Zelllll
6db3fc7b32
Document most of global context ( #198 )
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* doesn't build for some reason..?
* some formatting fixes
* windows calculator is trash
* fix!
* fix2
* most of global context documented
* interfacectx
* hopefully fix interface
* document restrictions
* envCtx done
* revert accidental change
* fix
* pause ctx done
* fixxxxxxxxxxxxxxx
* remove unintended zapd change
* fix..?
* format files
* Update include/z64.h
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* ocarinstaff
* Update include/z64.h
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Update include/z64.h
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* suggestions
* fix mistake in pausectx
* typo
* door context
* renames
* all nb removed
* Update include/z64.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/functions.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* fix kanfont, new docs
* format files, merge master
* fix typo in linker script
* extract asm properly
* door context rename
* fixes in door context
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-07-05 21:14:27 -04:00
EllipticEllipsis
e57fb5780d
z64player.h and Player struct work ( #195 )
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* Rename Player, name some of its struct vars,
add collision flag macros to actors missing them
* Name Player_GetMask/RemoveMask, add a few macros
* Format
* Update include/functions.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fix unk_14B in a non-matching
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-07-01 23:15:26 -04:00
Anghelo Carvajal
83e263ab12
`ovl_En_Ma_Yts` OK and partially documented ( #164 )
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* destroy
* moar
* limbdraw
* some setups identified
* func_80B8D6F8
* func_80B8E0BC
* fix unmatching
* func_80B8D12C
* func_80B8D1E8
* func_80B8DBB8
* some renaiming
* some renaimings
* symbols
* small renaming and a few functions
* Almost every function done
* lots of renames
* Fix merge conflicts
* misc notes
* struct_800BD888_arg1
* some renamings and enum
* func_80B8D2D8
* func_80B8DA28
* import data and cleanup
* format
* minor changes
* Documentation pass
* update enum name
* Remove object XML
* run format
* Move EN_MA_YTS_PARSE_TYPE to header
* fix conflicts
* Update src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.h
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
* Update src/overlays/actors/ovl_En_Ma_Yts/z_en_ma_yts.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* move struct to z64animation
* Change PARSE_TYPE macro to accept actor param
* format
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-06-09 18:38:35 -04:00
Zelllll
6c86016603
partially finish `code_0x8012EC80`, document all of gSaveContext ( #138 )
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* not ok, why?
* OK!
* fix data
* finish data etc
* work on save context
* save finished
* first func done
* roomInf
* done for now
* add missing file
* add most og names for struct members
* fix accidental change
* Update z_en_ginko_man.c
* Update z_scene.c
* maybe fix stuff hopefully
* proto
* sasa
* Update include/z64save.h
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* Update z64save.h
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
2021-05-25 18:49:11 -04:00
engineer124
f4687fbbe7
General Cleanup ( #155 )
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* minor fixes
* Consolidate into globalCtx
* fix error
* Fix Warnings
Co-authored-by: engineer124 <engineer124enginer124@gmail.com>
2021-05-20 21:24:47 -04:00
Zach Banks
dea3c8fd79
Fix all warnings raised by IDO ( #152 )
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* Fix all warnings raised by IDO, ignore trailing commas
* Set -woff=624,...; keep const in printf functions
* Remove redefined macros in irqmgr.c
* Remove DECR macro & reformat
* Address PR comments from AngheloAlf
2021-05-18 22:28:04 -04:00
Anghelo Carvajal
c56934038a
Format everything ( #141 )
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* Add trailing comma
* Run format and add some missing trailing commas
* Enforce the same clang-format version for everybody
* z_en_m_fire1
2021-05-18 20:00:36 -04:00
Tharo
1a2e6d7ffe
z_collision_check.c ( #58 )
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* setup
* Progress on z_collision_check.c
* Further progress on z_collision_check.c
* renamed code_0x800E03A0 to z_collision_btltbls, z_collision_check.c decompiled besides bss
* Structs changes
* Document functions
* overlayhelpers folder, colliderinit.py and ichaindis.py
* Flags, format existing ColliderInits
* Fix merge
* Few more small improvements
* Review suggestions
2021-03-22 17:48:15 -04:00
Bonfam
280d7b7eea
GlobalContext: unwrap CameraContext ( #31 )
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* GlobalContext: unwrap CameraContext
Makes ACTIVE_CAM macro usable.
func_8013A530 changes to use new GlobalContext struct.
* z64.h: remove CameraContext
2020-09-27 20:38:43 -04:00
Rozelette
de7a521857
Decompile z_snap ( #11 )
2020-08-29 01:10:24 -04:00