.cpp
d_a_hitobj.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_horse.cpp add debug functionality to d_a_horse, match almost all functions (#2834) 2025-11-20 14:41:52 -08:00
d_a_hozelda.cpp add debug functionality + close to linking hozelda (#2804) 2025-11-14 16:10:46 -08:00
d_a_itembase.cpp
d_a_izumi_gate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kago.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_kytag00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag01.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag02.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag03.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag04.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag05.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag06.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_kytag07.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag08.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag09.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag10.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag11.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag12.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_kytag13.cpp d_a_kytag13 matching + small various work (#2826) 2025-11-20 11:47:11 -08:00
d_a_kytag14.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_kytag15.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag16.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_kytag17.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_mant.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_mg_fish.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_mg_fshop.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_mg_rod.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_midna.cpp npc_midna linked (#2835) 2025-11-20 11:53:19 -08:00
d_a_mirror.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_movie_player.cpp npc_gnd finished, movie_player almost done (#2818) 2025-11-18 01:34:34 -08:00
d_a_myna.cpp Debug myna work (#2786) 2025-11-09 11:32:48 -08:00
d_a_nbomb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_ni.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_no_chg_room.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_npc2.cpp
d_a_npc3.cpp
d_a_npc4.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_npc_aru.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_ash.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_ashB.cpp Link kasi_hana, kasi_kyu. (#2813) 2025-11-16 12:30:21 -08:00
d_a_npc_bans.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_besu.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_npc_blue_ns.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_bou.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_bouS.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_cd.cpp d_a_npc_passer and d_a_npc_passer2 matching (#2796) 2025-11-11 19:58:27 -08:00
d_a_npc_cd2.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_npc_cdn3.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_npc_chat.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_chin.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_clerka.cpp npc_clerka matching, npc_clerkb and npc_clerkt equivalent (#2810) 2025-11-16 04:22:42 +02:00
d_a_npc_clerkb.cpp Link clerkb and clerkt (#2811) 2025-11-16 12:27:51 -08:00
d_a_npc_clerkt.cpp npc_clerka matching, npc_clerkb and npc_clerkt equivalent (#2810) 2025-11-16 04:22:42 +02:00
d_a_npc_coach.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_df.cpp matching (#2767) 2025-11-01 15:19:23 -07:00
d_a_npc_doc.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_doorboy.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_drainSol.cpp npc_drailsol done (#2798) 2025-11-13 16:49:36 +02:00
d_a_npc_du.cpp d_a_npc_du matching (#2769) 2025-11-05 13:39:23 -08:00
d_a_npc_fairy.cpp d_a_npc_fairy matching (#2776) 2025-11-07 13:39:26 -08:00
d_a_npc_fairy_seirei.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_fguard.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_fish.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_gnd.cpp npc_gnd finished, movie_player almost done (#2818) 2025-11-18 01:34:34 -08:00
d_a_npc_gra.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_npc_grc.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_grd.cpp d_a_npc_grd matching (#2821) 2025-11-18 18:21:48 -08:00
d_a_npc_grm.cpp npc_grm OK (#2841) 2025-11-21 01:47:47 -08:00
d_a_npc_grmc.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_gro.cpp d_a_npc_gro matching (#2805) 2025-11-14 16:25:42 -08:00
d_a_npc_grr.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_grs.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_npc_grz.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_guard.cpp
d_a_npc_gwolf.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_hanjo.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_henna.cpp npc_gnd finished, movie_player almost done (#2818) 2025-11-18 01:34:34 -08:00
d_a_npc_henna0.cpp
d_a_npc_hoz.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_impal.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_inko.cpp npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_a_npc_ins.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_jagar.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_kakashi.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_kasi_hana.cpp Link kasi_hana, kasi_kyu. (#2813) 2025-11-16 12:30:21 -08:00
d_a_npc_kasi_kyu.cpp Link kasi_hana, kasi_kyu. (#2813) 2025-11-16 12:30:21 -08:00
d_a_npc_kasi_mich.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_npc_kdk.cpp
d_a_npc_kkri.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_kn.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_kn_base.inc npc_kn almost matching + dbg work (#2802) 2025-11-15 18:40:47 -08:00
d_a_npc_kn_teach01.inc npc_kn almost matching + dbg work (#2802) 2025-11-15 18:40:47 -08:00
d_a_npc_kn_teach02.inc npc_kn almost matching + dbg work (#2802) 2025-11-15 18:40:47 -08:00
d_a_npc_knj.cpp d_a_npc_knj matching (#2779) 2025-11-07 16:51:13 -08:00
d_a_npc_kolin.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_kolinb.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_ks.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_npc_kyury.cpp d_a_npc_kyury matching (#2808) 2025-11-15 04:04:45 -08:00
d_a_npc_len.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_lf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_lud.cpp d_a_npc_pouya matching (#2806) 2025-11-15 04:02:24 -08:00
d_a_npc_maro.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_midp.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_mk.cpp
d_a_npc_moi.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_npc_moir.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_myna2.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_ne.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_p2.cpp
d_a_npc_pachi_besu.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_pachi_maro.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_pachi_taro.cpp d_a_npc_pachi_taro and d_a_npc_pachi_maro matching (#2824) 2025-11-19 10:07:35 -08:00
d_a_npc_passer.cpp d_a_npc_passer and d_a_npc_passer2 matching (#2796) 2025-11-11 19:58:27 -08:00
d_a_npc_passer2.cpp d_a_npc_passer and d_a_npc_passer2 matching (#2796) 2025-11-11 19:58:27 -08:00
d_a_npc_post.cpp d_a_npc_post matching (#2792) 2025-11-10 18:15:17 -08:00
d_a_npc_pouya.cpp d_a_npc_pouya matching (#2806) 2025-11-15 04:02:24 -08:00
d_a_npc_prayer.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_raca.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_rafrel.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_saru.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_seib.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_seic.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_npc_seid.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_seira.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_seira2.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_seirei.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_shad.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_shaman.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_npc_shoe.cpp Link npc_shoe (#2833) 2025-11-19 22:49:08 -08:00
d_a_npc_shop0.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_npc_shop_maro.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_sola.cpp d_a_npc_sola OK (#2814) 2025-11-16 17:17:43 -08:00
d_a_npc_soldierA.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_soldierB.cpp d_a_npc_soldierB matching (#2828) 2025-11-19 12:53:12 -08:00
d_a_npc_sq.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_taro.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_the.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_theB.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_npc_tk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_tkc.cpp d_a_npc_tkc matching (#2816) 2025-11-17 20:04:53 +02:00
d_a_npc_tkj.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_tkj2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_tks.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_toby.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_npc_tr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_uri.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_worm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_npc_wrestler.cpp d_a_kytag13 matching + small various work (#2826) 2025-11-20 11:47:11 -08:00
d_a_npc_yamid.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_yamis.cpp npc_yamis, npc_yamit matching (#2801) 2025-11-14 12:32:10 +02:00
d_a_npc_yamit.cpp npc_yamis, npc_yamit matching (#2801) 2025-11-14 12:32:10 +02:00
d_a_npc_yelia.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_npc_ykm.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_ykw.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_npc_zanb.cpp d_a_npc_zanb matching (#2777) 2025-11-07 13:42:18 -08:00
d_a_npc_zant.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_zelR.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_zelRo.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_zelda.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_npc_zra.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_npc_zra.inc d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_npc_zrc.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_npc_zrz.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_Lv5Key.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_Turara.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_obj_TvCdlst.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_Y_taihou.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_amiShutter.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ari.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_automata.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_avalanche.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_balloon.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_barDesk.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_batta.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bed.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bemos.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bhashi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bhbridge.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bk_leaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bkdoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bky_rock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bmWindow.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bmshutter.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bombf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bosswarp.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_boumato.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_brakeeff.cpp d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00
d_a_obj_brg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_bsGate.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_bubblePilar.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_burnbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_carry.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_catdoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_cb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_cblock.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_obj_cboard.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_cdoor.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_chandelier.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_chest.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_cho.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_cowdoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crope.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crvfence.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_crvgate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crvhahen.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_crvlh_down.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crvlh_up.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crvsteel.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_crystal.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_cwall.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_damCps.cpp
d_a_obj_dan.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_digholl.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_digplace.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_digsnow.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_dmelevator.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_drop.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_dust.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_eff.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_enemy_create.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_fallobj.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_fan.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_fchain.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_fireWood.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_fireWood2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_firepillar.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_firepillar2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_flag.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_flag2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_flag3.cpp Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_fmobj.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_food.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_fw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_gadget.cpp d_a_obj_kuwagate OK (#2774) 2025-11-06 14:15:07 -08:00
d_a_obj_ganonwall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ganonwall2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_gb.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_geyser.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_glowSphere.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_obj_gm.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_goGate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_gomikabe.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_gpTaru.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_gra2.cpp Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_gra2_base.inc Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_gra2_soldier.inc Link obj_gra2, obj_gm (#2781) 2025-11-08 15:58:02 -08:00
d_a_obj_graWall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_gra_rock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_grave_stone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_groundwater.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_grz_rock.cpp d_a_obj_grz_rock and d_a_obj_h_saku matching (#2749) 2025-10-23 04:38:51 +03:00
d_a_obj_h_saku.cpp d_a_obj_grz_rock and d_a_obj_h_saku matching (#2749) 2025-10-23 04:38:51 +03:00
d_a_obj_hakai_brl.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_hakai_ftr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_hasu2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_hata.cpp d_a_obj_hata & d_a_obj_hb matching (#2752) 2025-10-28 04:25:15 +02:00
d_a_obj_hb.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_hbombkoya.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_heavySw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_hfuta.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_hhashi.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_hsTarget.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ice_l.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_ice_s.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_iceblock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_iceleaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ihasi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ikada.cpp obj_ikada and obj_ita matching (#2753) 2025-10-23 04:48:04 +03:00
d_a_obj_inobone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ita.cpp obj_ikada and obj_ita matching (#2753) 2025-10-23 04:48:04 +03:00
d_a_obj_itamato.cpp d_a_obj_itamato & d_a_obj_kaisou matching (#2756) 2025-10-28 04:25:42 +02:00
d_a_obj_item.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_obj_ito.cpp d_a_obj_gm almost matching (#2750) 2025-10-23 04:39:18 +03:00
d_a_obj_kabuto.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_kag.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kage.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kago.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kaisou.cpp d_a_obj_itamato & d_a_obj_kaisou matching (#2756) 2025-10-28 04:25:42 +02:00
d_a_obj_kamakiri.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_kanban2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kantera.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_katatsumuri.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_kazeneko.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kbacket.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_key.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_keyhole.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kgate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ki.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kiPot.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kita.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kjgjs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kkanban.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_klift00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_knBullet.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kshutter.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ktOnFire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kuwagata.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_kwheel00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kwheel01.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_kznkarm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ladder.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_laundry.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_laundry_rope.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_life_container.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lp.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv1Candle00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv1Candle01.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv2Candle.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv3Candle.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv3Water.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv3Water2.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_lv3WaterB.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv3saka00.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv3waterEff.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4CandleDemoTag.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_lv4CandleTag.cpp d_a_obj_lv4CandleTag / d_a_obj_lv4EdShutter done, d_a_obj_picture almost (#2755) 2025-10-23 06:41:00 -06:00
d_a_obj_lv4EdShutter.cpp d_a_obj_lv4CandleTag / d_a_obj_lv4EdShutter done, d_a_obj_picture almost (#2755) 2025-10-23 06:41:00 -06:00
d_a_obj_lv4Gate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4HsTarget.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4PoGate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4RailWall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4SlideWall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4bridge.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_lv4chandelier.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4digsand.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4floor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4gear.cpp obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_lv4prelvtr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv4prwall.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_lv4sand.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv5FloorBoard.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv5IceWall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv5SwIce.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv5ychndlr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv5yiblltray.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6ChangeGate.cpp Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_lv6FurikoTrap.cpp fix build (#2746) 2025-10-19 21:49:10 +03:00
d_a_obj_lv6Lblock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6SwGate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6SzGate.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_lv6Tenbin.cpp link d_a_obj_lv6Tenbin (#2758) 2025-10-26 06:54:57 +02:00
d_a_obj_lv6TogeRoll.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6TogeTrap.cpp lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_lv6bemos.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6bemos2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv6egate.cpp lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv6elevta.cpp link d_a_obj_lv6elevta (#2754) 2025-10-24 04:20:04 +03:00
d_a_obj_lv6swturn.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv7BsGate.cpp lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv7PropellerY.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_obj_lv7bridge.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_lv8KekkaiTrap.cpp obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_lv8Lift.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv8OptiLift.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_lv8UdFloor.cpp lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_lv9SwShutter.cpp lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_a_obj_magLift.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_magLiftRot.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_magne_arm.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_maki.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_master_sword.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_mato.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_metalbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_mgate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_mhole.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_mie.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_mirror_6pole.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_mirror_chain.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_mirror_sand.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_mirror_screw.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_mirror_table.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_movebox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_msima.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_mvstair.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_myogan.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_nagaisu.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_nameplate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_nan.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ndoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_nougu.cpp obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_octhashi.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_oiltubo.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_onsen.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_onsenFire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_onsenTaru.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ornament_cloth.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_pdoor.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_pdtile.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_pdwall.cpp obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_picture.cpp Link obj_web0, obj_picture, npc_zrz (#2784) 2025-11-09 11:20:24 +02:00
d_a_obj_pillar.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_pleaf.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_poCandle.cpp d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_obj_poFire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_poTbox.cpp d_a_npc_blue_ns mostly done (#2747) 2025-10-21 21:33:59 +03:00
d_a_obj_prop.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_pumpkin.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rcircle.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rfHole.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rgate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_riverrock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rope_bridge.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rotBridge.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_rotTrap.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_roten.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_rstair.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_rw.cpp obj_pdwall / obj_rw / obj_stopper2 done (#2760) 2025-10-30 07:56:22 +02:00
d_a_obj_sWallShutter.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_saidan.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sakuita.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sakuita_rope.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_scannon.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_scannon_crs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_scannon_ten.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sekidoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sekizo.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sekizoa.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_shield.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sm_door.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_smallkey.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_smgdoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_smoke.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_smtile.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_smw_stone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_snowEffTag.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_snow_soup.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_so.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_spinLift.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_ss_base.cpp
d_a_obj_ss_drink.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_obj_ss_item.cpp Miscellaneous retail+debug fixes, link several new TUs (#2836) 2025-11-20 23:09:21 -08:00
d_a_obj_stairBlock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_stick.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_stone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_stoneMark.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_stopper.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_stopper2.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_suisya.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_sw.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_swBallA.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_swBallB.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_swBallC.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_swLight.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_swchain.cpp Debug work + some retail regalloc fixes (#2787) 2025-11-09 11:43:14 -08:00
d_a_obj_swhang.cpp Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_sword.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_swpropeller.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_swpush.cpp lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_swpush2.cpp lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_swpush5.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_swspinner.cpp obj_lv8kekkaitrap / obj_nougu done, obj_lv7bridge almost (#2763) 2025-10-31 10:13:14 +02:00
d_a_obj_swturn.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_syRock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_szbridge.cpp NPC work, obj_szbridge matching (#2757) 2025-10-26 13:03:16 +02:00
d_a_obj_taFence.cpp lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_obj_table.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_takaraDai.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_tatigi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ten.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_testcube.cpp
d_a_obj_tgake.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_thashi.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_thdoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_timeFire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_timer.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_tks.cpp rename variable in accordance with assert (#2797) 2025-11-12 16:45:53 -08:00
d_a_obj_tmoon.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_toaru_maki.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_toby.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_tobyhouse.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_togeTrap.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_tombo.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_tornado.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_tornado2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_tp.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_treesh.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_twGate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_udoor.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_usaku.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_vground.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_volcball.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_obj_volcbom.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_warp_kbrg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_warp_obrg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_waterGate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_waterPillar.cpp Misc obj linkage (#2773) 2025-11-05 19:48:31 -08:00
d_a_obj_waterfall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wchain.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wdStick.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_web0.cpp Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_a_obj_web1.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_well_cover.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wflag.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wind_stone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_window.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wood_pendulum.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_wood_statue.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_wsword.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_yel_bag.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_yobikusa.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_yousei.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_ystone.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_zcloth.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_zdoor.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_zrTurara.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_zrTuraraRock.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_obj_zraMark.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_obj_zra_freeze.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_obj_zra_rock.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_passer_mng.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_path_line.cpp
d_a_peru.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_player.cpp
d_a_ppolamp.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_scene_exit.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_scene_exit2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_set_bgobj.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_shop_item.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_skip_2D.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_spinner.cpp Misc fixes (#2830) 2025-11-19 14:10:03 -08:00
d_a_sq.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_startAndGoal.cpp npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_a_suspend.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_swBall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_swLBall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_swTime.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_swc00.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_swhit0.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_CstaSw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_Lv6Gate.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_tag_Lv7Gate.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_Lv8Gate.cpp Remove fake matches, fix false equivalencies, and other small matches (#2837) 2025-11-20 21:17:51 -08:00
d_a_tag_TWgate.cpp d_a_npc_chin matching (#2822) 2025-11-18 21:10:04 -08:00
d_a_tag_ajnot.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_allmato.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_arena.cpp
d_a_tag_assistance.cpp
d_a_tag_attack_item.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_tag_attention.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_bottle_item.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_camera.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_chgrestart.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_chkpoint.cpp
d_a_tag_csw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_escape.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_event.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_evt.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_evtarea.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_evtmsg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_firewall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_gra.cpp
d_a_tag_gstart.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_guard.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_hinit.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_hjump.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_howl.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_hstop.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_instruction.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_kago_fall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_kmsg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_lantern.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_lightball.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_lv2prchk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_lv5soup.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_lv6CstaSw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_magne.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_mhint.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_mist.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_mmsg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_msg.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_mstop.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_mwait.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_myna2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_myna_light.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_pachi.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_poFire.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_push.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_qs.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_ret_room.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_river_back.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_rmbit_sw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_schedule.cpp
d_a_tag_setBall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_setrestart.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_shop_camera.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_shop_item.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_smk_emt.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_spinner.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_sppath.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_spring.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_ss_drink.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_statue_evt.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_stream.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_telop.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_theB_hint.cpp
d_a_tag_wara_howl.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_watchge.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_waterfall.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tag_wljump.cpp Regalloc/debug/misc fixes (#2794) 2025-11-10 18:25:00 -08:00
d_a_tag_yami.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_talk.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tbox.cpp d_a_obj_gm almost matching (#2750) 2025-10-23 04:39:18 +03:00
d_a_tbox2.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_tboxSw.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_title.cpp wii building OK / m_Do_graphic debug work (#2815) 2025-11-17 20:01:03 +02:00
d_a_vrbox.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_vrbox2.cpp kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_a_warp_bug.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_a_ykgr.cpp m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_flower.inc Misc matches (#2845) 2025-11-21 15:52:16 -08:00
d_grass.inc d_a_kytag13 matching + small various work (#2826) 2025-11-20 11:47:11 -08:00