mirror of https://github.com/zeldaret/botw.git
data: update function list
Added all xlink2 symbols I could find, as well as some aal and nn::vfx, as they're called from within the xlink2 library. This also includes some data symbols used by xlink. All names are from Splatoon2's symbols
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0x0000007101e9fe68,_ZN4sead8Matrix34IfE5identE
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0x0000007101e9ff18,_ZN4sead7Vector3IfE4zeroE
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0x0000007101e9ff48,_ZN4sead7Vector3IfE4onesE
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0x00000071023556B0,_ZTVN4sead14SafeStringBaseIcEE
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0x0000007102356AF0,_ZTVN4sead22BufferedSafeStringBaseIcEE
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0x000000710246F9E0,_ZN4ksys3gdt6detail13sCommonFlags0E
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@ -501,3 +504,13 @@
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0x0000007102650608,_ZN4ksys3act11BaseProcMgr9sInstanceE
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0x00000071025F9CB0,_ZN3agl6driver17GraphicsDriverMgr18SingletonDisposer_15sStaticDisposerE
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0x00000071025F9CB8,_ZN3agl6driver17GraphicsDriverMgr9sInstanceE
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0x00000071024c6600,_ZN6xlink216ContainerCreator17sContainerSizeMaxE
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0x00000071024c68a8,_ZN6xlink215sMinAddressHighE
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0x00000071024c68b0,_ZN6xlink214sMinAddressLowE
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0x00000071025fb508,_ZN3aal6System9sInstanceE
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0x00000071025fc7f0,_ZN6xlink211SystemSLink9sInstanceE
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0x00000071025fc7f8,_ZN6xlink211SystemSLink10sLockProxyE
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0x00000071025fc878,_ZZNK6xlink214ResourceBuffer18getEmptyUserHeaderEvE6sDummy
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0x00000071025fc8b0,_ZZNK6xlink214ResourceBuffer24getEmptyRomResourceParamEvE6sDummy
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0x00000071025fc948,_ZZNK6xlink214ResourceBuffer24getEmptyRomResourceParamEvE6sDummy
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0x00000071025fc950,_ZN6xlink27Locator16sDataLoadedCountE
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