uking/ui: Add more inventory functions

This commit is contained in:
Léo Lam 2021-01-08 19:33:10 +01:00
parent 23b3047f49
commit 3ce19016ec
No known key found for this signature in database
GPG Key ID: 0DF30F9081000741
8 changed files with 432 additions and 28 deletions

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@ -56283,7 +56283,7 @@
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@ -56320,7 +56320,7 @@
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0x000000710096b9c8,sub_710096B9C8,52,_ZN5uking2ui16PauseMenuDataMgrD0Ev
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0x000000710096ba00,PauseMenuDataMgr::initForNewSave,1060,_ZN5uking2ui16PauseMenuDataMgr14initForNewSaveEv
0x000000710096be24,PauseMenuDataMgr::loadFromGameData,492,
0x000000710096c010,PauseMenuDataMgr::loadFromGameData_,2372,
0x000000710096c954,PauseMenuDataMgr::updateInventoryCategories,3544,
@ -56343,7 +56343,7 @@
0x0000007100970f84,PauseMenuDataMgr::getItemNum,1204,
0x0000007100971438,PauseMenuDataMgr::setPorchValue1,204,_ZN5uking2ui16PauseMenuDataMgr18setWeaponItemValueEiNS0_13PouchItemTypeE
0x0000007100971504,PauseMenuDataMgr::fromSaveDataMaybe,716,
0x00000071009717d0,sub_71009717D0,40,_ZNK5uking2ui16PauseMenuDataMgr19getDefaultEquipmentEj
0x00000071009717d0,sub_71009717D0,40,_ZNK5uking2ui16PauseMenuDataMgr19getDefaultEquipmentENS0_13EquipmentSlotE
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@ -56375,18 +56375,18 @@
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0x0000007100977fd8,sub_7100977FD8,116,
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0x000000710097c0d0,sub_710097C0D0,60,_ZNK5uking2ui16PauseMenuDataMgr17hasGerudoSoulPlusEv
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@ -56429,12 +56429,12 @@
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0x000000710097e86c,PauseMenuDataMgr::increasePouchNumNonCat9,6284,
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@ -2,9 +2,12 @@
#include <container/seadBuffer.h>
#include <limits>
#include <prim/seadScopedLock.h>
#include "Game/DLC/aocManager.h"
#include "Game/UI/uiUtils.h"
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
#include "KingSystem/ActorSystem/actActorUtil.h"
#include "KingSystem/ActorSystem/actInfoData.h"
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
#include "KingSystem/Utils/Byaml/Byaml.h"
#include "KingSystem/Utils/InitTimeInfo.h"
@ -17,7 +20,7 @@ sead::Vector2f sDummyCookEffect0{-1, 0};
namespace {
sead::SafeArray<CookTagInfo, 11> sCookTagInfo_{{
sead::SafeArray<CookTagInfo, 11> sCookItemOrder_{{
{1, "CookFruit", ksys::act::tags::CookFruit},
{1, "CookMushroom", ksys::act::tags::CookMushroom},
{1, "CookPlant", ksys::act::tags::CookPlant},
@ -86,7 +89,8 @@ struct PouchConstants {
sead::SafeString Armor_150_Upper = "Armor_150_Upper";
sead::SafeString Armor_151_Upper = "Armor_151_Upper";
sead::Buffer<CookTagInfo> cook_tag_info{sCookTagInfo_.size(), sCookTagInfo_.getBufferPtr()};
sead::Buffer<CookTagInfo> cook_item_order{sCookItemOrder_.size(),
sCookItemOrder_.getBufferPtr()};
sead::SafeArray<sead::SafeString, 7> default_equipment_names{{
"Weapon_Default_Right",
@ -128,7 +132,7 @@ PauseMenuDataMgr::PauseMenuDataMgr() {
mListHeads.fill(nullptr);
for (s32 i = 0; i < NumPouch50; ++i) {
mArray1[i] = nullptr;
mArray2[i] = -1;
mArray2[i] = PouchItemType::Invalid;
}
for (auto& x : mArray3)
x = {};
@ -146,8 +150,72 @@ PouchItem::PouchItem() {
mIngredients.emplaceBack();
}
void PauseMenuDataMgr::resetItem() {
mItem.mType = PouchItemType::Invalid;
mItem._1c = -1;
mItem.mValue = 0;
mItem.mValid = false;
mItem._25 = 0;
mItem.mName.clear();
mItem.mData.cook = {};
mItem.mData.cook.mCookEffect0 = sDummyCookEffect0;
}
void PauseMenuDataMgr::init(sead::Heap* heap) {}
void PauseMenuDataMgr::initForNewSave() {
const auto lock = sead::makeScopedLock(mCritSection);
for (auto* item = getItems().popFront(); item; item = getItems().popFront()) {
item->~PouchItem();
new (item) PouchItem;
mItemLists.list2.pushFront(item);
}
mListHeads.fill(nullptr);
for (s32 i = 0; i < NumPouch50; ++i) {
mArray1[i] = nullptr;
mArray2[i] = PouchItemType::Invalid;
}
_44498 = {};
ksys::gdt::setFlag_KorokNutsNum(0);
ksys::gdt::setFlag_DungeonClearSealNum(0);
ksys::gdt::setFlag_FairyCountCheck(0);
_444fc = {};
mItem_44488 = {};
mItem_444f0 = {};
_444f8 = -1;
resetItem();
mIsPouchForQuest = false;
for (auto& x : mArray3)
x = {};
_44504 = {};
_44508 = {};
_4450c = {};
_44510 = {};
_44514 = {};
mRitoSoulItem = {};
mGoronSoulItem = {};
mZoraSoulItem = {};
mGerudoSoulItem = {};
_44538 = false;
_447e0 = {};
_447e8 = {};
_447f0 = {};
_447f8 = {};
auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
if (player) {
player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponRight), 1);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponLeft), 1);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponBow), 1);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorHead), 30);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorUpper), 30);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::ArmorLower), 30);
}
}
PouchItemType PauseMenuDataMgr::getType(const sead::SafeString& item, al::ByamlIter* iter) {
sead::SafeString group;
if (iter) {
@ -290,9 +358,11 @@ void PauseMenuDataMgr::setWeaponItemValue(s32 value, PouchItemType type) {
}
}
const sead::SafeString& PauseMenuDataMgr::getDefaultEquipment(u32 idx) const {
if (idx != 2 && idx < u32(sValues.default_equipment_names.size()))
return sValues.default_equipment_names(idx);
const sead::SafeString& PauseMenuDataMgr::getDefaultEquipment(EquipmentSlot idx) const {
if (idx != EquipmentSlot::WeaponArrow &&
u32(idx) < u32(sValues.default_equipment_names.size())) {
return sValues.default_equipment_names(u32(idx));
}
return sead::SafeString::cEmptyString;
}
@ -391,6 +461,194 @@ void PauseMenuDataMgr::restoreMasterSword(bool only_if_broken) {
}
}
using SortPredicate = int (*)(const PouchItem* lhs, const PouchItem* rhs,
ksys::act::InfoData* data);
static sead::SafeArray<SortPredicate, 7> sSortPredicates{
{sortWeapon, sortBow, sortShield, sortArmor, sortMaterial, sortFood, sortKeyItem}};
static PouchCategory getTypeForCategory(PouchItemType type) {
static constexpr sead::SafeArray<PouchCategory, NumPouchItemTypes> sMap{{
PouchCategory::Weapon, // Weapon
PouchCategory::Bow, // Bow
PouchCategory::Bow, // Arrow
PouchCategory::Shield, // Shield
PouchCategory::Armor, // ArmorHead
PouchCategory::Armor, // ArmorUpper
PouchCategory::Armor, // ArmorLower
PouchCategory::Material, // Material
PouchCategory::Food, // Food
PouchCategory::KeyItem, // KeyItem
}};
return sMap[s32(type)];
}
int pouchItemSortPredicate(const PouchItem* lhs, const PouchItem* rhs) {
if (!lhs || !rhs)
return 0;
auto* info_data = ksys::act::InfoData::instance();
if (!info_data || !lhs->get25() || !rhs->get25())
return 0;
const auto cat1 = getTypeForCategory(lhs->getType());
const auto cat2 = getTypeForCategory(rhs->getType());
if (cat1 != cat2)
return 0;
const auto cat3 = PauseMenuDataMgr::instance()->get44800();
if (cat3 != PouchCategory::Invalid && cat1 != cat3)
return 0;
decltype(sSortPredicates) predicate_table{};
sead::MemUtil::copy(&predicate_table, &sSortPredicates, sizeof(predicate_table));
const auto* fn = &predicate_table[0];
if (u32(cat1) < u32(predicate_table.size()))
fn = &predicate_table(u32(cat1));
return (*fn)(lhs, rhs, info_data);
}
static s32 compareSortKeys(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
const auto a = data->getSortKey(lhs->getName().cstr());
const auto b = data->getSortKey(rhs->getName().cstr());
if (a < b)
return -1;
if (a > b)
return 1;
return 0;
}
int sortArmor(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
if (ksys::gdt::getFlag_SortTypeArmorPouch()) {
if (auto cmp = compareSortKeys(lhs, rhs, data))
return cmp;
if (lhs->getType() < rhs->getType())
return -1;
if (lhs->getType() > rhs->getType())
return 1;
} else {
if (lhs->getType() < rhs->getType())
return -1;
if (lhs->getType() > rhs->getType())
return 1;
if (auto cmp = compareSortKeys(lhs, rhs, data))
return cmp;
}
if (lhs->getCount() < rhs->getCount())
return -1;
if (lhs->getCount() > rhs->getCount())
return 1;
return 0;
}
int sortKeyItem(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data) {
if (auto cmp = compareSortKeys(lhs, rhs, data))
return cmp;
return 0;
}
int getCookItemOrder(const PouchItem* item, ksys::act::InfoData* data) {
const auto& order = sValues.cook_item_order;
al::ByamlIter iter;
if (data->getActorIter(&iter, item->getName().cstr())) {
for (auto it = order.begin(), end = order.end(); it != end; ++it) {
if (it->is_tag == 0 && item->getName() == it->name.cstr())
return it.getIndex();
}
for (auto it = order.begin(), end = order.end(); it != end; ++it) {
if (it->is_tag == 1 && data->hasTag(iter, it->hash))
return it.getIndex();
}
}
return order.size();
}
int pouchItemSortPredicateForArrow(const PouchItem* lhs, const PouchItem* rhs) {
if (!lhs || !rhs)
return 0;
static constexpr sead::SafeArray<int, NumPouchItemTypes> sMap{{0, 1, 2, 3, 4, 4, 4, 7, 8, 9}};
const auto x1 = sMap[s32(lhs->getType())];
const auto x2 = sMap[s32(rhs->getType())];
if (x1 < x2)
return -1;
if (x1 > x2)
return 1;
if (lhs->getType() != PouchItemType::Arrow)
return 0;
auto* info_data = ksys::act::InfoData::instance();
if (!info_data || !lhs->get25() || !rhs->get25())
return 0;
const auto cat1 = getTypeForCategory(lhs->getType());
const auto cat2 = getTypeForCategory(rhs->getType());
if (cat1 != cat2)
return 0;
const auto cat3 = PauseMenuDataMgr::instance()->get44800();
if (cat3 != PouchCategory::Invalid && cat1 != cat3)
return 0;
decltype(sSortPredicates) predicate_table{};
sead::MemUtil::copy(&predicate_table, &sSortPredicates, sizeof(predicate_table));
const auto* fn = &predicate_table[0];
if (u32(cat1) < u32(predicate_table.size()))
fn = &predicate_table(u32(cat1));
return (*fn)(lhs, rhs, info_data);
}
bool PauseMenuDataMgr::isHeroSoulEnabled(const sead::SafeString& name) const {
if (name == sValues.Obj_HeroSoul_Zora || name == sValues.Obj_DLC_HeroSoul_Zora) {
if (mZoraSoulItem)
return mZoraSoulItem->isValid();
}
if (name == sValues.Obj_HeroSoul_Rito || name == sValues.Obj_DLC_HeroSoul_Rito) {
if (mRitoSoulItem)
return mRitoSoulItem->isValid();
}
if (name == sValues.Obj_HeroSoul_Goron || name == sValues.Obj_DLC_HeroSoul_Goron) {
if (mGoronSoulItem)
return mGoronSoulItem->isValid();
}
if (name == sValues.Obj_HeroSoul_Gerudo || name == sValues.Obj_DLC_HeroSoul_Gerudo) {
if (mGerudoSoulItem)
return mGerudoSoulItem->isValid();
}
return false;
}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
bool PauseMenuDataMgr::hasRitoSoulPlus() const {
return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Rito() && aoc::Manager::instance()->hasAoc3();
}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
bool PauseMenuDataMgr::hasGoronSoulPlus() const {
return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Goron() && aoc::Manager::instance()->hasAoc3();
}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
bool PauseMenuDataMgr::hasGerudoSoulPlus() const {
return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Gerudo() &&
aoc::Manager::instance()->hasAoc3();
}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
bool PauseMenuDataMgr::hasZoraSoulPlus() const {
return ksys::gdt::getFlag_IsGet_Obj_DLC_HeroSoul_Zora() && aoc::Manager::instance()->hasAoc3();
}
// NOLINTNEXTLINE(readability-convert-member-functions-to-static)
void PauseMenuDataMgr::updateDivineBeastClearFlags(int num_cleared_beasts) {
switch (num_cleared_beasts) {
@ -420,4 +678,63 @@ void PauseMenuDataMgr::updateDivineBeastClearFlags(int num_cleared_beasts) {
}
}
bool PauseMenuDataMgr::isOverCategoryLimit(PouchItemType type) const {
const auto count = countItemsWithType(type);
switch (type) {
case PouchItemType::Weapon:
return ksys::gdt::getFlag_WeaponPorchStockNum() <= count || count >= 20;
case PouchItemType::Bow:
return ksys::gdt::getFlag_BowPorchStockNum() <= count || count >= 14;
case PouchItemType::Arrow:
return count >= 6;
case PouchItemType::Shield:
return ksys::gdt::getFlag_ShieldPorchStockNum() <= count || count >= 20;
case PouchItemType::ArmorHead:
case PouchItemType::ArmorUpper:
case PouchItemType::ArmorLower:
return count >= 100;
case PouchItemType::Material:
return count >= 160;
case PouchItemType::Food:
return count >= 60;
case PouchItemType::KeyItem:
return count >= 40;
case PouchItemType::Invalid:
break;
}
return true;
}
void PauseMenuDataMgr::openItemCategoryIfNeeded() const {
for (s32 i = 0; i < NumPouch50; ++i) {
const auto type = mArray2[i];
if (isPouchItemArmor(type)) {
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Armor));
} else {
switch (type) {
case PouchItemType::Weapon:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Weapon));
break;
case PouchItemType::Bow:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Bow));
break;
case PouchItemType::Shield:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Shield));
break;
case PouchItemType::Material:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Material));
break;
case PouchItemType::Food:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Food));
break;
case PouchItemType::KeyItem:
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::KeyItem));
break;
default:
break;
}
}
}
}
} // namespace uking::ui

View File

@ -15,6 +15,10 @@ namespace al {
class ByamlIter;
}
namespace ksys::act {
class InfoData;
}
namespace uking::ui {
constexpr int NumPouchItemsMax = 420;
@ -35,6 +39,8 @@ enum class PouchItemType {
Invalid = -1,
};
constexpr int NumPouchItemTypes = 10;
constexpr bool isPouchItemWeapon(PouchItemType type) {
return type == PouchItemType::Weapon || type == PouchItemType::Bow ||
type == PouchItemType::Arrow || type == PouchItemType::Shield;
@ -44,6 +50,10 @@ constexpr bool isPouchItemNotWeapon(PouchItemType type) {
return !isPouchItemWeapon(type);
}
constexpr bool isPouchItemArmor(PouchItemType type) {
return PouchItemType::ArmorHead <= type && type <= PouchItemType::ArmorLower;
}
constexpr bool isPouchItemInvalid(PouchItemType type) {
return u32(type) > u32(PouchItemType::KeyItem);
}
@ -56,10 +66,21 @@ enum class PouchCategory {
Material = 4,
Food = 5,
KeyItem = 6,
Invalid = -1,
};
constexpr int NumPouchCategories = 7;
enum class EquipmentSlot {
WeaponRight = 0,
WeaponBow = 1,
WeaponArrow = 2,
WeaponLeft = 3,
ArmorHead = 4,
ArmorUpper = 5,
ArmorLower = 6,
};
struct CookTagInfo {
u32 is_tag;
sead::SafeString name;
@ -73,6 +94,7 @@ public:
PouchItemType getType() const { return mType; }
bool isValid() const { return mValid; }
u8 get25() const { return _25; }
const sead::SafeString& getName() const { return mName; }
// This is only valid if the item is not a weapon.
@ -128,14 +150,16 @@ class PauseMenuDataMgr {
public:
void init(sead::Heap* heap);
void initForNewSave();
static PouchItemType getType(const sead::SafeString& item, al::ByamlIter* iter = nullptr);
int countItemsWithType(PouchItemType type, bool x = false) const;
bool isWeaponSectionFull(const sead::SafeString& get_flag) const;
void removeArrow(const sead::SafeString& arrow_name, int count = 1);
int getItemCount(const sead::SafeString& name, bool x = true) const;
void setWeaponItemValue(s32 value, PouchItemType type);
const sead::SafeString& getDefaultEquipment(u32 idx) const;
const sead::SafeString& getDefaultEquipment(EquipmentSlot idx) const;
bool hasItem(const sead::SafeString& name) const;
PouchItem* getMasterSword() const;
@ -147,6 +171,17 @@ public:
void breakMasterSword();
void restoreMasterSword(bool only_if_broken);
bool isHeroSoulEnabled(const sead::SafeString& name) const;
bool hasRitoSoulPlus() const;
bool hasGoronSoulPlus() const;
bool hasGerudoSoulPlus() const;
bool hasZoraSoulPlus() const;
bool isOverCategoryLimit(PouchItemType type) const;
void openItemCategoryIfNeeded() const;
auto get44800() const { return _44800; }
private:
// TODO: rename
struct ItemInfo {
@ -183,6 +218,8 @@ private:
PouchItem* nextItem(const PouchItem* item) const { return getItems().next(item); }
void resetItem();
/// @param num_cleared_beasts The number of divine beasts that have been done.
void updateDivineBeastClearFlags(int num_cleared_beasts);
@ -190,7 +227,7 @@ private:
Lists mItemLists;
sead::SafeArray<PouchItem**, NumPouchCategories> mListHeads;
sead::SafeArray<PouchItem*, NumPouch50> mArray1;
sead::SafeArray<int, NumPouch50> mArray2;
sead::SafeArray<PouchItemType, NumPouch50> mArray2;
PouchItem* mItem_44488{};
s32 _44490 = -1;
s32 _44494 = -1;
@ -205,10 +242,10 @@ private:
u32 _4450c{};
u32 _44510{};
u32 _44514{};
u64 _44518{};
u64 _44520{};
u64 _44528{};
PouchItem* _44530{};
PouchItem* mRitoSoulItem{};
PouchItem* mGoronSoulItem{};
PouchItem* mZoraSoulItem{};
PouchItem* mGerudoSoulItem{};
bool _44538 = false;
PouchItem mItem;
@ -219,8 +256,18 @@ private:
u64 _447e8;
u64 _447f0;
u64 _447f8;
s32 _44800 = -1;
PouchCategory _44800 = PouchCategory::Invalid;
};
KSYS_CHECK_SIZE_NX150(PauseMenuDataMgr, 0x44808);
int sortWeapon(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortBow(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortShield(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortArmor(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortMaterial(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortFood(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int sortKeyItem(const PouchItem* lhs, const PouchItem* rhs, ksys::act::InfoData* data);
int getCookItemOrder(const PouchItem* item, ksys::act::InfoData* data);
} // namespace uking::ui

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@ -1,4 +1,6 @@
target_sources(uking PRIVATE
Profiles/actPlayerBase.cpp
Profiles/actPlayerBase.h
Profiles/actRopeBase.cpp
Profiles/actRopeBase.h
@ -69,6 +71,8 @@ target_sources(uking PRIVATE
actInstParamPack.cpp
actInstParamPack.h
actLifeRecoveryInfo.h
actPlayerInfo.cpp
actPlayerInfo.h
actTag.h
actionDummyAction.cpp

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@ -0,0 +1 @@
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"

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@ -0,0 +1,15 @@
#pragma once
#include <prim/seadSafeString.h>
namespace ksys::act {
// TODO
class PlayerBase {
public:
// FIXME: name for x and name+type for y
void switchEquipment(const sead::SafeString& slot, int frames, int x = -1,
const uintptr_t& y = {});
};
} // namespace ksys::act

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@ -0,0 +1 @@
#include "KingSystem/ActorSystem/actPlayerInfo.h"

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@ -0,0 +1,19 @@
#pragma once
#include <heap/seadDisposer.h>
namespace ksys::act {
class PlayerBase;
// TODO
class PlayerInfo {
SEAD_SINGLETON_DISPOSER(PlayerInfo)
PlayerInfo();
virtual ~PlayerInfo();
public:
PlayerBase* getPlayer() const;
};
} // namespace ksys::act