Commit Graph

11 Commits

Author SHA1 Message Date
Dragorn421 fcc5cf828d
libu64 (#1705)
* libu64

* libu64 -O2

* Add libu64.md
2024-11-07 17:27:19 -08:00
Derek Hensley f26e77ba40
More General Cleanup (#1638)
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa8.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format
2024-06-03 14:33:03 -04:00
Derek Hensley 6d315fa2ae
Use Romfile in place of vromStart and vromEnd in structs (#1618)
* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay
2024-05-12 10:08:52 -07:00
Anghelo Carvajal 666cb6ad4a
More header cleanup (#1604)
* low hanging fruits on variables.h

* z_actor functions

* Move RomFile to z64object.h

* Revert "z_actor functions"

This reverts commit aa99967d16.

* yeet

* z64actor_dlftbls.h

* Move object segment declarations to object_table.c

* Move Camera functions

* z64nmi_buff.h

* fix merge

* su_mtx.h, sys_cmpdma.h and sys_initial_check.h

* sys_ucode.h

* sys_flashrom.h

* Remove unnecessary includes

* z64kanfont.h

* flg_set.h

* z64DLF.h

* z64lifemeter.h

* z64path.h

* format

* ObjectOverlay

* bss

* Yeet ObjectOverlay

* review

* review

* format

* bss

* z64font.h
2024-04-25 18:16:47 -07:00
Anghelo Carvajal 506e215547
Yet another header cleanup (#1508)
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
2023-11-23 13:55:05 +11:00
Derek Hensley 4ca54d704e
Speedmeter OK (#1393)
* Match

* data + bss

* x

* Small cleanup

* maxVal

* gUnkTimeAcc

* SET_FULLSCREEN_VIEWPORT_HIRES

* Update permuter settings

* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
Anghelo Carvajal 4fa13e4132
Move libultra function declarations to libultra headers (#1196)
* Delete unused headers

* Move PR and io to ultra64

* move headers to ultra64

* more cleanups

* more reorganizing

* i think that should be all

* format

* ifdef guards cleanup

* Add IO_READ and IO_WRITE macros for future use

* warnings

* review

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* warnings again

* warn

* ifdef guards

* fix merge

* fix merge

* fix merge

* bss

* padutils.h

* bss

* bss

* bss

* fix merge

* bss

* bss

* bss

* fix merge

* fixes

* fixes

* bss

* bss

* fix merge

* fix

* fix

* fix includepaths

* fix paths

* bss

* fix

* ultra64/ -> PR/

* header guards

* fix ehader guards

* fix

* fix++

* format

* bss is borken

* prevent 2

* :despair:

* bss

* rename assert to dbg_hungup

* fix

* a

* fix

* bss

* fix

* bss

* bss

---------

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2023-09-02 15:34:29 -04:00
Derek Hensley 8059537150
Game bss and cleanup (#1356)
* Game bss and cleanup

* Match Oot with rdp time variables

* PR review

* Namefixer
2023-08-21 21:44:28 -04:00
Anghelo Carvajal 656fd08ee8
Gamestate table (#1354)
* gamestate_table.h

* move macros

* bss

* format
2023-08-12 11:44:35 -04:00
Anghelo Carvajal 587d12e3cb
Yet another header cleanup (#1284)
* thread, scene and interface

* non header stuff

* fix missing stuff

* z64sound_source.h

* collision_check.h

* Update include/z64sound_source.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64scene.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64thread.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

* review

* Update src/code/z_collision_check.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sound_source.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 16:43:47 +10:00
Anghelo Carvajal a0701c170b
`z64game.h` (#1250)
* z64game.h

* grrrrr

* fix missing stuff

* Update include/z64game.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64game.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

* global.h to the top

* reiew

* fix

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-06 08:54:18 -04:00