mirror of https://github.com/zeldaret/botw.git
Add PauseMenuDataMgr::x_28 (#87)
This commit is contained in:
parent
9d35c385f9
commit
17750b5225
|
@ -56406,7 +56406,7 @@ Address,Quality,Size,Name
|
||||||
0x00000071009793c8,O,000588,_ZNK5uking2ui16PauseMenuDataMgr12getItemValueERKN4sead14SafeStringBaseIcEE
|
0x00000071009793c8,O,000588,_ZNK5uking2ui16PauseMenuDataMgr12getItemValueERKN4sead14SafeStringBaseIcEE
|
||||||
0x0000007100979614,O,000496,_ZN5uking2ui16PauseMenuDataMgr11getFromShopERKN4sead14SafeStringBaseIcEEiPKNS_3act18WeaponModifierInfoE
|
0x0000007100979614,O,000496,_ZN5uking2ui16PauseMenuDataMgr11getFromShopERKN4sead14SafeStringBaseIcEEiPKNS_3act18WeaponModifierInfoE
|
||||||
0x0000007100979804,U,000316,PauseMenuDataMgr::shopStuff
|
0x0000007100979804,U,000316,PauseMenuDataMgr::shopStuff
|
||||||
0x0000007100979940,U,000120,PauseMenuDataMgr::x_28
|
0x0000007100979940,O,000120,_ZN5uking2ui16PauseMenuDataMgr24useItemFromRecipeAndSaveEPviPNS0_9PouchItemE
|
||||||
0x00000071009799b8,U,002688,PauseMenuDataMgr::pouchUseFromRecipe
|
0x00000071009799b8,U,002688,PauseMenuDataMgr::pouchUseFromRecipe
|
||||||
0x000000710097a438,O,000196,_ZNK5uking2ui16PauseMenuDataMgr13countArmorDyeEv
|
0x000000710097a438,O,000196,_ZNK5uking2ui16PauseMenuDataMgr13countArmorDyeEv
|
||||||
0x000000710097a4fc,O,000204,_ZNK5uking2ui16PauseMenuDataMgr21countAlreadyDyedArmorEv
|
0x000000710097a4fc,O,000204,_ZNK5uking2ui16PauseMenuDataMgr21countAlreadyDyedArmorEv
|
||||||
|
|
Can't render this file because it is too large.
|
|
@ -2773,4 +2773,13 @@ void PauseMenuDataMgr::unequip(PouchItem* item) {
|
||||||
item->mEquipped = false;
|
item->mEquipped = false;
|
||||||
saveToGameData(mItemLists.list1);
|
saveToGameData(mItemLists.list1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FIXME: types
|
||||||
|
bool PauseMenuDataMgr::useItemFromRecipeAndSave(void* unk, int multiplier, PouchItem* item) {
|
||||||
|
auto lock = sead::makeScopedLock(mCritSection);
|
||||||
|
useItemFromRecipe(&mItemLists, unk, multiplier, item);
|
||||||
|
saveToGameData(mItemLists.list1);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace uking::ui
|
} // namespace uking::ui
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <basis/seadTypes.h>
|
#include <basis/seadTypes.h>
|
||||||
|
#include <container/seadBuffer.h>
|
||||||
#include <container/seadListImpl.h>
|
#include <container/seadListImpl.h>
|
||||||
#include <container/seadObjArray.h>
|
#include <container/seadObjArray.h>
|
||||||
#include <container/seadOffsetList.h>
|
#include <container/seadOffsetList.h>
|
||||||
|
@ -366,6 +367,9 @@ public:
|
||||||
void equipWeapon(PouchItem* weapon);
|
void equipWeapon(PouchItem* weapon);
|
||||||
void unequip(PouchItem* item);
|
void unequip(PouchItem* item);
|
||||||
|
|
||||||
|
// FIXME: types
|
||||||
|
bool useItemFromRecipeAndSave(void* unk, int multiplier, PouchItem* item);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// TODO: rename
|
// TODO: rename
|
||||||
struct GrabbedItemInfo {
|
struct GrabbedItemInfo {
|
||||||
|
@ -400,6 +404,9 @@ private:
|
||||||
sead::OffsetList<PouchItem>& getItems() { return mItemLists.list1; }
|
sead::OffsetList<PouchItem>& getItems() { return mItemLists.list1; }
|
||||||
const sead::OffsetList<PouchItem>& getItems() const { return mItemLists.list1; }
|
const sead::OffsetList<PouchItem>& getItems() const { return mItemLists.list1; }
|
||||||
|
|
||||||
|
// FIXME: types
|
||||||
|
bool useItemFromRecipe(Lists* lists, void* unk, int multiplier, PouchItem* item);
|
||||||
|
|
||||||
PouchItem* getItemHead(PouchCategory category) const {
|
PouchItem* getItemHead(PouchCategory category) const {
|
||||||
auto* p_head = mListHeads[u32(category)];
|
auto* p_head = mListHeads[u32(category)];
|
||||||
if (!p_head)
|
if (!p_head)
|
||||||
|
|
Loading…
Reference in New Issue