tp/include/Z2AudioLib/Z2WolfHowlMgr.h

77 lines
2.2 KiB
C++

#ifndef Z2WOLFHOWLMGR_H
#define Z2WOLFHOWLMGR_H
#include "Z2AudioLib/Z2SoundObject.h"
#include "dolphin/types.h"
struct Z2WolfHowlData {};
class Z2WolfHowlMgr {
public:
Z2WolfHowlMgr();
void resetState();
void calcVolumeMod(float);
void getNowPitch();
void getNowInputValue();
void calcPitchMod(float, float);
void startWolfHowlSound(float, float, bool, float);
void setCorrectData(s8, Z2WolfHowlData*);
void getCorrectLine(u8);
void getCorrectLineNum();
void checkLine();
void getOnLineNum();
void startWindStoneSound(s8, Vec*);
void startGuideMelody(bool);
void skipCorrectDemo();
private:
/* 0x00 */ JAISoundHandle* field_0x00;
/* 0x04 */ JAISoundHandle* field_0x04;
/* 0x08 */ JAISoundHandle* field_0x08;
/* 0x0C */ Z2WolfHowlData* field_0x0c;
/* 0x10 */ void* field_0x10;
/* 0x14 */ float mNowInputValue;
/* 0x18 */ float field_0x18;
/* 0x1C */ float field_0x1c;
/* 0x20 */ float field_0x20;
/* 0x24 */ float field_0x24;
/* 0x28 */ float field_0x28;
/* 0x2C */ u8 field_0x2c[4];
/* 0x30 */ float field_0x30;
/* 0x34 */ float field_0x34;
/* 0x38 */ float field_0x38;
/* 0x3C */ float field_0x3c;
/* 0x40 */ float field_0x40;
/* 0x44 */ float field_0x44;
/* 0x48 */ float field_0x48;
/* 0x4C */ float field_0x4c;
/* 0x50 */ float field_0x50;
/* 0x54 */ float field_0x54;
/* 0x58 */ float field_0x58;
/* 0x5C */ float field_0x5c;
/* 0x60 */ float field_0x60;
/* 0x64 */ float field_0x64;
/* 0x68 */ float field_0x68;
/* 0x6C */ float field_0x6c;
/* 0x70 */ float field_0x70;
/* 0x74 */ float field_0x74;
/* 0x78 */ float field_0x78;
/* 0x7C */ float field_0x7c;
/* 0x80 */ float field_0x80;
/* 0x84 */ float field_0x84;
/* 0x88 */ void* mTimer;
/* 0x8C */ u8 mReleaseTimer;
/* 0x8D */ u8 field_0x8d;
/* 0x8E */ u8 mCorrectCurveID;
/* 0x8F */ u8 field_0x8f;
/* 0x90 */ s16 field_0x90;
/* 0x92 */ u8 field_0x92[20];
/* 0xA6 */ u8 field_0xa6[0x14];
/* 0xBA */ u8 field_0xba;
/* 0xBB */ u8 field_0xbb;
/* 0xBC */ u8 field_0xbc;
};
#endif /* Z2WOLFHOWLMGR_H */