007/assets
KholdFuzion 414a8feb8e Everybody loves a good yearly or so update 2025-04-25 10:11:31 -04:00
..
embedded Figure its time to update this again 2022-10-29 10:41:01 -04:00
font update 2023-09-28 11:49:33 -04:00
images update to current private 2022-06-06 15:07:33 -05:00
music update to current private 2022-06-06 15:07:33 -05:00
obseg Everybody loves a good yearly or so update 2025-04-25 10:11:31 -04:00
ramrom Figure its time to update this again 2022-10-29 10:41:01 -04:00
GlobalImageTable.c update 2023-09-28 11:49:33 -04:00
GlobalImageTable.h update 2023-09-28 11:49:33 -04:00
Makefile.music oops forgot that 2019-08-03 18:01:45 +00:00
Makefile.obseg update to current private 2022-06-06 15:07:33 -05:00
animationtable_data.c update to current private 2022-06-06 15:07:33 -05:00
animationtable_data.h update to current private 2022-06-06 15:07:33 -05:00
animationtable_entries.c update to current private 2022-06-06 15:07:33 -05:00
animationtable_entries.h update to current private 2022-06-06 15:07:33 -05:00
font_chardatae.c update to current private 2022-06-06 15:07:33 -05:00
font_chardataj.c update to current private 2022-06-06 15:07:33 -05:00
font_dl.c Everybody loves a good yearly or so update 2025-04-25 10:11:31 -04:00
font_dl.h Everybody loves a good yearly or so update 2025-04-25 10:11:31 -04:00
image_externs.h update to current private 2022-06-06 15:07:33 -05:00
images.def Everybody loves a good yearly or so update 2025-04-25 10:11:31 -04:00
rarewarelogo.c update 2023-09-28 11:49:33 -04:00
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romfiles2.s update to current private 2022-06-06 15:07:33 -05:00

readme.md

Asset Readme

Assets consist of the things like sounds, images, animations, models, level descriptions, etc.

There are five categories (subfolders) of assets included in source code. Visit each subfolder for a more detailed readme.

Asset categories are:

  • font
  • images
  • music
  • obseg
  • ramrom

font Assets

This contains font information for rendering text.

images Assets

Contains ALL textures used in game (UI, Objects and BG)

music Assets

obseg Assets

Contains level information, game models, and all text used in the game.

ramrom Assets

This contains demo information the game plays if no folder is selected from the first screen.

Misc Assets

In addition to the assets outlined above, the root assets folder also contains model animation definition, as well as a global image table.