coco875
e5a215cb7c
Add bss render player and spawn player ( #518 )
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* finish render_player
* finish normally spawn_player bss
2023-12-30 15:46:05 -07:00
coco875
7597ee4ea8
add bss variable to camera.c ( #514 )
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* add bss variable to camera.c
* Rename bss_8001C4D0.s to bss_80164AB0.s
2023-12-25 08:57:38 -07:00
coco875
3638f19145
some rename in code_8006e9c0 ( #512 )
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* some basic function renames
* Renaming player hud related variables.
2023-12-25 06:43:47 -07:00
coco875
670a930f31
Rename code_8001F980 to render_player and code_800B45E0 to save ( #507 )
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* Update and rename code_8001F980.c to render_player.c
* Rename code_8001F980.h to render_player.h
* rename import file to render_player
* Update and rename code_80004740.c to save.c
* Rename code_80004740.h to save.h
2023-12-24 15:52:09 -07:00
MegaMech
f75460cb8b
Matches in code_80005D0 ( #487 )
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* Variety of matches
2023-11-07 20:17:28 -07:00
MegaMech
a1f432e9dc
match func_8000F628 and add NUM_PLAYERS define ( #479 )
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* Match two funcs and add NUM_PLAYERS define
2023-10-28 12:39:32 -06:00
coco875
134e126cd9
some define comment and replace number by const ( #469 )
2023-10-19 12:06:12 -06:00
Tyler McGavran
a870180a2c
Couple matches ( #466 )
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Removed some things from variables.h and functions.h
Added headers for some src/data files
2023-10-18 23:19:07 -06:00
coco875
10e0e61731
rename in code_8001F980.c ( #456 )
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* some renames
* Update code_8001F980.c
2023-10-13 20:55:46 -06:00
MegaMech
7f14bf80df
Rename wayPoint to waypoint ( #448 )
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* Rename wayPoint to waypoint
* other
2023-10-09 20:46:56 -06:00
coco875
d8cfed9491
Various Naming ( #445 )
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* Mass renames
2023-10-07 16:31:48 -06:00
coco875
ab2be40711
Function renaming for math_utils and math_utils_2 ( #440 )
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* Renaming functions in math_utils
2023-09-27 14:42:14 -06:00
coco875
2f583fdb42
cleaning camera, kart_dma, menu, math_util ( #436 )
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* cleaning camera.h
* cleaning math_utils.h and remove space
* cleaning kart_dma
* cleaning menu.h
2023-09-22 22:00:30 -06:00
coco875
f4fc23bada
Header & General Cleanup ( #431 )
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* Header cleanup
2023-09-20 11:59:55 -06:00
coco875
378144b35b
some renaming ( #419 )
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* Renames
2023-09-19 12:23:12 -06:00
MegaMech
208fecdd28
Match bss for code_800029B0 and clean headers ( #406 )
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* Match bss for code_800029B0 and clean headers
* Fix dvdl and a warning
2023-09-08 13:39:13 -06:00
MegaMech
6e3f6aee63
Matched some funcs ( #378 )
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* Matched code
2023-08-22 19:12:51 -06:00
Tyler McGavran
70c082d303
Update some header files ( #373 )
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Also moved a lot of extern variable declarations into the
their appropriate header file(s)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
2023-08-20 21:15:07 -06:00
MegaMech
27af470a46
Bumped Total Progress Script by 1.04% ( #371 )
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* Matched camera.c
2023-08-15 13:07:23 -06:00
MegaMech
870c39ad77
Matched code_80091440.c and named gDemoMode variable ( #358 )
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* matched code_80091440.c
* Named gDemoMode
* Remove asm for matching func
* Matched and namings for random_u16_credits func in code_80280650.c
2023-08-09 14:53:55 -06:00
tomas
9d716d921a
very cool debug display list ( #348 )
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* added a very cool debug display list ^^ (prints variables to screen)
* Decompiled various functions
2023-08-04 13:04:49 -06:00
MegaMech
d6eb25aae3
Cleaning Up Warnings ( #317 )
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* Update mk64 makefile to reflect sm64 makefile
* print func matches and fix some warnings
2023-06-28 14:30:11 -06:00
Tyler McGavran
782ed71f61
Massive data relocation ( #295 )
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Mostly relocating rodata from data/* files to the appropriate
asm/nonmatching/* files, although there is some plain data
relocating to be found in here too.
Big change to note is the addition of the code_802AAA70.c file,
split from memory.c. Based on some padding in the ro/data for
memory it seems clear that a split is needed, although it is
not clear that exact spot chosen for the split is correct.
Still, it gets the file padding for the ro/data and text segments
correct so it can't be too wrong.
Also included is an update to the asm_processor tool to support
the .hword directive. I made a PR to the main repo of that
project with an identical change and it was accepted.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-03-29 18:52:15 -06:00
Tyler McGavran
eeab33814d
Yet more assorted matches ( #278 )
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* Yet more assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-11-29 18:03:40 -07:00
MegaMech
0c10beae0e
Matches in 80281fa0, render_courses, and create defines for sound cues. ( #276 )
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* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
2022-11-21 04:06:12 -07:00
Tyler McGavran
4647cdcd7e
Assorted, unrelated matches ( #267 )
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* Assorted matches
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-11-01 15:07:35 -06:00
Tyler McGavran
b7e7b34998
A bunch of unrelated, assorted changes ( #263 )
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Couple matches functions, an update to a struct, a bunch of header
files adjustments, and some mips_to_c regenerations
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-09-30 22:48:59 -06:00
MegaMech
82b53f5928
Player struct member naming and matched a few funcs ( #262 )
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* Player struct member naming
* Matched a few funcs
2022-09-26 12:59:41 -07:00
coco875
32358c30fd
Change a variety of constants to defines ( #257 )
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* Change a variety of constants to defines
* Add notes regarding menu columns
* Change unknown type to known types
2022-09-18 21:54:14 -06:00
MegaMech
e9383d1b7a
code_8001F980 decomp + profiler doc + more ( #250 )
2022-08-01 16:32:20 -07:00
Tyler McGavran
f2eef3b82e
Identify some stuff in the Camera struct ( #238 )
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Make a header file for all the camera stuff, refresh a lot of
mips_to_c output
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-06 17:36:27 -07:00
Tyler McGavran
a8e5c0f212
Match several functions in code_80005FD0 ( #230 )
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Introduce waypoint struct, which code_80005FD0 seems to be
involved with.
Updated several mips_to_c outputs as well.
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2022-07-01 13:14:20 -07:00
MegaMech
22ca23f32c
Rename some files and Match spawn_players.c ( #226 )
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* name some code files
* Match spawn_players func
* random decomp
* name more files
2022-06-17 03:05:27 -07:00