mirror of https://github.com/zeldaret/tp.git
* Copy over progress * Comment other d_kankyo_data dat section stuff * Compiling * Progress * Progress * Close * Match * Clean * Change loop * Clean * Clean * Before attempt clean * Work on dKy_F_SP121Check, not compiling * Adjust comparisons * Adjust headers * Close * Matching * Remove * Comments * Fix u8 pointer * Comment * Adjust * Comment stage names * Rename member * Decomp dKy_darkworld_spot_check * Decomp dKy_darkworld_Area_set * Adjust * Comments, small adjust * Add phase1 base txt * Working through d_s_play phase_1 * Finish function outline * Comments * Add darkLv enum * Rename enum * Refactor * Comment * Documentation * Move out notes * Comments * Adjust * Rename structs * Comments * Minor adjust * Comment * Adjust and Comments * Adjust * Adjust * Comment * Clean * Add back addresses * Adjust comment * Adjust comments * Comments * Comment * Adjust for clang-format-10 * Edit getName * Fix fog table * Make l_field_data use placeholder struct * Make l_envr_default use placeholder struct * Make l_vr_box_data use placeholder struct * Make l_pselect_default use placeholder struct |
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| .github/workflows | ||
| asm | ||
| defs | ||
| docs | ||
| include | ||
| libs | ||
| rel | ||
| src | ||
| tools | ||
| .clang-format | ||
| .gitignore | ||
| Doxyfile | ||
| Makefile | ||
| README.md | ||
| asmdiff.sh | ||
| diff.py | ||
| diff_settings.py | ||
| dolzel2.sha1 | ||
| include_link.mk | ||
| obj_files.mk | ||
| tp | ||
README.md
The Legend of Zelda: Twilight Princess
This repo contains a WIP decompilation of The Legend of Zelda: Twilight Princess (GCN USA).
It builds the following DOL:
main.dol - sha1: 4997D93B9692620C40E90374A0F1DBF0E4889395
And will eventually build all the RELs.
Windows Prerequisites
- Download and run the latest release of the Windows devkitpro installer
- Run the executable located at
devkitPro\msys2\msys2.exe - Update pacman by running the following command:
pacman -Syu - Install the necessary dependencies by running the following command:
pacman -S python3-pip base-devel gcc vim cmake - Change to the directory of where you cloned this repository
- Install the required python dependencies with
python3 -mpip install -r tools/requirements.txt
Build Instructions
- Obtain a clean DOL of TP (GCN USA) and place it at the root of the repo and name it
baserom.dol. - Obtain a copy of the MWCC PowerPC compiler (version 2.7 to be exact). See below for a link to our Discord server which has the CodeWarrior compilers pinned in the #tp-decomp channel.
- Replace
tools/mwcc_compiler/2.7/mwcceppc.exewith the custom one also pinned in the #tp-decomp channel. - Run
makeat the root of the repo.
Dump Assets
- Place a vanilla copy of the NTSC-U version at the root of the folder and call it
gz2e01.iso. - Make the game directory.
mkdir game
- Run make assets.
make assets
Contributions
All contributions are welcome. This is a group effort, and even small contributions can make a difference. Some tasks also don't require much knowledge to get started.
Most discussions happen on our Discord Server, where you are welcome to ask if you need help getting started, or if you have any questions regarding this project and other decompilation projects.