Anghelo Carvajal
70637abca9
`ovl_En_An` OK and somewhat documented ( #1457 )
...
* Init and Destroy
* EnAn_Update
* EnAn_Draw
* the overrides
* func_80B54124
* two more
* more funcs
* SCHEDULE_CALC_TIME_ALT
* moar
* mor
* mas
* scriiiipts
* mor funcs
* almost everythihng
* migrate data
* func_80B57B48 NON_EQUIVALENT
* object symbols
* face
* fix merge
* slots
* schedule result enum
* func_80B57B48
* format
* name some easy to name struct members
* stateFlags
* object stuff
* accessories
* text ids
* more function naming
* more naming
* name some anims
* trying to make sense out of the schedule
* convert schedule to ifs
* clean it up
* schedule algorithm
* many placeholder names
* name most of the important schedule values
* Add notes to every reamining schedule enum value
* dec
* HandleSchedule
* more naming
* name flags
* name some of the ProcessSchedule functions
* and more naming
* a bit of asset naming
* some typos
* asset naming
* more asset naming
* printing code
* WEEKEVENTREG_COUPLES_MASK_CUTSCENE_*
* name the mouths
* idk
* whoops
* format
* Name the remaining weekeventregs from anju
* name more flags
* whoops
* a
* Incorporate SCHEDULE_TIME
* format
* fix merge
* cleanup
* remove debug stuff
* clean
* WEEKEVENTREG_TALKED_ANJU_IN_LAUNDRY_POOL
* whoops
* remove some gotos
* whoops
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* whoops
* review
* ENAN_GET_8000
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* review
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* fix merge
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
2023-11-10 09:52:32 +11:00
engineer124
f8a5f11d6d
Player Docs: public facing csAction things ( #1459 )
...
* public cs
* comments
2023-11-05 20:34:53 -03:00
engineer124
83ceaf3717
z_kankyo Decompiled (3 non-matching) ( #1451 )
...
* z_Kankyo progress
* build OK
* progress
* more progress
* Kankyo WIP
* Add docs
* func_800FEAF4
* more docs
* func_800FEAF4
* improve Init
* Small cleanup
* kankyo data
* data cleanup
* Environment_DrawLensFlare
* Match Environment_UpdateSkybox
* Match Environment_DrawRainImpl
* Start on Environment_UpdateLights
* Match Environment_DrawSandstorm
* gRainDropDL
* Some light renamings
* Fix merge
* cleanup
* improve non-equivalents
* cleanup
* PR Review
* match Environment_UpdatePostmanEvents
* PR Review
* small improvement to Environment_UpdatePostmanEvents from anon
* more cleanup
* void
* bits
* fix comment
* improve Environment_UpdateLights
* Skybox Stars Docs
* PR Review
* fix merge
* macros
* Add comments
* PR Review
* gRandFloat
* bug
---------
Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-10-31 14:50:11 +11:00
engineer124
4d74fed7f0
Cutscene Camera OK (Some Docs) ( #1411 )
...
* import WIP
* Match func_80161E4C
* Match func_801620CC
* Match func_80162FF8
* Match func_801631DC
* Match func_80162FF8
* Import bss
* fix bss
* type docs
* more docs?
* waypoint?
* names
* cleanup
* PR Review
* comments
* PR Review
* waypoints as 1 word
* adjust names
* Path order
* remove pathing
* fix bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-10-31 12:44:36 +11:00
Derek Hensley
23beee0717
ObjTakarayaWall OK ( #1448 )
...
* Takaraya Wall OK
* Docs
* Object docs
* Small cleanup
* undefined syms removal
* EnTakaraya_SpawnWalls docs
* PR
* Small cleanup
* Adjust comment
* PR
* More PR
* PR
* > 1
* ObjTakarayaWall_CanCarvePath
2023-10-29 09:33:07 -03:00
Tom Overton
2859cbbf5e
Boss01 (Odolwa) OK and documented ( #1452 )
...
* Boss01 (Odolwa) OK and documented
* Unify existing InitRand implementations
* Remove newlines after `// fallthrough`
* Respond to the rest of engineer's review
* Respond to most of anon's review
* Try to comment the shadow thing correctly
* Fix boss_01 after merge
* SEGMENTED_TO_VIRTUAL -> SEGMENTED_TO_K0
* Review
* Use DMG_SWORD_BEAM and update the comment in z64collision_check.h
* Respond to engineer's review
2023-10-29 08:29:43 +11:00
engineer124
6aaeb80f99
Decompile Remaining code_8019AF00.c Functions (1 non-matching) ( #1442 )
...
* remaining code_8019AF00 functions
* oops
* decimal duration
* PR Review
2023-10-26 10:09:08 -03:00
EllipticEllipsis
6bdb7c31ea
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented ( #1106 )
...
* OK, start documentation
* More documentation
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Decompile func_80167F0C
* FbdemoWipe4 OK and documented
* Mark bug in Wipe4
* More docs
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Mark bug
* Few more notes
* Fix function in Play
* Format
* Review
* Name Play_PostWorldDraw
* functions.h...
* Revert func_80167F0C
* Review
* functions.h
* Review
* Update Wipe4
* Rename system
* Format
* Put skeleton back in the cupboard
* bss
* Fix build
* rename to z_visfbuf
* review
* format
* bss
* some bss cleanup
* review
* bss
* review
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-26 17:42:24 +11:00
Anghelo Carvajal
1e19cfe869
Anju objects ( #1444 )
...
* bring over the objects from the other branch
* kafeis mask
* use symbols
* dman naming after assets
* stateFlags
* remaining stuff
* anim array bug
* Name everything in DmGm after DmAn
* WEEKEVENTREG_COUPLES_MASK_CUTSCENE_FINISHED
* undef
* format
* idk
* ing
* format
* name animations from an4, thanks emil!
* emptydl
* disbelief
* review
* format
* Update assets/xml/objects/object_mask_kerfay.xml
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-10-23 16:03:16 +11:00
Tom Overton
a1bdc6c382
EnJso (Garo) OK and documented ( #1440 )
...
* EnJso (Garo) OK and documented
* Respond to review
* Replace some weird ifs with early returns
* Respond to Anghelo's review
2023-10-15 17:39:47 +11:00
engineer124
93713a1da0
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) ( #1407 )
...
* import audio docs
* cleanup
* SEQ_SCREEN_WEIGHTED_DIST
* PR
* PR
2023-10-13 17:39:10 -03:00
CodeOverFLow
2e344b8d15
Boyo ( #1341 )
...
* updated variables.txt
* continue investigation
* format to style
* matching more asm
* still more asm matching
* finally matching
* matching even more
* add rodata
* match more asm for Update
* matching 99.58% of ObjBoyo_Update
* matched ObjBoyo_Update
* some cleanup
* formatted
* review: remove ACTOR_COLLISION_HANDLING_CASES define
* review: fix main functions parameters
* review: fix collision function signatures
* review: fix ObjBoyo_FindCollidedActor parameters
* review: better formatting for InitVars
* review: fix ObjBoyoCollisionHandler typedef
* review: fix segmented AnimatedMaterial
* review: fix static ColliderCylinderInit
* review: disassembled initchain
* review: fix collision functions
* review: fix functions.txt
* review: fix variables.txt
* review: clean z_obj_boyo.h
* review: fix ObjBoyo_Destroy
* remove fake variable from ObjBoyo_Init
* review: rematch FindCollidedActor
* review: make asm match again
* review: update spec file
* review: fix spec file
* review: remove static D_***
* review: fix bad logic to find collided actor
* review: fix ObjBoyo size (local make is now OK)
* review: rename collision handlers array
* review: use constant
* review: clean PushPlayer function
* review: fix LSP bad renaming
* review: use GET_PLAYER macro
* review: remove ugly pointer deref
* review: replace += 1 with ++
* review: return NULL to emphasize it is a pointer
* review: check against NULL instead of 0
* review: remove unnecessary casts
* review: use constants
* review: remove unnecessary include
* review: rename variables + fix assembly matching
* review: change ++i to i++
* review: fix inline comments
* review: replace != with < in for loop
2023-10-13 18:59:49 +11:00
engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Derek Hensley
03d1a794e1
z_kankyo pt 1 ( #1377 )
...
* z64environment.h
* remove todo
* Cleanup
* data + bss + 2 functions
* Bring over simple functions
* Remove lerp comment
* code functions csv
* Remove docs changes
* ZBufValToFixedPoint
* Remove leading 0's
* SEGMENT macros
* eventDayCount
* format
* z64bombers_notebook.h
* fix merge
* Comments
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-05 16:08:08 +11:00
fig02
f4a490bb6a
Port Proposed OoT Object Docs ( #1361 )
...
* port docs in z_scene
* undo accidental ctrl-f
* another fix
* expose Object_SpawnPersistent
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-10-04 14:01:04 +11:00
Derek Hensley
9e72c240d9
Z_message (2 NON_MATCHINGS) ( #1398 )
...
* matched func_8014D62C
* matched func_8014D304
* matched func_80149048
* matched func_80159438 & func_8014CDF0
* matched Message_GetState
* matched func_80152CAC
* matched func_80149454
* matched func_801491DC
* matched func_80150A84
* matched func_801496C8
* matched func_80149C18
* func_8014995C progress
* matched 8014995C
* matched func_80153EF0
* fix MessageContext lottery guess array size to match func_801496C8
* matched 80148D64
* matched func_8014AAD0
* progress func_8014CFDC
* matched func_8014CFDC
* progress func_801514B0
* progress#2 func_801514B0
* matched func_801514B0
* progress func_8014C70C
* Progress on few functions
* fix some variables & func name
* change unk11F00 type and usages
* func_8014C70C matched
* match func_8015268c
* fix building
* format
* engi message WIP
* enums, cleanup
* missed one
* oops
* even more enums
* another oops
* func_8015E7EC NON_MATCHING
* cleanup Message_DrawTextCredits
* MSGMODE cleanup
* import sFontWidths
* Import z_message_nes data
* Message_DrawTextNES draft
* fix types in message_nes
* Message_DrawTextNES NON_EQUIVALENT
* Message_DrawTextNES improvement
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Import bss
* fixes
* Data clean up
* Delete Message_Decode m2c output
* Readd Message_Update data
* import data
* func declaration
* cleanup
* Language enum
* fix naming, some flags
* Update functions and variables related to the bombers notebook event queue.
* Update renamed variables.txt
* format
* attempt Message_DecodeCredits
* begin Message_DecodeNES
* decode cleanup
* incremental improvements on Message_DecodeNES
* oops
* more progress
* first attempt at Message_Decode
* cleanup Message_Decode
* Message_Decode progress
* good progress on decode loops
* more progress
* good Message_Decode progress, thank anon
* decode creep
* big improvements, thanks anon/hatal
* small nes improvement
* cleanup
* match Message_DrawTextDefault, big progress on Message_DrawTextNES
* namefixer for save structs
* Some cleanup/fix non-equivalencies in decodes
* cleanup
* Small cleanup
* func_80150A84
* TextBoxType enum usage
* Format
* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES
* comments
* some docs
* cleanup, improve matches
* Some improvement
Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>
* Fixes
* Missed
* Match Message_DrawTextNES
* Move functions to z64message.h
* string macros
* Small cleanups
* 1 more small thing
* decompme scratches
* Cleanup
* Item enum
* PR
* SEGMENT_ROM_START
* PR
* format
* ocarina cleanup
---------
Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00
Anghelo Carvajal
f08a69a2cb
`ovl_Bg_Dy_Yoseizo` and related docs ( #1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
Derek Hensley
4ca54d704e
Speedmeter OK ( #1393 )
...
* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
engineer124
2a485ad774
Animation Cleanup: En_J* ( #1401 )
...
* cleanup J
* small fix
2023-10-01 17:12:09 +11:00
engineer124
1509349bd7
Animation Cleanup: En_K* ( #1402 )
...
* cleanup k
* one more name
2023-10-01 12:56:38 +11:00
engineer124
33aaaea2c4
Start Player Item Docs ( #1396 )
...
* Copy Fig Docs
* small cleanup
* ItemChangeType comment
* bool
* item change comments
* PR Review
* rm comments
2023-09-30 17:28:14 +10:00
engineer124
9b1335aa7b
Animation Cleanup: En_I* ( #1400 )
...
* cleanup I
* oops
2023-09-29 10:14:05 -03:00
engineer124
64b1fafd33
Animation Cleanup: En_H* ( #1399 )
...
* begin H
* more cleanup
2023-09-29 13:39:25 +10:00
engineer124
408a1bba5d
Player Docs: Initial framework for "Action Change Lists" ( #1397 )
...
* copy fig docs
* adjust wording
* another fix
* fix bool
* PR Suggestion
2023-09-29 12:58:00 +10:00
Derek Hensley
d4c41f0263
z_message_nes (1 NON_MATCHING) ( #1394 )
...
* Bring over progress
* Some docs
* scratch urls + format
* Fixes
* Match Message_DrawTextNES
* String macros
* color structs
2023-09-27 14:24:52 +10:00
engineer124
775501b28b
Animation Cleanup: En_G* ( #1395 )
...
* wip
* more cleanup
* more cleanup
* one more thing
* one more default case
* missed brackets
* PR Review
2023-09-26 18:24:12 -03:00
Anghelo Carvajal
a017b8f228
Cleanup pass for CIC6105.c ( #1371 )
...
* IO_READ
* CIC6105.h
* CIC defines
* sRomInfoFaultClient
* CIC6105_Init
* CIC6105_Destroy
* hopefully final cleanup
* review
* bss
* bss
2023-09-24 19:23:44 +10:00
Derek Hensley
2e87212038
z_message_staff (1 NON-MATCHING) ( #1376 )
...
* z_message_staff from z_message branch
* Use highscores array
* Clean up
* format
* PR cleanup
* PR Review
* Fix bss
* Fix bss
2023-09-24 18:46:07 +10:00
Tom Overton
3d3ca57022
EnKame (Snapper) documented ( #1383 )
...
* EnKame (Snapper) documented
* Respond to engineer's review
2023-09-24 18:25:13 +10:00
EllipticEllipsis
17e7f470e2
EnGe3 (Aveil) OK and documented, object_geldb documented ( #1072 )
...
* OK
* Import data
* Name functions and variables
* CSACTION enum
* Finish code documentation, do most of object
* Document object
* Finish docs
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* More review
* Format
* Review
* Format
* fix merge
* weekEventReg
* PR
* review
* format
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-09-24 12:11:36 +10:00
engineer124
b88aa2c0fc
Player docs: Control Stick Input and Movement ( #1385 )
...
* player input docs
* player prefix
* rm comments
* TRUNCF_BINANG
2023-09-23 13:52:06 -03:00
engineer124
df800c74ae
PreRender.c OK ( #1320 )
...
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15 19:34:16 -03:00
AbdooOwd
57501ed415
`z_obj_tokei_tobira` OK undocumented ( #1336 )
...
* Fixes
* `z_obj_tokei_tobira` OK undocumented
* Revert "Fixes"
This reverts commit b3358254df
.
* Fixes
* Data imported + Code Optimization
* Formatting
* cleaning + fixes
* formatting
* More fixes
* Last fixes
* OK undocumented
* More fixes
* Fixes
* Formatting again
* I hate Jenkins
* Removed a comment
* Review apply
* Formatting
* Applied reviews
* Review Applied
* Update src/overlays/actors/ovl_Obj_Tokei_Tobira/z_obj_tokei_tobira.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-09-15 00:39:21 -03:00
Tom Overton
17068dadef
EnInvadepohDemo (Aliens cutscene actors) OK and documented ( #1363 )
...
* EnInvadepohDemo (Aliens cutscene actors) OK and documented
* Make bss variables non-static
* Provide type to Actor_SpawnAsChild
* Respond to hensldm's review
* Introduce obvious misformat
* Format again, see if that fixes it?
* Push the misformat up so I can see how Jenkins complains
* Fix formatting on my end (again)
* Apparently I had to merge master to fix the formatting issue??????
* Respond to engineer's review
2023-09-14 11:29:30 +10:00
Derek Hensley
190b78549e
Non libultra Boot Cleanup ( #1370 )
...
* reorganize
* math64
* rcp_utils
* osSyncPrintfUnused
* comment spacing
2023-09-12 10:38:31 +10:00
Anghelo Carvajal
4fa13e4132
Move libultra function declarations to libultra headers ( #1196 )
...
* Delete unused headers
* Move PR and io to ultra64
* move headers to ultra64
* more cleanups
* more reorganizing
* i think that should be all
* format
* ifdef guards cleanup
* Add IO_READ and IO_WRITE macros for future use
* warnings
* review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* warnings again
* warn
* ifdef guards
* fix merge
* fix merge
* fix merge
* bss
* padutils.h
* bss
* bss
* bss
* fix merge
* bss
* bss
* bss
* fix merge
* fixes
* fixes
* bss
* bss
* fix merge
* fix
* fix
* fix includepaths
* fix paths
* bss
* fix
* ultra64/ -> PR/
* header guards
* fix ehader guards
* fix
* fix++
* format
* bss is borken
* prevent 2
* :despair:
* bss
* rename assert to dbg_hungup
* fix
* a
* fix
* bss
* fix
* bss
* bss
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02 15:34:29 -04:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-02 15:16:45 -04:00
Derek Hensley
8059537150
Game bss and cleanup ( #1356 )
...
* Game bss and cleanup
* Match Oot with rdp time variables
* PR review
* Namefixer
2023-08-21 21:44:28 -04:00
Isghj
c5d6185a88
`En_Horse_Link_Child` and `object_horse_link_child` partially documented. ( #1353 )
...
* ChildHorse: some documentation
* OOT Horse: more documentation
* OOT Horse: more documentation
* OOT Horse: more documentation
* might be busted
* OOT Epona: more documents aft
* OOT Epona: some object documentation, continued documentation
* format
* OOT Epona: requested changes
* OOT Epona: minor documentation changes
* what is this warning, c pls
* OOT Horse: git nudge
* OOT Epona: requested changes to enums
* OOT Epona: Anim
* Update src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* OOT Epona: change enum name
* OOT Epona: Requested changes
* OOT Epona: More requested changes
* OOT Epona: removed incorrect padding guess
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-08-15 14:59:51 +10:00
engineer124
0cceee6eba
Animation Cleanup: En_C* and En_D* Actors ( #1327 )
...
* En_C cleanup
* En_D
* more cleanup
* name enums
* missed one
* PR Review
* remove padding
2023-08-15 14:23:33 +10:00
Blythe
f0ca606cd2
object_bal & EnBal OK and documented ( #1317 )
...
* object_bal and z_en_bal initial push
* Formatting, updated named audio funcs
* Cleanup, labeled some week events
* trying to fix merge issues
* Merge, misc cleanup
* Fix buildability after merge
* Fixed formatting issues
* static variable name fixes
* Cleanup & object item renames
* Formatting
* Additional name cleanup
* Name & comment tidying
* Updated function names referenced by EnBal
2023-08-14 11:38:33 -04:00
engineer124
2f1996a526
Animation Cleanup: En_E* ( #1331 )
...
* begin E
* more cleanup
* limb index
* small cleanup
* format
* PR Review
* sLimbToBodyParts
* more bodypart cleanup
2023-08-10 21:26:29 -04:00
engineer124
17b774effe
Animation Cleanup: En_F* ( #1332 )
...
* Anim F Cleanup
* minifrog
* cleanup
* more cleanup
* cleanup fishing limb
* format
* spacing
* PR Review
2023-08-06 10:02:37 -04:00
Tom Overton
27ccadc77e
Document the function that handles the Giant's Mask cutscene in Boss02 ( #1345 )
...
* Document the function that handles the Giant's Mask cutscene in Boss02
* Remove newline between fallthrough and next case
2023-08-04 13:06:36 +10:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
engineer124
b3f4b8a9cb
Animation Cleanup: En_B* Actors ( #1326 )
...
* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-14 16:33:58 -04:00
engineer124
e7f3921414
Animation Cleanup Part 2: En_A* Actors ( #1322 )
...
* en_A
* more cleanup
* more cleanup
* another one
* more cleanup
* Suggestion
* Oops
2023-07-12 22:08:56 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00