I'm not a big fan of how the actual logic has to be inside the loop,
but unfortunately std::find_if doesn't match and it's clear that the
original version used iterators.
* Added CookingMgr fields and started on ctor
* Implemented CookItem::copy
* Implemented CookingMgr dtor
* Marked CookingMgr createInstance as matching
* Implemented CookingMgr::getCookItem
* Added CookingMgr::cook decl
* Added CookingMgr method decls
* Replaced part of CookingMgr with sead::FixedObjArray
* Added line separators in cookManager.h
* Defined structs Ingredient and BoostArg in CookingMgr
* Defined structs CookArg and CookIngredient
* Renamed some fields of CookingMgr
* Added struct CookingMgr::CookingEffectEntry
* Started implementing CookingMgr::init
* Set more entries in init
* Set field _548
* Set field default values in init
* Loaded string values from config
* Set mCookingEffectEntries in init
* Added conditional mConfig allocation
* Added FixedTreeMap class to sead
* Used FixedTreeMap in CookingMgr
* Set CookingMgr constructor to default and marked it as matching
* Removed field _31C from CookingMgr
* Updated sead
* Cleared _548 before filling
* Used name hash for _548 keys
* Fixed path setup
* Changed type of _548 to sead::FixedTreeMap<u32, u32, 13>
* Set mNMSSR to correct values
* Fixed field init order
* Rearranged variables
* Swapped entry_hash comparisons
* Changed CRC32 names and index values
* Cast i to u64
* Renamed static crc32 variables
* Renamed _548 to mCookingEffectNameIdMap
* Marked static vars as const and used decimal numbers
* Used sead::SafeArray for mNMMR and mNMSSR
* Rearranged mNMMR and mNMSSR conditions
* Removed size check from mNMMR and mNMSSR conditions
* Removed size check from CEI conditions
* Renamed mRes2 to mResHandle
* Renamed cook args
* Moved crc32 statics into Constants struct
* Marked CookingMgr::init as matching
* Renamed Constants to Crc32Constants
* Added cookFail and cookFailForMissingConfig
* Added NumIngredientsMax, NumEffects, and NumEffectSlots constants
* Renamed getCookItem to setCookItem
* Renamed x to getCookItem
* Implemented getCookItem
* Made setCookItem take a const ref
* Decompiled cookCalcItemPrice
* Marked cookCalcItemPrice as const
* Fixed both cookFail and cookFailForMissingConfig
* Added CookItem::reset
* Added CookingMgr::resetCookItem
* Moved ctor and dtor below static variables
* Changed cookFailForMissingConfig arg to sead::SafeString
* Started on cookCalcBoost
* Moved CookItem into cookManager.h
* Moved Cooking into Game
* Moved CookingMgr to uking namespace
* Inlined CookItem::reset
* Renamed CookItem members
* Fixed CookItem mangled names in uking_functions.csv
* Added enum class CookEffectId
* Moved CookingMgr ctor below disposer impl
* Updated sead
* Started on cookHandleBoostSuccessInner
* Made changes to cookCalcBoost and cookHandleBoostSuccessInner
* Extracted cookHandleBoostMonsterExtractInner
* Removed found_monster_extract in cookCalcBoost
* Marked cookCalcBoost as matching
* Got cookHandleBoostMonsterExtractInner matching
* Made changes to cookHandleBoostSuccessInner
* Renamed discriminator to bonus in cookHandleBoostSuccessInner
* Added CookingMgr::cookCalcSpiceBoost
* Made changes to CookingMgr::cookCalcSpiceBoost
* Added CookingMgr::cookCalcPotencyBoost
* Mostly matched CookingMgr::cookCalcPotencyBoost
* Added CookingMgr::getCookEffectId
* Used getCookEffectId in cookCalcPotencyBoost
* Set access modifiers in CookingMgr
* Made cookCalcPotencyBoost const-correct
* Marked global init as mismatching
* Renamed CookingMgr functions in uking_functions.csv
* Added CookingMgr::prepareCookArg
* Added IngredientArray type
* Added cookWithItems
* Added CookingMgr::prepareCookArg
* Fixed getCookEffectId
* Fixed cookCalcPotencyBoost
* Made changes to prepareCookArg
* Got cookWithItems matching
* Marked vars const
* Removed commented-out destructor and UnkItem
* Renamed CookIngredient._58 to count
* Started on CookingMgr::cook
* Extracted cookAdjustItem
* Fixed ingredient setup
* Extracted actor_info_data
* Fixed some control flow for single ingredients
* Fixed more control flow for single ingredients
* Handled no effect and empty actor name
* Renamed Ingredient::_10 to used_in_recipe
* Fixed recipe control flow
* Matched cookAdjustItem
* Fixed InfoData instance uses
* Removed BAD_RECIPE label
* Rearranged to remove goto
* Added cookCalcRecipeBoost
* Extracted getCookEffectId
* Extracted isCookFailure and isMedicine
* Extracted getCookEffectIdFromTreeMap
* Extracted findIngredientByName and findIngredientByTag
* Marked nonmatching functions
* Added resetArgCookData
* Matched resetArgCookData and prepareCookArg
* Added fields and handleMessage to CookPotRoot
* Started on CookPotRoot::init_
* Added hasMonsterExtract
* Added to CookPotRoot::handleMessage_
* Removed Ingredient::_4 field
* Renamed CookItem::_224 to is_crit
* Renamed CookingEffectEntry members
* Renamed CookingMgr fields
* Changed comparison in cook
* Renamed actor_tag_iter to hash_iter and added num checks
* Got cookCalcSpiceBoost closer to matching
* Removed int_val init from cookCalcSpiceBoost
* Inlined actor_data
* Added `using namespace ksys::act`
* Moved int_val outside loop
* Marked cookCalcSpiceBoost as matching
* Rearranged cookHandleBoostSuccessInner
* Renamed cookCalcPotencyBoost to cookCalcIngredientsBoost
* Renamed stamina_recover to vitality_boost
* Renamed CookItem args to cook_item
* Renamed cookFailForMissingConfig arg
* Used IngredientArray in findIngredient functions
* Renamed crit functions
* Renamed getCookEffectId arg
* Renamed getCookEffectId to getCookEffectIdByName
* Added SetCookItemInDemo::oneShot_
* Matched SetCookItemInDemo::oneShot_
* Added comment about CookArg constructor and formatted
* Removed TODO from CookingMgr
* Marked WIP functions as non-matching
* Fixed formatting
* Matched sead::SafeArray<uking::CookIngredient, 5>::SafeArray
* Added BoostArg default member initializers
* Used auto for cooking_mgr in CookPotRoot::handleMessage_
* Used designated initializers for boost_arg and added whitespace
* Used angle brackets for sead import
* Removed [[maybe_unused]] from declaration
* Used safeDelete
* Inverted condition in CookingMgr::cookCalcCritBoost
* Added getCookingEffectEntry getter and moved CookingEffectEntry up
* Cleaned up CookingMgr::cookCalcSpiceBoost
* Used loops to init ingredient num members
* Converted CookingMgr fields to s32
* Cleaned up CookingMgr::cookCalcItemPrice
* Renamed CookItem::item_price to sell_price
* Used min and max in CookingMgr::cookCalcItemPrice
* Inlined count vars in CookingMgr::cookCalcItemPrice
* Removed explicit casts in CookingMgr::cookCalcItemPrice
* Cleaned up and reformatted CookingMgr::cookCalcIngredientsBoost
* Added casts back into CookingMgr::cookCalcItemPrice to silence warnings